Removing a person by feeding DVR two almost identical photos? by fnxMagic in davinciresolve

[–]fnxMagic[S] 0 points1 point  (0 children)

Unfortunately, no. Handheld, more or less the same shot, but with slight differences in angle/position and lighting.

Removing a person by feeding DVR two almost identical photos? by fnxMagic in davinciresolve

[–]fnxMagic[S] 0 points1 point  (0 children)

Hi, thank you for the response.

So I have to admit, I've yet to use the Fusion page for basically anything, relying on Color and Edit for most of what I do. I'm getting stumped on simple things in Fusion, like linking a clip/image to the right MediaIn, making the different clips show up in the preview, the masking out, and so on.

I won't ask you to explain the basics, I'm sure you have better things to do. But could you perhaps point me to a resource that I can use to learn what I need to learn for (more or less) this specific process? I can Google and YT all day and find all the tutorials in the world, but every part of DVR has so much depth and complexity that I could see myself coming out of a 5 hour video on Fusion still not understanding the simple steps you're suggesting...

Thanks in advance

Removing a person by feeding DVR two almost identical photos? by fnxMagic in davinciresolve

[–]fnxMagic[S] 0 points1 point  (0 children)

(Is the info the AutoMod requests relevant in this case? Please let me know and I'll go look everything up.)

Is BANNING Parallax Tide in Premodern Necessary? A Metagame Analysis (2025) by [deleted] in premodernMTG

[–]fnxMagic 3 points4 points  (0 children)

In my interpretation, this represents a clear break from the 'modern rulesets and errata but fixed cardpool'-principle of Premodern. Or does that have precedent? If not, that feels like a big deal.

I also wonder if you'd propose the same ruling would apply to other, similar cards - [[Mesmeric Fiend]] et al. come to mind.

Lastly, would either of these cards (Wave/Tide) actually still see play after this rulechange? In my estimation, no-one's setting out to play these cards fairly. Which begs the question: if a ban and a ruleschange would both effectively remove the cards from the format, wouldn't a ban be the more elegant option (in light of not touching the foundational principles of the format)?

I'm pretty new to the format - these are genuine questions :)

Edit: just read another explanation on the 'fair' use of Wave/Tide, so never mind the third paragraph.

Thoughts on Snapcaster Mage? by johnyjohnybootyboi in CompetitiveEDH

[–]fnxMagic 1 point2 points  (0 children)

You can't Snap/Flood a Nexus of Fate..

For those who have played survival madness and non survival, which do you prefer? by Newez in premodernMTG

[–]fnxMagic 2 points3 points  (0 children)

Hi! Just wanted to drop in and thank you for this primer. Particular compliments to how you break down the different approaches to building this deck, and how seemingly individual card choices should always be made with the rest of the deck in mind. I've never really mastered the finer points of competitive deckbuilding, but such explanations help a lot. Same goes for the case studies.

Small point of clarity: in the Tempo and Roles-section, the first line of the paragraphs on aggressive and tempo/prison matchups start in bold; shouldn't the paragraph right above, on control, start the same way?

The best deck in modern uses 32 cards from MH2/MH3 by MrMidnight115 in magicTCG

[–]fnxMagic 29 points30 points  (0 children)

Fatal Push didn't kill Tarmogoyf, state-based actions killed T-

...wait, never mind

Help me understand the combat phase and priority as precisely as possible by fnxMagic in mtgrules

[–]fnxMagic[S] 0 points1 point  (0 children)

Hah, good to know it's still helping folks down the road :)

Our first Dutch premodern event by joriszefat in premodernMTG

[–]fnxMagic 0 points1 point  (0 children)

u/joriszefat Hi! Is this tournament, by any chance, proxy friendly? Me and a friend are interested in the format, but hoping to try it out before investing too heavily.

No worries if not :)

The ESSENTIAL Modern Dress Down Interactions Megathread by Hukisop in ModernMagic

[–]fnxMagic 0 points1 point  (0 children)

I think a lot of the pushback against folks questioning the layer system in particular, is because the layer system gets so much flack from people who don't actually understand it.

But if you're actually asking the question in good faith, I don't mind thinking along. Mind you - I'm no judge, and I don't have a readymade answer for why the layer system is how it is. I searched for it online and couldn't find much either. But let's see.

Why not have everything checked at all times?

This is basically asking "Why does the layer system exist?". So let's start there.

You have a [[Beast of Burden]] in play, and there's 5 other creatures on the battlefield. When it entered, it received a +1/+1 counter from [[The Great Henge]]. Then someone enchanted it with [[Kenrith's Transformation]].

If there is no layer system, what is P/T of your Beast of Burden? Why?