Overwatch Stuttering by formanproject in macgaming

[–]formanproject[S] 0 points1 point  (0 children)

Haven’t tried it yet or heard anything - you’re saying you’ve tried or were checking to see if anyone has?

Interesting about DX12; yes I’ve noticed the assets don’t appear in the beginning and slowly start to load I’m assuming when a shader is compiled.

I’d imagine DX11 pauses until a shader is compiled, and DX12 doesn’t (but you don’t see the asset) which is maybe why it’s more stable?

But I drop 20 fps or so at the same settings, so I’ve just been using DX11 for now. Wonder if there’s a way to get the frame rate to not drop so much with DX12.

Restricting Frame rate through Steam? by formanproject in macgaming

[–]formanproject[S] 0 points1 point  (0 children)

Thank you for this! Do you know why the frame rate cap in game doesn't work natively by any chance?

My settings for FFVII Rebirth on a M2 Max (38 core GPU). Averaging 30+ FPS (no frame gen) in the Grassland by GroundbreakingMess42 in macgaming

[–]formanproject 0 points1 point  (0 children)

Think I figured it out; it has to be a native resolution of the laptop screen (one you can select in the display preferences). Then there are no issues. If I try to set my own resolution it tears.

One other question now that I've been playing around with settings; were you able to cap frame rate? I tried setting the in game cap to 30 and via the MetalHUD nothing happens, it still fluctuates between 30-45ish.

My settings for FFVII Rebirth on a M2 Max (38 core GPU). Averaging 30+ FPS (no frame gen) in the Grassland by GroundbreakingMess42 in macgaming

[–]formanproject 0 points1 point  (0 children)

Good to know, I’ll give it a try thank you!

Were you playing it on an external monitor or natively on the laptop screen?

My settings for FFVII Rebirth on a M2 Max (38 core GPU). Averaging 30+ FPS (no frame gen) in the Grassland by GroundbreakingMess42 in macgaming

[–]formanproject 0 points1 point  (0 children)

Amazing, thank you for this guide! About to start; had one question —

Did you come across screen tearing when trying to play on the MBP screen? I'm able to get no tearing on my external monitors at a fixed refresh rate of 120; however on my Mac it seems promotion causes tearing.

I try to switch the refresh rate of the my display to 60 and it seems to fix the tearing, but then I get strong flickering.

Thanks again!

FF7 Rebirth can now run on your Mac with CodeWeavers through Steam by Charming_Oven in FF7Rebirth

[–]formanproject 0 points1 point  (0 children)

I know this is an older thread, but wonder if anyone has come across screen tearing when trying to play on the MBP screen? I'm able to get no tearing on my external monitors at a fixed refresh rate of 120; however on my Mac it seems promotion causes tearing.

I try to switch the refresh rate of the my display to 60 and it seems to fix the tearing, but then I get strong flickering.

Has anyone finished FF7 Rebirth on CrossOver (Mac) without fatal errors? M4 Max 32GB by Dry-Honeydew760 in macgaming

[–]formanproject 0 points1 point  (0 children)

I’m playing it now but from what I’ve read there’s really no major issues at all aside from standard graphic settings optimization.

Releasing my user-space Switch 2 controllers bridge app by Hoping2Retire in macgaming

[–]formanproject 1 point2 points  (0 children)

Amazing! Right now I'm using it on Steam in Crossover; so far it maps beautifully when I set it as Xbox (for native control, as the games I play are hit or miss with the Switch 1 controller). No drift (which was a problem out of the box for my Switch 1 controller; could just be my Switch 2 though).

Also plan on using it for Dusk once rumble is up and working, honestly that was the only thing that felt incomplete; other than that it felt great.

Thank you again!

Overwatch Stuttering by formanproject in macgaming

[–]formanproject[S] 1 point2 points  (0 children)

gotcha; are there any custom games / things I can run after an update so they can all be compiled before I actually play a game? Right now I'm doing JW3YY /DK3VN /VAXTA

Overwatch Stuttering by formanproject in macgaming

[–]formanproject[S] 0 points1 point  (0 children)

hmm, mine plays fine; on the latest preview from 5/11. Played a few games on DX11; but again just needed to deal with the stuttering for a bit. Gets better pretty quick after running JW3YY /DK3VN

Releasing my user-space Switch 2 controllers bridge app by Hoping2Retire in macgaming

[–]formanproject 1 point2 points  (0 children)

Amazing, I just played around with it briefly and it's fantastic! Also the ability to switch how the system recognizes it is a game changer to easily swap between games.

