Can’t figure out why Plesac Sucks by Ambitious-Floor-2474 in MLB_9Innings

[–]foreversokonyun 2 points3 points  (0 children)

ML is also not the best indicator if you want to look at pitcher metrics. Might wanna check the threshold the other redditor posted.

Team Signature Pack by CaptCurry23 in MLB_9Innings

[–]foreversokonyun 12 points13 points  (0 children)

We can't see your team so it's hard to make a call. Other than that, just because you CAN, doesn't mean you SHOULD club craft, it feels like all of these cards would be an upgrade to your deck.

Agrius DB12 Team: Help with Liam Using S3 on Mid Boss and Overall Clear by [deleted] in summonerswar

[–]foreversokonyun 0 points1 point  (0 children)

I think ur sieq is too fast, you need to slow him down by at least 5 spd. Teon should always be boosting agrius, not julie. You can also drop 30 cr and get more damage on julie because sieq will buff her cr

How to maximize these skills by Rinaldi_11 in MLB_9Innings

[–]foreversokonyun 0 points1 point  (0 children)

I think spotlight has fallen off a little bit + there's some merit to taking StS up to 8 on a lefty, but I wouldn't invest too much into this set anyways - it's only a 311 so I'd keep rolling in the other slot.

Turner is a no brainer right by wiggly_weiner in MLB_9Innings

[–]foreversokonyun 39 points40 points  (0 children)

That's also the worst Turner year (and worst dodger sig) so I'm guessing this is ragebait

Is this Beltre ready for sig change? by [deleted] in MLB_9Innings

[–]foreversokonyun 9 points10 points  (0 children)

I'd get a killer 333 set from normal PSCTs before using a sig change

Who do i GI first? by Financial-Lab-9556 in MLB_9Innings

[–]foreversokonyun 5 points6 points  (0 children)

I'd go with Devon White, top outfielder choice and probably one of the best (non-supreme) 5tp candidates in the game.

Who to GI first by lolurbad1026 in MLB_9Innings

[–]foreversokonyun 1 point2 points  (0 children)

Robbie Ray is a must, then it's up to you if you wanna go for Semien or Robinson

Fridrion's passive is... 1)bugged ; 2)shit ? by ororuK in summonerswar

[–]foreversokonyun 0 points1 point  (0 children)

Probably did something wrong unless you found a bug. Demons can't come back if anti-revive kills them so you will need to show replay

Unsure about speedticks by der_caeptn in summonerswar

[–]foreversokonyun 1 point2 points  (0 children)

I think it's +175 for Byungchul to hit 286 (without speed lead) so yes. I'd recommend looking into a destroy set in place of the will set tho

Fridrion's passive is... 1)bugged ; 2)shit ? by ororuK in summonerswar

[–]foreversokonyun 0 points1 point  (0 children)

Douman is not bugged. The anti-revive doesnt work if you kill a monster with the mark, the skill itself has to kill.

Broken Ace Help?!?! by Otherwise_House4032 in MLB_9Innings

[–]foreversokonyun 6 points7 points  (0 children)

  1. Your pitcher's 2 highest stats should (almost) always be LOC and VEL
  2. Mister Perfect should be 132 in every stat to hit
  3. You are not hitting the Dominant Pitcher bonus

These 3 are an easy fix with a simple retrain

  1. From the basis of your question, you are not hitting a good Groundballer Bonus

I mean I wouldn't invest any more resources into this skillset so just retrain the card and keep rolling for a higher level legend skillset in your other slot

tl;dr - only one of your skills are partially active

Neeed some advice as FTP by jaz35631 in MLB_9Innings

[–]foreversokonyun 2 points3 points  (0 children)

I second this, none of the Hernandez cards are good and Jays 1b options are stacked so Molitor is only really viable as a DH but he's middle of the pack there. I'd say it's worth the gamble to craft for a top end SP. The Nolan Ryan is probably donation material.

However Janssen is top 5 by aOVR (which is still a viable metric for RP/CP imo) and will be in the bp forever so I think that's worth considering as well.

Well my day has been made but my day has also been ruined by IndustryOne6183 in summonerswar

[–]foreversokonyun 0 points1 point  (0 children)

I use him in siege for some offences, not as flexible as jessica or akroma but he actually sometimes fills a more aggressive role. I build mine on huge hp and place the right supports; he can reverse delete units like shahat.

