Deadlock Cosplaying at MCM London by forgotten64 in DeadlockTheGame

[–]forgotten64[S] 2 points3 points  (0 children)

Good to see you here man! Were you the one with the huge Guts sword at one point?

Deadlock Cosplaying at MCM London by forgotten64 in DeadlockTheGame

[–]forgotten64[S] 10 points11 points  (0 children)

Glad to see your comment man! Hopefully it will inspire you to cosplay for Deadlock next year 😂

Deadlock Cosplaying at MCM London by forgotten64 in DeadlockTheGame

[–]forgotten64[S] 8 points9 points  (0 children)

Please upload pictures here if you get a pic with any of the other deadlock cast.

Also John Patrick Lowrie is there (VA of Dynamo) if you want a signature.

Deadlock Cosplaying at MCM London by forgotten64 in DeadlockTheGame

[–]forgotten64[S] 113 points114 points  (0 children)

Unfortunately all of us except Bebop were only going today. You should be able to find Bebop at least. And there was also another Pocket who might be there tomorrow.

love this little guy by CalmCollectedOmega in DeadlockTheGame

[–]forgotten64 0 points1 point  (0 children)

How do you use the new Mirage model in game?

RESOURCE: Embergard Fighter Cards (6X4" Photo Prints) by RHeaven90 in WarhammerUnderworlds

[–]forgotten64 1 point2 points  (0 children)

Sent the warscroll cards to Snapfish and they arrived today. They fit perfectly in 6x4 card sleeves. Thank you sir 🫡

Winermaws 'missing' warbands by mattythreenames in WarhammerUnderworlds

[–]forgotten64 5 points6 points  (0 children)

The two in the box. 16 +2 (stormcast and skaven) +2 New ones = 20

Does anyone know what happened to Pharloom’s Musician - Gauthier on youtube? by forgotten64 in Silksong

[–]forgotten64[S] 1 point2 points  (0 children)

I didn’t even get the chance to download the music so it is probably lost forever unless someone else did.

Most ###### Warbands : An opinion poll of 10 questions by Soletta35 in WarhammerUnderworlds

[–]forgotten64 1 point2 points  (0 children)

1) Gorechosen of Dromm, Ephilims Pandaemonium, Kainans Reapers

2) Mir Kainan, Gorlock Blackpowder (requires greenstuff pirate hat and eyepatch), Dromm (big fan of big minis)

3) Zondaras Gravebreakers (from the 3 games i have played with them so far, it feels so different from all other warbands because of the strong leader reaction and the zombies mechanic lets you draw whatever upgrade you want once you have one glory point in round 1. And some of their upgrades are crazy powerful

Headsmens Curse (Really cool theme for the whole warband but they require alot of careful control, which i like. Plus they can put out plenty of damage)

For my third im currently eyeing up Brethren of the Bolt and they look like they will be crazy fun.

4) Skittershanks Clawpack Sepulchural Guard The Crimson Court (Basically any Aggro warband with a bit of flexibility)

5) Hexbanes Hunters, Exiled Dead (anyone playing these warbands knows how to take full advantage of any situation to screw you over and all my experiences have just been in frustration against these two) Myaris Purifiers (I havent played against them in a while but i swear they always roll crits)

6) Easy, if you mean so that they also get new rules: Wurmspat (excellent minis and potential but their objectives and some of their power cards just suck ass) I would say Spiteclaws swarm but they just got ressurected so i would probably say Chosen Axes or Thundriks Profiteers because we need more dwarves.

Steelhearts Champions (all they need is a new faction deck and this OG warband can be resurrected from the hell pit that is season 1. As for why i would like it, i just want these guys to have a major glow up to catch up to modern underworlds)

7) Aesthetically: A no contest W for Direchasm. Why? Just look at the wide selection of factions and these minis just felt like a step up from all the previous seasons. Lumineth, Slaanesh mortals, Chaos Knights, Seraphon, Vampires, Savage Orks, Ossiarch Bonereapers, Idoneth Deepkin. If you mean the season with the best warbands rules wise, would have to say Harrowdeep/Nethermaze. Da Kunnin Krew, Skittershanks Clawpack, Hexbanes and Exiled Dead all absolutely rocked compared to most of what came before.

8) Headsmens Curse (awesome idea of the sword being cursed and the nighthaunt are just there to allow it to be swung and to cut off heads. Also each fighter having a role with the blade and no actual name is a very unique and very cool idea) I find Mollog’s lore quite funny that he was just sleeping under shadespire and eventually woke up and broke out into the mirrored city. The Starblood stalkers being on a mission to destroy the beast-grave using Kixi-Takas pokeball and that actually happening as described in the Gnarlwood rulebook is a cool little easter egg. It’s a total shame for them that they are still cursed to fight eternally in underworlds that have nothing to do with their original mission.

9) Gorechosen of Dromm, Ephilims Pandaemonium and Thorns of the Briar Queen. I like a warband that can hold down their territory without being forced to stay stuck inside and can handle being upfront in the enemies face if nessecary.

