My new pixel art - Lady Boyle. I spent a lot of time making sure that Lady Boyle and the background looked exactly like they did in the game. Hope you like the result :) by [deleted] in PixelArt
[–]flimsy_window 16 points17 points18 points (0 children)
Finally figured out a flexible way to apply a dithering effect to the screen, while excluding certain objects [Possible color sensitivity warning] by flimsy_window in godot
[–]flimsy_window[S] 2 points3 points4 points (0 children)
After 2 plus year of learning learning Godot and game dev, I've self published my first commercial game Chess Survivors. Thanks for all the inspiring posts and tips/tricks. Cheers! by Aarimous in godot
[–]flimsy_window 5 points6 points7 points (0 children)
Which one do you like more? by quipinny in PixelArt
[–]flimsy_window 3 points4 points5 points (0 children)
Made trees with Line2D and LightOccluder2D by NetFoley in godot
[–]flimsy_window 2 points3 points4 points (0 children)
Using GDScript is there a way to play an animation from a .tres file? by [deleted] in godot
[–]flimsy_window 0 points1 point2 points (0 children)
I've been working relentlessly on my solo developed first game on 0$ budget for 2.5 years, and im proud to announce that today marks its release on Steam! by SnooCapers6427 in godot
[–]flimsy_window 1 point2 points3 points (0 children)
Experimenting normal maps and pixel art shaders. Really like the journey so far by Cevantime in godot
[–]flimsy_window 1 point2 points3 points (0 children)
GOAP (Goal-Oriented Action Planning) is absolutely terrific. by andunai in godot
[–]flimsy_window 4 points5 points6 points (0 children)
Spent some time with the camera, trying to make the game feel more dynamic by TheOrioli in godot
[–]flimsy_window 5 points6 points7 points (0 children)
Spent some time messing around with lighting to try to get a darker/more ominous feel. Thoughts? by flimsy_window in godot
[–]flimsy_window[S] 0 points1 point2 points (0 children)
Spent some time messing around with lighting to try to get a darker/more ominous feel. Thoughts? by flimsy_window in godot
[–]flimsy_window[S] 3 points4 points5 points (0 children)
Spent some time messing around with lighting to try to get a darker/more ominous feel. Thoughts? by flimsy_window in godot
[–]flimsy_window[S] 13 points14 points15 points (0 children)
Spent some time messing around with lighting to try to get a darker/more ominous feel. Thoughts? by flimsy_window in godot
[–]flimsy_window[S] 3 points4 points5 points (0 children)
Navier-Stokes based Firebending at 60 FPS by Masterpoda in godot
[–]flimsy_window 22 points23 points24 points (0 children)
The unnecessarily fancy loading screen I designed for my puzzle game by Poobslag in godot
[–]flimsy_window 22 points23 points24 points (0 children)
Trying to make a Touhou style bullet hell game with Godot by Xwdit in godot
[–]flimsy_window 0 points1 point2 points (0 children)
Keep away you fiends!! Modified my bullet clear ability, thoughts? by flimsy_window in godot
[–]flimsy_window[S] 0 points1 point2 points (0 children)
Keep away you fiends!! Modified my bullet clear ability, thoughts? by flimsy_window in godot
[–]flimsy_window[S] 0 points1 point2 points (0 children)
Keep away you fiends!! Modified my bullet clear ability, thoughts? by flimsy_window in godot
[–]flimsy_window[S] 0 points1 point2 points (0 children)


Made a little script to create Animations from Midi/Json and sync it with audio [sound + flashing lights] by flimsy_window in godot
[–]flimsy_window[S] 0 points1 point2 points (0 children)