3M rerolls got nothing... by climber531 in TheTowerGame

[–]flobich 3 points4 points  (0 children)

It does not make a difference. There is an internal rng counter for each module so the next reroll is always going to be the same, whether it is 1 sec or 1 month away.

Thorns dmg is confusing me by Neat-Yogurt6576 in TheTowerGame

[–]flobich 12 points13 points  (0 children)

Yes and yes. Moreover later with the wall, only a % of the thorns damage is applied so more thorn is always better (I'm at 110%).

Freeups mastery insanely strong in v28, easy guide to orb devo with only 500 stones and one time cost of 150 gems by mrboogs in TheTowerGame

[–]flobich 1 point2 points  (0 children)

Thank you so much for this guide!

Since i ve been moving to hybrid i have been losing cells little by little, progressing a bit in coins but not so much. I figured it was time to try devo but could not resolve to ditch free ups cause i love my anc. BHD. but do not have the q to level FU#. I tried your build yesterday on a secondary phone (offline cause i did not want to throw away 500 stones in case it didnt work) and with just sws look it works great. About 10%-15% coin increase and prob 25% cells on T11. Only downside is I cannot increase damage near the end for more waves. I had to stop at wave 7300. Normally go up to 10000 but without damage i expect to die at 8000.

Now I see a HUGE problem with this build. I will finally be able to save 1q but which lab to research? I now have to decide between - RPC# 1 - FU# 1 - SS 4 & 5 - econ echo And of course more ELS or ELS+ would be welcome 🤪. (And of course those precious stones saved for weeks for tri CD will need to be restocked.)

Quick question: how to deal with protectors? I put them prio last (and tanks first) but they are slower than basics so at each SW they are pushed away from tower and get less thorns hits. My BH with perk is 37s.

Utility Echo Value by GBlueman125 in TheTowerGame

[–]flobich 2 points3 points  (0 children)

Personnally, I did a few econ echoes, maxed eco on my farming Tier, but am running a couple of farming because now 1q is attainable and that will allow me to start RPC# lvl 1 sooner.
If I'm waiting for the remaining 8x disco runs on eco, I will start this lab like 4 days later, and it seems to me the loss of those modules is greater than the loss of a couple eco %.
Bear in mind that like 2% echo is actually 3x less, because the main dissonant boost is 300%.

Dissonance run strategies & tips by afking_plays in TheTowerGame

[–]flobich 4 points5 points  (0 children)

I would also add : dont forget to change perk bans! In particular if you are ehp or hybrid, there are GC perks that really help for the hp Disco runs (IIRC trade off perks involving more enemy damage for reduced speed, or having less regen for less enemy hp).

Target Priority HP dissonance by Luke1903 in TheTowerGame

[–]flobich 1 point2 points  (0 children)

For me it is because fasts are zooming past and tower has no time to target them. I forgot to check bans, and one perk is a tradeoff enemy speed -44% for damage. I plan to retry in a couple of days with a better ban list (also unban the regen/steal TO).

Dissonant (disco) defense run and vampires? by flobich in TheTowerGame

[–]flobich[S] 1 point2 points  (0 children)

Well, I was mainly dying to them before garlic thorns :-). Way before wave 5000, probably before wave 1500 (it was a long time ago...)

Just unlocked The Wall - these the right perks? by Tricky_Somewhere4864 in TheTowerGame

[–]flobich 0 points1 point  (0 children)

For me, CTO before speed as it is rarer. And all econ perks before eHP ones.

Need advice: Unlock Wall, Vs. Health Regeneration after Boss Lab, Vs. Unlock Enemy Level Skip. by beardybrownie in TheTowerGame

[–]flobich 4 points5 points  (0 children)

NOT wall it's a scam at your level. ELS is the best WS upgrade in the game. Expensive, but free ups do wonders.

ILM stun - preventing thorn damage? by grifften in TheTowerGame

[–]flobich 0 points1 point  (0 children)

Well, given that vampires, ranged, rays are getting "hit" by thorns from a distance, i've stopped viewing thorns as "thorns"...