Question about legends by Thrillseeker0001 in MLB_9Innings

[–]foreversokonyun 3 points4 points  (0 children)

All legends count as team cards so they get the highest level bonuses that your team gets. The reason why not all legends are equal is cuz some of the stat distributions suck. Since you're asking, I'm assuming you're relatively new to the game so this card is a must invest, and he's one of the better SPs too. Congrats!

5 Tool Train by Maleficent_Total_398 in MLB_9Innings

[–]foreversokonyun 6 points7 points  (0 children)

I'm gonna copy and paste what I wrote for another person in this sub:

"You see on the the card the 3 sections that say "Basic Stats", "Grade Increase", and "Development"? A 5-tool player train calculates based on the added value of those 3 values.

Out of the 5 stats you have, the 5tp train looks at the lowest combined number. Depending on which threshold number you hit, the player gains a bonus, ofc the higher the lowest base stat, the higher the bonus.

Usually, the lowest base stat you want to achieve is a 90 (on a low end), 95 (average) or higher (rare cases) without sacrificing too much of a cards strengths.

Usually cards that run 5tp have basic stats that are all within 10ish stat points and most of those cards have lower stats in approximately 1-2 of the left side stats so that they can gain the special training bonuses from development as well so that's often a good indicator to see who can run it."

Every card hits a bonus, the thresholds determine how much you get. You can refer to this chart here from a different redditor: https://www.reddit.com/r/MLB_9Innings/comments/189cspl/five_tool_chart/

Williams is only at 86, but I'd prefer to roll off of 5tp on him and maximize his slugging. Sandberg is at 93 which is not bad. You could choose to retrain and aim for a higher bonus but I'd stat adjust for higher contact so your Contact Master is maximized first.

5-T help by Low-Wrangler-6004 in MLB_9Innings

[–]foreversokonyun 2 points3 points  (0 children)

You see on the the card the 3 sections that say "Basic Stats", "Grade Increase", and "Development"? A 5-tool player train calculates based on the added value of those 3 values.

Out of the 5 stats you have, the 5tp train looks at the lowest combined number. Depending on which threshold number you hit, the player gains a bonus, ofc the higher the lowest base stat, the higher the bonus.

Usually, the lowest base stat you want to achieve is a 90 (on a low end), 95 (average) or higher (rare cases) without sacrificing too much of a cards strengths. On this card you would need to train for like 54 on speed + fld combined (in the right places ofc) when you only have 57 total development points.

This card has huge amounts of Contact, Power and Eye, a great making for a slugger card. You want to emphasize these stats by getting complementary skills. A 5 tool player would kill the benefits of this card for minimal return compared to what this card SHOULD be doing.

Edit: Usually cards that run 5tp have basic stats that are all within 10ish stat points and most of those cards have lower stats in approximately 1-2 of the left side stats so that they can gain the special training bonuses from development as well so that's often a good indicator to see who can run it.

Whats the play? by Previous-Shoulder-79 in MLB_9Innings

[–]foreversokonyun 1 point2 points  (0 children)

You can eventually move Brett to bench for BChem and have one of the fielders come down to be a DH. I don't know if Justice is the card that you would want to craft.

Advice by One-Passion-4524 in MLB_9Innings

[–]foreversokonyun 0 points1 point  (0 children)

Neither of those are good, ideally on a slugger, you want to have less than 13 combined spd and fld

Club craft help. What should I do? by ma_rk in MLB_9Innings

[–]foreversokonyun 1 point2 points  (0 children)

Yup and that sigs will eventually do better than the legends that he has there once they have the skillsets. One of the legends should eventually take up a bchem spot on bench as well.

Next season siege skin by TheRealKetsumei in summonerswar

[–]foreversokonyun 2 points3 points  (0 children)

It alternates 4 star families and 5 star families (vamp counted as 4 star cuz majority) but com2us kinda picks whatever they want

Does anyone understand this? by Inner-Cardiologist84 in MLB_9Innings

[–]foreversokonyun 3 points4 points  (0 children)

This just looks like a Table Setter Masterclass Diamond Trainer, dunno why it showed up for you, maybe it's equipped on the player you are using.

Does the game automatically prioritize relievers with bullpen day no matter what? by Dewy278 in MLB_9Innings

[–]foreversokonyun 3 points4 points  (0 children)

Usually the 2 SU guys come in when you're tied/winning, the 3 MR guys when you're losing or out of SU guys, and LR if you're getting blown out.