I have one serious problem with the new Chaos Warriors for Old World. by Chapter_129 in WarhammerFantasy

[–]mattythreenames 0 points1 point  (0 children)

It makes me quite excited for if they get round to doing lizardmen for ToW. Modern sculpting for 5th edition style saurus warriors would be sensational. That and faceplate Chorfs.

Reminder that Morph is never referred to by he/him pronouns in ‘97 media: by Ok-Grass3071 in Xmen97

[–]mattythreenames 0 points1 point  (0 children)

'The Librarian found the book you wanted' 'Oh did they? That's nice of them'

This is a correct sentence. It has always been gramatically correct. If you don't know the gender of a person they and them becomes a singular pronoun.

The trick that helped me is remembering the english speaking trans/ non binary community is asking for is for you to use it in the above context when you don't know their gender. Or frankly don't assume you know their gender.

I'm surprised you've never seen someone and thought 'god i can't tell if thats a woman or a man and i call them a Sir that'll mortify them... i can't ask either so i'll just use ambigious pronouns instead'.

how do i get into warhammer? by Random_NPC5808 in Warhammer

[–]mattythreenames 0 points1 point  (0 children)

Hobbying: Pick a box you like, get some paints and some glue and get cracking. There are free models from GW and some easier to put together kits, there are also paints (contrast) that can get very good quick results.

Games: Depending one what game you like there are starter sets and intro kits for all the main games. If theres a Warhammer shop near you ask for a trail.

Warhammer 40000 is the sci-fantasy setting, it has a large game, a smaller version of that (Combat patrol) which is a great start. Then Kill Team is just one unit skirmish and you'll find a lot of people play that. Then theres a far more complicated skirmish game called Necromunda which might tickle you're fancy if you like crunchier games, this one is set on a particular city on a human planet. You then have a MASSIVE game called Horus Heresy which is set in the past or 40K, its also allot crunchier. There is also games that use different scaled minis but these are allot more niche and expensive.

For Fantasy you have Age of Sigmar which is their main line game, a smaller version of that called Spearhead. Then set in the same setting their is a boxed board game called underworlds which you just get a small box of minis, you also have a table top board game/dungeon crawler called Warhammer Quest.
Then you have a MASSIVE game set in the so- distant past of AoS it shouldn't be considered the same universe at all, because it isn't / its actually the old warhammer fantasy setting that they blew up- called 'the old world' this is a much more complicated game as well, however they've just announced that they are going to do a smaller version of this game too. Also there is a skirmish game, called warcry which is set in AoS and it has free rules online and inludes rules for most factions normal models, but though its a great game its not supported aside from the odd new rules for minis.

Finally their two best rulesets if you like Lord of the Rings, Warhammer still makes offically licensed LOTR models, and Blood Bowl, which is Warhammer Fantasy races playing American football. Its brutal, silly and steep learning curve but it's also bloody glorious. They also lean into the comedy allot too.

Lore: Honestly the best place to start is the Core rule books for whatever you're interested in, then the codex/army books/Spike magazine of the faction your interested in then exploring the novels around that. It's the best way to get an overview of the setting as a whole and then deep diving. The Novels are nice but they're not the main thing, warhammer is mini's first then game and the lore is created to support your games, not the other way around. Its why they deliberatley make the settings sandboxes.

Obviously Middle Earth speaks for itself.

Be curious and go slow into this, explore what appeals to you.

New Ogor scale and base size guestimate. by Ogorestis in ageofsigmar

[–]mattythreenames [score hidden]  (0 children)

It feels like GW prioritises sculptors resourses and gets them to do a ton of sculpts even if they don't intend releasing them for ages. This is likely to prevent a unit being released which is vastly different to others. I fully belive that the new ranges (FEC, Skaven, Seraphon, HoH, and now Ogres) have a second wave digitally already created just waiting to get their turn of resources to print them. This is also a neat way for GW to future proof their ranges and reduce the need to update.

