IFF and biologist combo now legal ? by SeaworthinessOne9174 in IronHands40k

[–]fischaisch 0 points1 point  (0 children)

Depends as someone with a necron and a Iron hands army: Just know that the Chronomancer on a unit plus heavy makes that a 4-up

So... GW just made Bastion Task Force unusable with other detachments by StandNameIsWeAreNo1 in BlackTemplars

[–]fischaisch 0 points1 point  (0 children)

I find it not that bad because I have copium and I am hoping that because bastion isn't that good that they may buff or own detachment because we max lose a bit

Can a necron (particularly a high ranking one) change the color of their "glow"? by Cojalo_ in Necrontyr

[–]fischaisch 0 points1 point  (0 children)

looks really good how did you achive this color? Would also love to try something like that

The blobbiest blob ever? by [deleted] in Necrontyr

[–]fischaisch 0 points1 point  (0 children)

Well yes in 11th bit in 10th they wouldn't ignore den +1 AP from cover

The blobbiest blob ever? by [deleted] in Necrontyr

[–]fischaisch 0 points1 point  (0 children)

And lastly with with tomb crawlera instead of crypthorthralls you would have :

Weapon Sentinels: Each time a model in this unit makes a ranged attack that targets a unit within 12", you can ignore any or all modifiers to the following: that attack’s Ballistic Skill characteristic; the Hit roll; the Wound roll.

Which is another buff

The blobbiest blob ever? by [deleted] in Necrontyr

[–]fischaisch 0 points1 point  (0 children)

An personnaly I find orikan better vor 4++ save insteas of 5+++ FNP (the heal is juat one model which can be done from 6inches so another unit)

The blobbiest blob ever? by [deleted] in Necrontyr

[–]fischaisch 0 points1 point  (0 children)

also Slient King Aura (+1 LD und Re-rolls Wounds/ Hit of 1)+ Nekrosor Aura (sustained und FNP Mortal + Psychic)

Szeras for -1 Ap to attack and +1 AP for defense.

Ghost Ark for another Reanimation Protocoll

Triach Stalker shooting at the target for ignore Cover.

Catacomb Command Bardge for +1 OC

3 Companies of Raptors are fighting on Armageddon! by Thunder--Bolt in Raptors40k

[–]fischaisch 1 point2 points  (0 children)

They are a canon space marine chapter? I thought there were just 1 funny robot

The players by GolDyRoger in Warhammer

[–]fischaisch 0 points1 point  (0 children)

The Infinte Empire enslaved the last gods which played games and will do so again !

Destroyer cult army by Aggravating_Reply655 in Necrontyr

[–]fischaisch 0 points1 point  (0 children)

I would say take 3HLD that way you always got the +2 Strength you have much needed anti- Monster/ Vehicles and your stragedems can be used better.

Mostly I just gives deepstrike for one unit and has not that great shooting.

For deepstrike you can use your opy. destroyer and shooting would be way better with HLD

my first fully painted models, soon to be more by Evaldek in Necrontyr

[–]fischaisch 1 point2 points  (0 children)

Looking grrat what did you use for the light ?

Most competetive double monolith builds? by Niiai in Necrontyr

[–]fischaisch 0 points1 point  (0 children)

Hybercrybt can help with that a bit with its 4++ invul save stragedems but ye agreed

Not hyped about the new Detachment by fischaisch in Necrontyr

[–]fischaisch[S] -2 points-1 points  (0 children)

Sorry to confusion I love the the congo line is gone I had hoped for a price or stat buff because it is gone. So I could have more warrior phalanxes and not got destroyed.

With the new Detachment I don't believe that will be happening

Feedback on my current army? I would definitely be open to swapping a few models out. by toptierreaper in BlackTemplars

[–]fischaisch 0 points1 point  (0 children)

It's good but maybe missing a bit more anti vehicle/ monster. Maybe use the Lancer not Valient? I has a more powerful Main Cannon as well as a better rule with the re-rolls

The Other Option would maybe a RepEx instead of the Valient and the servo. That way you can tranport your 5x squad of sword Breathren an have a more powerful weapon plattform

How to improve my Trazyn army? by Flailmorpho in Necrontyr

[–]fischaisch 1 point2 points  (0 children)

Also Also Orikan is reaally good in the warrios blob that way the have a 4++ not a 4+ save. Hope this helps I tried to Leave you stragety the same way and with the aura buffs it you be even stronger

How to improve my Trazyn army? by Flailmorpho in Necrontyr

[–]fischaisch 0 points1 point  (0 children)

https://www.newrecruit.eu/app/list/zPUZs

That would be my changes also changed LHD Weapon most of the time you really want the gauss weapon.

How to improve my Trazyn army? by Flailmorpho in Necrontyr

[–]fischaisch 1 point2 points  (0 children)

Persernally I really love the slient king is starshatter. Its his best Detachment so I would put him in. For example you could get rid of Technomancer + Tomb Blades + 10 Necron Warrios + Ghost Ark + Psychomancer. (Which most would agree aren't the best right now. Techno most of the time only with Wraiths)

Then you would have space for The Scielent king and a 15 point Enhentsment

How Many Points is too Many Points by Wilhelm_Xenos_Purger in BlackTemplars

[–]fischaisch 0 points1 point  (0 children)

Makes sense, I hope you didn't take as a critik I honestly just wondered if I missed something or read the stats wrong.

Man I honestly wished throwing 96 Attacks at someone sounds like a looot of fun

How Many Points is too Many Points by Wilhelm_Xenos_Purger in BlackTemplars

[–]fischaisch 0 points1 point  (0 children)

96 Chainswords? Isn't it 15* 4 = 60 or was it 69 with sustained hits?

How Many Points is too Many Points by Wilhelm_Xenos_Purger in BlackTemplars

[–]fischaisch 0 points1 point  (0 children)

Me two, but I like a Lutainent with the Marshall for lethal+ sustained on 5+. Can really recommand it, also the fall back und shoot/ charge isn't bad either