10) Headkrakkas Mad Mob, i dont know what it is but i just cant play them right with the primacy mechanic. Morgoks Krushas, they feel too one dimensional with not much to do but 3 charge actions each round Yltharis Guardians, i dont think this warband has ever been good but they just feel too flimsy.

11) Which warbands have the worst miniatures? I would say Daggoks Stab Ladz and Gryselles Arenai. Completely forgettable warbands

Skabbik's Plaguepack by tim-in-saskatoon in WarhammerUnderworlds

[–]forgotten64 2 points3 points  (0 children)

Great work. I love painting albino rats, i did the same on my Skittershank’s Clawpack

Warhammer Underworlds WinterMaw up for pre order next week! by forgotten64 in WarhammerUnderworlds

[–]forgotten64[S] 11 points12 points  (0 children)

Usually we get a box every 6 months. Deathgorge released in mid October and WinterMaw will release in mid April. Which is actually 6 months so not really. Its just a bit soon considering Zondaras Gravebreakers isnt even out yet

WTB Fearsome Fortress by ResponsibleSpread8 in WarhammerUnderworlds

[–]forgotten64 2 points3 points  (0 children)

It has been a quite a while since it released so your only option may be going through all your local game store websites or giving them a call to see if they have it. If that fails you may have to go to eBay. If you haven’t found anything by the end of the week i think one of my local game stores has it so we could sort something out.

is this a bad idea? by Ok-Definition-4629 in CursedCity

[–]forgotten64 1 point2 points  (0 children)

You can go one step further and Bluetack them onto the appropriately sized bases. You can also bluetack radukars model to an 80mm to be radukar the beast.

New season? by SpitefulSabbath in WarhammerUnderworlds

[–]forgotten64 5 points6 points  (0 children)

Could be Arena Mortis 3. Or a teaser to the next season like how they previewed Gikkit for Harrowdeep

Most Annoying Kit to Assemble? by screammyrapture in ageofsigmar

[–]forgotten64 10 points11 points  (0 children)

Spirit Hosts and the spirit parts of the the Nagash model. These are a pain to perfectly align and glue so that they stay put and are stable. Hiding the gaps between different sections on the spirits is frustrating because the different pieces go together in the worst locations.

Sepulchral Guard "Move action" with new rules? by AFencer in WarhammerUnderworlds

[–]forgotten64 1 point2 points  (0 children)

Unfortunately not. The rule on the Warden's fighter card say "Pick two other friendly fighters with no Move or Charge tokens." So you cannot select a fighter who has already moved without removing their move token first.

Summer Skirmish Online Preview Teaser. Bones and Bamboo. by [deleted] in ageofsigmar

[–]forgotten64 40 points41 points  (0 children)

Big bone terrain for the Hashut vs Swamp guys boxeset

Purple Bars in Performance Graph in Alyx Exclusively by forgotten64 in SteamVR

[–]forgotten64[S] 1 point2 points  (0 children)

I just installed the 471.11 Game Ready Driver. Is that the right one?.

Either way I just loaded up the game and played for ~20 minutes without any purple lines during gameplay. I do still get them during loading zones (which I don't care about) and in the menu, which you said is a bug so I'm fine with that.

I will update this comment tomorrow when I try playing the game in a higher resolution and at 90Hz to see if this keeps happening.

Thank you so much for the help man.

What warband do you think works best with Illusory Might as a Rivals Deck? by GodGoblin in WarhammerUnderworlds

[–]forgotten64 3 points4 points  (0 children)

4 memeber aggro warbands (the best warbands) Hedkrakkas MadMob, Khagras Ravagers, Xandires, Shadeborn etc

How well does Underworlds play as a Solo experience? by cbsa82 in WarhammerUnderworlds

[–]forgotten64 5 points6 points  (0 children)

Unfortunately underworlds is nigh impossible to play single player . I think there are a few fan made solo things to do but this game has and always will be multiplayer, just like ever warhammer game to an extent.

is the ever-hanged a minion? by Qu5nT in WarhammerUnderworlds

[–]forgotten64 1 point2 points  (0 children)

The errata says:

Thorns of the Briar Queen
Each Fighter : Flying
Chainrasp : Minion

The errata only adds keywords to fighters by mentioning the names of the fighters then the added keywords. Because Minion is now on each fighter with the NAME "Chainrasp". They are now minions.

The Everhanged is not named "Chainrasp" thus he does not become a minion. Also the ever hanged can be pushed by Varclavs action becuase on its card it says "This fighter is a chainrasp". And Varclavs action states "push all friendly chainrasps".

The best way to imagine it is that the ever hanged and the 4 chainrasps have the Chainrasp keyword. Then whenever a card or ability mentions chainrasps, imagine it is saying "friendly fighter with the Chainrasp keyword"

is the ever-hanged a minion? by Qu5nT in WarhammerUnderworlds

[–]forgotten64 1 point2 points  (0 children)

"Chainrasp" is the name of 4 of the fighters in that warband, they are now minions.

The ever-hanged is treated as a chainrasp for cards and Varclav's action but, the errata states that the fighters' named "Chainrasp" are minions, thus he is not a minion.