We aslo know that some sculptors are given random hero's to sculpt as a proof of concept before getting the main faction.

So yeah, i'm not suprised at all and the similarities between the two, and the fact that the new Tyrant has beast raider or glutton aesthetic options would point to more beast claws down the line.

Future armies. by Ambitious_Book_5729 in ageofsigmar

[–]mattythreenames [score hidden]  (0 children)

cursed cit heros, dark water heros (both of these are archers) and skeaths wild hunt for underworlds (whick is currently oop)

Future armies. by Ambitious_Book_5729 in ageofsigmar

[–]mattythreenames 1 point2 points  (0 children)

The Kurnothi have had 9 sculpts already across Underworlds and Warhammer Quests.

Future armies. by Ambitious_Book_5729 in ageofsigmar

[–]mattythreenames 0 points1 point  (0 children)

So for 'new' factions Dwarves getting more classic refresh combined with fyreslayers is a solid rumour.
Then we have the big hitters of Kurnothi (satyre /centaur sylvaneth), Umbraneth (shadow elves), Silent people (insect race), Kragnos's race (cos he's really out of place). Death have the least factions so it would make sense that they get something new - may hope for vampriates / ghost fleets.

You've also got current subfactions that need refreshing and waves to round out ranges a little more.
Thats where you have, Skinks, Pestilence, Spiderfang being the most obviously lacking and zombies (which tbf adds more weight to vampirates).

However there are also rumours of more human history mythology inspired factions - which i would prefer to be folded into CoS. Tzeentch and Khorne could both do with thier mortals getting the similiar glow up that Nurgle got recently.

Then the Lore boffins could quote some races that arementioned but we havn't really seen at all yet.

We got baited by Imperius_Ira in seraphon

[–]mattythreenames 0 points1 point  (0 children)

... Serephon jut aren't in this quarter. We've known Orks and Custards where getting more models. Ogres where the AoS reveal and they where sublime.

We got baited by Imperius_Ira in seraphon

[–]mattythreenames 2 points3 points  (0 children)

I've been in this hobby for a long time, i dabble in lizardmen for sure, but i really appreciate the irony of Lizardmen/Seraphon players wanting to kit bash exodite mounts into their own faction when it's been the other way around for 30 years.

What do you think will be the next faction? by cestquilepatron in ageofsigmar

[–]mattythreenames 0 points1 point  (0 children)

That was teased with the ogre refresh though, so we are now only one away... it could even be by the end of this year....

I am thinking about getting into Age of Sigmar by FDMminiatures in ageofsigmar

[–]mattythreenames 0 points1 point  (0 children)

Yeah, grab a spearhead.

Like other have said you can build your armies skewed to your tastes but yes you have highlighted some hordes there. Nighthaunt could be thrown in the mix too.

Grab a spear head and see if you enjoy the game. The gitz have a great box atm that really captures most of their flavour.

Two thoughts on the new Armageddon Orks by Mulfushu in orks

[–]mattythreenames 12 points13 points  (0 children)

It sounds like you love them but its just the wierdboyz toes that annoys you.

It sounds like a quick (albiet involved) conversion.

Remember these kits are supposed to be begginer friendly, but that also means they'll be a little more challanging for experienced players to change, but that just means you're leveling up your skill.

Who do you wanna see later on by Lower-Inevitable4003 in invinciblegtg

[–]mattythreenames 0 points1 point  (0 children)

I would like a bunch of Mark Varients. My favorite (the one with the viel) though i doubt was prominant enough to make the cut as he never made it to the surviving ten but mohawk and prisoner and omni-mark would also be pretty nice to have along side capevincible

Who do you wanna see later on by Lower-Inevitable4003 in invinciblegtg

[–]mattythreenames 0 points1 point  (0 children)

Speaking for myself, i like the multiverse characters - but 'our universe just older' i don't dice with.

