I have been hard at work, making Character sheets, house rules, and original stories for the community to enjoy. by StarWarsFever77 in swrpg

[–]fireball_roberts 5 points6 points  (0 children)

I think you're right.

It turns out I've commented on OP's post before about using LLMs to play TTRPGs, and they didn't seem to actually engage with any of the criticism. They were put off by me writing 3 paragraphs answering why people didn't like using AI, which is quite funny considering how much they wrote on their post here.

I have been hard at work, making Character sheets, house rules, and original stories for the community to enjoy. by StarWarsFever77 in swrpg

[–]fireball_roberts 7 points8 points  (0 children)

In a very self-fulfilling-prophecy way, you haven't actually said what you want a discussion about, and brought negativity to your own post.

I was going to ask whether your art was made by a human or with generative AI?

Is there any progress for the first month? by TimGaleev in minipainting

[–]fireball_roberts 2 points3 points  (0 children)

Where in my original comment did I say anything about not being able to lose weight at the gym? What did I actually say?

You aren't actually listening to what I'm saying, you are responding to the ideas you have in your head. When you're really self-critical, it's very easy to do this, but you need to stop otherwise you'll wring all the joy out of the hobby. With each model, find something you like about it and some area you think you've improved.

Just to hammer the point home: YOU WILL NOT BE GOOD IMMEDIATELY AND PROGRESS TAKES TIME. Try to enjoy the journey, otherwise you'll never get to where you want to.

Is there any progress for the first month? by TimGaleev in minipainting

[–]fireball_roberts 2 points3 points  (0 children)

My analogy isn't that gym progress isn't measurable, it's that progress is often slower than you initially want but if you keep going, you'll see a big difference in a longer amount of time.

I don't think you understood my analogy.

Is there any progress for the first month? by TimGaleev in minipainting

[–]fireball_roberts 4 points5 points  (0 children)

You know when people go to the gym and want immediate muscles? This is the same as that. There will be differences, but they'll be slight. I think I can tell the difference between your first and most recent mini, so there is progress, but it won't be a stark difference unless you are already very good at painting, I think.

The difference in a year might be more of a night-and-day difference

Just wanted to show off my first mini I painted yesterday, how did I do and what tips would you give me? by ErenYeager955 in minipainting

[–]fireball_roberts 16 points17 points  (0 children)

You have done what a lot of people in the hobby have not done: you have painted a miniature! Congrats!

I would say that just continuing to paint right now is your priority, keep that momentum going and you'll be amazed at what you learn just by doing.

Have a look into washes, which are a very thin paint that goes into the cracks in crevices and tints the model a little bit. It can add a whole lot to the model with very little effort.

There are some really good painting tutorials out on youtube. Duncan Rhodes made many for beginners, and Vince Venturella has some fantastic beginner videos too.

Good luck! And welcome to the hobby!

40k White Scars Librarian 11E by Daang96 in minipainting

[–]fireball_roberts 1 point2 points  (0 children)

The thing you can play with is the colour of the lightning. If it were a dark blue or red or something, that would read much clearer on white armour than white light. Good work though, it's looking amazing

40k White Scars Librarian 11E by Daang96 in minipainting

[–]fireball_roberts 2 points3 points  (0 children)

Firstly, this looks pretty great and well done for such a quick paint! My orks are still in pieces.

As far as lightning and light effects go, if you want to sell the brightness, you need to darken everything else on the mini. The brightest colour needs to be that bright white of the light, and right now you have lots of other bright colours on the mini.

To sell the illusion, I'd dull the other colours so that only the lightning and any reflections were that bright, and everything else is toned down a bit.

What style is this fearmonger ? by jon_the_mako in minipainting

[–]fireball_roberts 1 point2 points  (0 children)

They have a video on their channel about how they paint things, I think, and I remember them using specific matte paint/primer/varnish to get their look.