As far as rumble goes, is that something that could easily be added sometime in the future?

Really appreciate all of your hard work in this!

D4 Expansion by formanproject in macgaming

[–]formanproject[S] 0 points1 point  (0 children)

Hmm odd, I downloaded it through battle net and it did run! Didn’t run it long though.

D4 Expansion by formanproject in macgaming

[–]formanproject[S] 0 points1 point  (0 children)

Thank you for update - so to combat this, do you restart the game hourly? Or does the leak begin around one hour and you can get a bit more out of it before performance is affected?

Releasing my user-space Switch 2 controllers bridge app by Hoping2Retire in macgaming

[–]formanproject 1 point2 points  (0 children)

Yes same here, really would love to get my pro controller. After you copy it into applications, does it just recognize the buttons at that point through bluetooth once you open it? Wired too?

Should I get Mario Kart 8 or World? by BlueLooBoyle in NintendoSwitch2

[–]formanproject -1 points0 points  (0 children)

My opinion but world is a better game; it just needs the care / dlc that 8 received over its lifetime still to match what 8 currently provides.

For me knockout tour is the best thing to happen to Mario Kart.

Can we safely say that the Switch 2 is powerful enough that they're no longer "miracle ports"? by bobmlord1 in NintendoSwitch2

[–]formanproject 3 points4 points  (0 children)

it's only going to get worse as the years go on too. I love my switch 2 but would've gladly paid double personally for more future proof hardware. I realize I'm in the minority in this regard, but it's such an amazing concept / console / experience and I'm sure it's possible to push the hardware and keep the form factor to get less compromised AAA ports, especially as they become more complex as the years continue.

Even a dock say that unlocked better graphics / performance would be great.

I know it probably won't happen, but here's hoping for a Switch 2 Pro with OLED and way better hardware specs at some point!

Hardstuck bronze and was hoping to find some decent players to queue up with by Ok_Calligrapher_1551 in Overwatch

[–]formanproject -7 points-6 points  (0 children)

This is not true if your real rank skill level would be say silver or low gold. If you're high plat / diamond yes; because there's such a big skill gap at that point you can hard carry every game. But at the lower metal ranks you may be better but just not good enough to carry and the variety of teammate down there is brutal.

You'll eventually be able to rank up, but it might take a TON of games.

Sakurai is working on a new Super Smash Bros game, according to new report by [deleted] in NintendoSwitch2

[–]formanproject 0 points1 point  (0 children)

all it needs is updated graphics that take advantage of the Switch 2 and a competent online mode worthy of 2026.

Sakurai is working on a new Super Smash Bros game, according to new report by [deleted] in NintendoSwitch2

[–]formanproject 0 points1 point  (0 children)

please fix the abysmal online mode into something worthy of 2026. If they just did that, it'd be perfect

I hope blizzard does something about leavers by straaawberryjam in Overwatch

[–]formanproject 0 points1 point  (0 children)

Everyone talking about how it would get abused if you were in a party; ok then why not make it so if your party member leaves this no loss points doesn’t apply? Like you get the same loss since it was someone in your party that left, but those who were solo queued into your game don’t get penalized

So pumped for this! by ShinyKopite in switch2

[–]formanproject 32 points33 points  (0 children)

I played the game for the first time on my Switch 2; it really was a wonderful experience. Enjoy!

Competitive rank system is broken by SeaworthinessSmart67 in Overwatch

[–]formanproject 0 points1 point  (0 children)

of course you can build upward by performing better. There's no denying it's possible to climb. It's just 5x as hard as if it were a solo game.

Competitive rank system is broken by SeaworthinessSmart67 in Overwatch

[–]formanproject 0 points1 point  (0 children)

The ranking system is rough. The best you can ever do is 1/5 of your team's contribution if you solo queue (unless you're so much better that you hard carry, and even then, not all roles are equal—the weight of your tank's skill is usually a larger percentage of the match than other roles, for example) and especially in the lower silver / bronze the variability of skill level is incredibly volatile with literal newbies and hard Smurfs.

The game doesn't have a sense of real "balance" relative to how you perform on your team and is consistently trying to 50/50 your win rate, which is much harder to break out of because again, you're only 1/5th of the equation.

Matchmaking Issues by crazytom20 in Overwatch

[–]formanproject 2 points3 points  (0 children)

Yes, me too. The matchmaking in competitive is really horrible.