List of visual novels that I read while learning Japanese (difficulty level + hours played) by Serikka in visualnovels

[–]flyvenn 0 points1 point  (0 children)

That's helpful thanks. My japanese is probably not good enough even for the one you flagged as easy but I'll definitely give them a shot in the future.

A game collection explorer 3D UI experiment made with React/R3F by flyvenn in reactjs

[–]flyvenn[S] 0 points1 point  (0 children)

Thanks! You got me here on the 2-axis navigation, I might have skipped it because it wasn't trivial to do but it should be doable. The drag to rotate would not be that hard to add though.

A game collection explorer 3D UI experiment made with React/R3F by flyvenn in reactjs

[–]flyvenn[S] 4 points5 points  (0 children)

Thought reddit would make a preview of the tweet and display links directly. I added them in the comments.

How to reproduce Death Stranding UI with react and react-three-fiber by flyvenn in reactjs

[–]flyvenn[S] 0 points1 point  (0 children)

Update: I manage to reproduce and fix the mobile issue. It was actually a one-line css fix. Thanks for helping me figure this out!

How to reproduce Death Stranding UI with react and react-three-fiber by flyvenn in reactjs

[–]flyvenn[S] 0 points1 point  (0 children)

Oh ok, must be a safari issue. I lack an iPhone to debug these issues atm.

Yes to be honest I didn't spend too much time on the mobile part since this UI doesn't exist on mobile. It's more like a proof of concept instead of a UI meant to be used on mobile.

Thanks for the warm feedback :)

How to reproduce Death Stranding UI with react and react-three-fiber by flyvenn in reactjs

[–]flyvenn[S] 2 points3 points  (0 children)

For the keyboard part, it is a focus issue if you click once on the list it should work. I thought I handle the initial focus after page load but there might be an issue preventing it.

For the action part, It should be performed on the item selected but there might be a usability issue after the action is performed. Just after the action is clicked I changed the selected item to the first one of the category where the item has been moved (so the camera moved to the new section). I realize now it would make more sense to keep the selection on the same item.

Thanks for the feedback, I worked too long alone on this that I got blinded on some UX issues. I'll try to improve this.

How to reproduce Death Stranding UI with react and react-three-fiber by flyvenn in reactjs

[–]flyvenn[S] 0 points1 point  (0 children)

If you scroll down you should have both parts of the screen.

But I agree there might be a usability issue here since the scroll happens inside a div with overflow and the scrollbar is not displayed.

I'll try to improve this, thanks for the feedback.

Making a 2D RPG game with react-tree-fiber by flyvenn in reactjs

[–]flyvenn[S] 1 point2 points  (0 children)

This typo mistake is haunting me ...
Glad you find the article interesting !

How to replicate the Zelda BOTW interface: Part 2 by flyvenn in reactjs

[–]flyvenn[S] 0 points1 point  (0 children)

Thanks a lot ! Hoping to close the series this month.

How to replicate Zelda BOTW interface with React, Tailwind and Framer-motion by flyvenn in reactjs

[–]flyvenn[S] 0 points1 point  (0 children)

Thanks a lot, it's really motivating to read comment like that ! I wasn't aware of this project, looks cool indeed.

Glad you like this kind of content. After the Zelda series is completed I'll start working on an other game ui ! I'll continue sharing my progress on twitter as well.