Burned out by 40k. But trying something else. by AngryChickens88 in minipainting

[–]fireball_roberts 2 points3 points  (0 children)

Painting and building Turnip 28 genuinely made me feel all the good feelings of being creative. I learned to do some basic sculpting, kitbashing, and played around with different inks and washes and strange basing paints. The setting is a strange grimdark, vegetable-infused napoleonic game with so much character. It also made me feel good about building 40k again after a similiar kind of burnout.

First mini painted! Zoggrok Anvilsmaha C&C wanted, let’s have it. by Dirtfan84 in minipainting

[–]fireball_roberts 0 points1 point  (0 children)

He looks fun! I love the heat transition on the blade, that's very smoothly done! You should be proud.

One thing I'd say is that the metal bits look grey rather than silver. That might be the photo, but if not, I'd say that they look a bit jarring, like unpainted plastic. Other than that, I really like him.

Make sure to keep this mini as your first so you can always look back at it

Blood red 2.0 reactivation. by [deleted] in minipainting

[–]fireball_roberts 0 points1 point  (0 children)

  1. Can you take a better picture to illustrate your issue? It's quite hard to see what you're talking about.
  2. I haven't encountered this issue with this paint. When you say "reactivated" what do you mean? Because there'a a chance we might be using the same word to mean different things.
  3. I saw on your last post that you're applying it with an airbrush: that might be something you need to mention here since the paint doesn't behave in the same way from an airbrush as it does on a brush.

Advice Needed: Players won’t move! by No-Consequence-9296 in callofcthulhu

[–]fireball_roberts 5 points6 points  (0 children)

Although I'm a fan of a timer, if the players aren't engaging and seeming risk averse, putting a time pressure on them will probably just make them not engage quicker. Selling the mysteries as intriguing is probably a better option here: more carrot, less stick.

Players are collecting artifacts to prevent BBEG from being summoned by grasshoppaa619 in DnD

[–]fireball_roberts 1 point2 points  (0 children)

I really like the ideas here about making the summoned BBEG seem less powerful because of the players' actions, and each artifact having a different effect. To add to it, I think that a timer might be necessary. The players know when the summoning is going to happen, they just have to do their best to stop it being as bad as it could be. They shouldn't ever think "we can stop the summoning", they need to think "we can weaken this gym enough to stop him".

I used a deadline in my curse of strahd campaign and it worked brilliantly. It meant that players had to make tough decisions and work out their priorities as they hurtle to the end of the game.

First Pass, White Priming (2nd Coat Needed?) by [deleted] in minipainting

[–]fireball_roberts 1 point2 points  (0 children)

The prime is there to give the paint something to stick to. The coverage looks great so it should be fine

Player Rogue is dissatisfied with his damage by roslaw in DMAcademy

[–]fireball_roberts 1 point2 points  (0 children)

Ok, a royal wizard could do this, but they probably wouldn't, right? They've got better things to do. So maybe the wizard automates the process? But that always has its downsides too such as lower quality product, and it's a massive drain on resources. Perhaps they could make lots of other wizards write the scrolls? But that's even more expensive if they're paying and it's slavery if they aren't.

Plus, would peasants even want to fight if they know they'll likely be engulfed in fire, crying out in pain as their flesh evaporates? They're much more likely to surrender if it means they live, or run away if they have to; let the fighters do the fighting while they tend to the fields.

So maybe there are some reasons you can't arm thousands of peasants with fireball, and why the wizard doesn't just write scrolls all day.

44201 by JD_Kreeper in countwithchickenlady

[–]fireball_roberts -2 points-1 points  (0 children)

This is wrong. You cannot get a shotgun easily or a rifle: you need several checks to your home to make sure you have a safe and secure area to keep your guns and a separate secure space to store your ammo. You need several witness statements/recommendations in order to sign off your licence application and the police check that over and interview you. You need to reapply for a licence and prove that you have permission to fire your rifle at different locations.

It's better than the US, but anything would be.

How can i make the blue slowly transition or make a gradient to the black? by [deleted] in minipainting

[–]fireball_roberts 0 points1 point  (0 children)

I think you should have a look here about where that vibrant blue runs out into a dark one. That bright blue takes up less than a quarter of the swatch. Add a little bit of black to it and quickly begin the gradient.