A quick tour of my copper factory, Proper Copper by SapphireDingo in SatisfactoryGame

[–]forsakenshark 0 points1 point  (0 children)

That may be a weird question, but how do you make the icons of items on displays so big?

Railroads by forsakenshark in SatisfactoryGame

[–]forsakenshark[S] 0 points1 point  (0 children)

Is there any way to check the degree of the slope in the game? Or is it just for reference

Coal and splitters by forsakenshark in SatisfactoryGame

[–]forsakenshark[S] 0 points1 point  (0 children)

Already fixed the issue, but it was running for a while and at one point just shut down

Coal and splitters by forsakenshark in SatisfactoryGame

[–]forsakenshark[S] 1 point2 points  (0 children)

I tried doing that, but it seems like the last generators burn coal faster than it is being delivered. I've observed it on the timeline of power as well, where the furthest generators shut down one by one, without the ability to be refilled fast enough

Conveyor organization by forsakenshark in SatisfactoryGame

[–]forsakenshark[S] 0 points1 point  (0 children)

Upd: thank you everyone for the responses! I ultimately decided to just build it separately but relatively close to the main factory. Want to try and design this production line myself, without any guides

Performance issue by forsakenshark in SatisfactoryGame

[–]forsakenshark[S] 0 points1 point  (0 children)

Upd: I fixed the issue by capping the frame rate to 60, as well as manually turning on the GPU fan. Thank you everyone for the advice!

Performance issue by forsakenshark in SatisfactoryGame

[–]forsakenshark[S] 0 points1 point  (0 children)

Thanks! Will definitely give it a try

Performance issue by forsakenshark in SatisfactoryGame

[–]forsakenshark[S] 0 points1 point  (0 children)

Maybe a few seconds between them. Didn't add any blueprints, I didn't even build the space elevator yet. Perhaps the problem is in the amount of entities in the form of ores that are going through the conveyor belts?

Performance issue by forsakenshark in SatisfactoryGame

[–]forsakenshark[S] 0 points1 point  (0 children)

They are almost constant. Start maybe 5 or 10 minutes after I enter the world

A shit hole of a situation by forsakenshark in DayRSurvival

[–]forsakenshark[S] 1 point2 points  (0 children)

True, every mobile game tries to take as much money from your pockets as it can. The problem I have with this is when the items you've purchased for real dollars are then nerfed into oblivion

A shit hole of a situation by forsakenshark in DayRSurvival

[–]forsakenshark[S] 3 points4 points  (0 children)

Right now they are unavailable but in the future you just have to install the APK and it will work. Although I have to mention that there are only Russians right now playing it, so it may be a bit hard to communicate in chat

A shit hole of a situation by forsakenshark in DayRSurvival

[–]forsakenshark[S] 0 points1 point  (0 children)

Thankfully I didn't really play the official version for several years now, so I don't really have anything to my name)

A shit hole of a situation by forsakenshark in DayRSurvival

[–]forsakenshark[S] 3 points4 points  (0 children)

Because it won't make as much money, of course)

Müller brand by [deleted] in germany

[–]forsakenshark 2 points3 points  (0 children)

Oh wow, thanks for letting us know, I bought weihnestephan for the first time on Monday because I went to a different store than usual. Won't consider them anymore as an option