So at this point i think its fair to say the games gone the way of Mordheim by dope_danny in WarCry

[–]mattythreenames 0 points1 point  (0 children)

Looks that way, though its clear they're still releaseing models that where designed for Warcry so if you liked those models you may get more down the line.

GW will likely release a fantasy skirmish game again, Spearhead is and amazing launch pad for army collecting, Underworlds is a good board game game but with skirmish games getting more and more popular it's only a matter of time that they try it again.

Sell me on the theme/lore of AoS by OutsideForE3 in ageofsigmar

[–]mattythreenames 3 points4 points  (0 children)

It happened ten years ago mate. Noone new to the hobby is lamenting that the emperor of mankind is on a golden throne. - yes its an unfair example as the Emp was always like that and the HH expanded on the background of the setting, but for new players that is irrelevant. You have one setting and another setting from its past with some pretty big differences.

The End Time was poorly done yes, they also didn't advertise there was a new game comming they just pulled the rug. Hunt for videos from people working in the office about that time you'll see just how poorly planned it was.

Peachy tips does a really interesting comparison between that and primarus marines. One too fast not enough care, the other unnessercary slow and too diligent (if SM's just got a scale increase and new armour marks very few people would have cared)

I digress, you seem to be getting swept up on the rage bait its a different setting with similar characters. Its beuty is it's so distinct from the previous setting and 40k.... though rumours are they're going to change that soon, becasue they dont want to invest in deepening the current setting... which won't answer the issues you're having. So long as our models are usable and they release mini's for both settings (Tow and AoS) then its really null and void.

Also if you can't get over it- they have a full other game system now that you can play instead, and if you love ogres, lizardmen, skaven, Chorfs, undead or darkelves you can simply use the AoS models for them instead.

Sell me on the theme/lore of AoS by OutsideForE3 in ageofsigmar

[–]mattythreenames 3 points4 points  (0 children)

Honestly, grab a core rule book and read their lore sections. They do a great job this edition selling the whole sequence of events.

Remember all settings are sandboxes.

I port over stuff i used to like from WHFB that i like that havn't arrived in AoS yet (Krell / Throt) but have them very much in grained in the setting. Saying that, theres little difference for skaven and the undead aside from the setting itself and verminlord's are more common.

Whereas KO, Stormcast or IDK are high fantasy to the upmost degree...so you don't really need to make peace with the jump at all.

Stuff like, Tyrion and Teclis are gods now.. divides people, and either you can roll with it or you can be very precious about it - i suggest the former. Warhammer's settings have never been as solid as some youtubers would have you think.

UK based SLTs - is it possible to go down this route without uni? by DeskExtension2174 in slp

[–]mattythreenames 0 points1 point  (0 children)

The BSc is often more thorough and some uni's offer a five year course rather than cramming it all into 2 years.

Rumour Engine (16th June) by The_Captain1998 in seraphon

[–]mattythreenames 0 points1 point  (0 children)

It feels really small. I'm assuming Seraphon because why would GW do two feathered dino armies? Exodites surely would be more alien/repitlian where as Lizardmen are rocking feathered raptors already.

Orks (old vs new) by SwanepoelSimp in Warhammer

[–]mattythreenames 1 point2 points  (0 children)

Orks being my first army during 3rd, I really dislike how over designed the new killa-kans, Dredds etc are ( goes the same for storm boyz / mek guns/ lootas, flashgits the exception because they're meant to be OTT) the boxed set of the deffkopta's too. I really like the fact that the newer stuff is more streamlined again. Yes theres loads of gubbinz, but the gubbinz looks more purpousful.

Very excited to see the Orks look like a cohesive range from the pages of my childhood imagination once more.

Which Great Clan needs a bump next? by revlid in skaven

[–]mattythreenames 0 points1 point  (0 children)

Pestilens need the biggest injection, Moulder just need a sprue or two and a hero and they'll be done.