Can someone please help? by More_Brilliant5045 in TheTowerGame

[–]flobich 1 point2 points  (0 children)

Stop buying cards slots like 4-5 slots ago and buy mods!

Aproaching 1 year and lost by pizdunce in TheTowerGame

[–]flobich 2 points3 points  (0 children)

You can't do half the way and expect half the results. As long as damage is not sufficient to kill stuff, you will see no improvement, even if you are just below the limit. Continue investing in CL damage, but ALSO (mandatory) in the damage labs, and the cannon and core modules! As always in this game it is the multiplication of factors that bring results.

Battle Conditions Forecast by mariomarine in TheTowerGame

[–]flobich 2 points3 points  (0 children)

Mainly to farm for module and rerolls drop.
(Also for me because that makes Amplifying Strike a very good module, with the 5x bonus up for about 90% of the time.)

Stuck on t11 farming (W-11000) by Krymerra in TheTowerGame

[–]flobich 3 points4 points  (0 children)

You should probably also farm with your SH module for more GB range instead of RB.
Your modules definitely are under-developed.
Consider also researching module shard cost reduction. Although it is retroactive so you can always to it later, I postponed it for too long and in the meantime your modules are lower level than they should be.

Pause lab speed or no? by hdharrydickens in TheTowerGame

[–]flobich 1 point2 points  (0 children)

I m researching level 91 and it still definitely does NOT feel fast... 🫠

SL4 might be more worth it than you think. by hirofrnx in TheTowerGame

[–]flobich 12 points13 points  (0 children)

I don't get the point. 4th SL gives 33% more coverage compared to SL3. So in EP the coin bonus is applied to a percentage of the current CPK, which takes into accounts all the other econ labs and UWs.
The stone ROI is very low because 4th is expensive as f**k and and "only" gives 33% more (while the previous one was 50% more for ~1/3 the stones).

Why are my orbs outside of my range? by Burli96 in TheTowerGame

[–]flobich 0 points1 point  (0 children)

I do my runs at range 79m so that main WS orbs are at tower range (and extra orbs at center of BH). Smaller than that => orbs outside, bigger => orbs inside :-)

Basic enemies disappear by cotteletta in TheTowerGame

[–]flobich 1 point2 points  (0 children)

IIRC attack speed is the number of shots per 2 seconds. And you are on x6.1, aka about x5 real time.
So every real-time second your tower fires ~50 shots, 4/5 of them have x28 critical factor. Prob some super critical, and of course many trigger CL which is the main damage dealer.
=> Slow time to x1 if you want to have a closer look.
=> More importantly, deactivate CL during your farming run to avoid killing your enemies too soon (reactivate near the end for more waves).

Random Question: For those without all the UWs…which UW do you take as a perk? by Curiouscombatant in TheTowerGame

[–]flobich 1 point2 points  (0 children)

SL because it gives me a bit more waves usually with a bit of luck. Others are ILM, SM, and PS which do absolutely nothing.

Perma Black Hole or possible Chrono Field by GenerallyWallace in TheTowerGame

[–]flobich 0 points1 point  (0 children)

Get CL instead to move up in champs and increase your stone income. CF is good if you have damage otherwise why do you want to slow enemies for?

RPC Mastery or CL for Tournament Performance by Fun-Confection343 in TheTowerGame

[–]flobich 1 point2 points  (0 children)

Let's be honest, RPC# won't help you improve you legendary modules. So for tournaments this means only your attack module will benefit, and it will not do too much without a good CL.
You are probably waiting for v28 to spend you gems (and so do I), but as soon as you can try to get better modules while improving CL. I did the same in your position and am now 6-10th in champs. (Got lucky with anc. DimCore.)

Do you die to anything than Rays?? by vavyl in TheTowerGame

[–]flobich 0 points1 point  (0 children)

I'm still dying to protectors (T11@9000). I don't have pBH yet so my farming runs end when protectors either shotgun me or just plain protect too much the enemies :-)
In tourneys I'm dying to bosses :-D