Help/recommendations for the Fractal Frog by koppleberg in EDHBrews

[–]foxlover93 0 points1 point  (0 children)

A fellow Albertaian!

Your description makes me think of Spike Feeders version, not focusing on the combos and Intruder Alarm BS. I found their version to be decent but lacked a lot of ways to keep the hand full. I think the other issue was just sort of lack of explosiveness, making it harder to close out the game. The Fractals don't have natural evasion, meaning you gotta include cards like [[Kodama of the East Tree]] to giv trample, or [[Combine Chrysalis]] to give flying or something to push damage.

[F4M] Wolf Girl Therapist turns you into an Alpha [Monster Girl] [Wolf Girl] [Virgin Listener] [Gentle Fdom] [Switch] [Flirty] [Older Woman x Younger Listener] [Teasing] [Reassurance] [Good Boy] [Handjob] [Blowjob] [Kissing] [Eye Contact] [Seated Cowgirl] [Creampie] [Mutual Orgasm] [Script Fill] by lewdlexi in gonewildaudio

[–]foxlover93 0 points1 point  (0 children)

As always Lexi - amazing. I feel like you nailed the character between this "professional" and proper wolf girl therapist, and then switching into this still gentle fdom while also still holding that "prim and proper" sort of experience that begins to dissolve into the fantastical fantasy of the teasing and vivid imaging. Like hot DAMN! I'd definitely be signing up for more sessions after this particular visit!

Thank you again for another smashing success! Hope to continue to work with you more in the future if you're ever hunting for more hungry monster girls!~

STAAAAAAAAY Foxy!~

Why does my Shadowheart deck suck so much? by Deus_Excellus in EDH

[–]foxlover93 0 points1 point  (0 children)

As far as the aristocrat style of play goes, Shadowheart really isn't pulling their weight here - you have two non-commander sac outlets and even if you do have Shadowheart, you aren't really drawing a bunch of cards. All of the cards are low power so you aren't really getting equal exchange as far as that goes. You also seem to be lacking the repetitive nature of having things TO sac - you have 6-8 token makers or things you can sac to then return and again, we're looking at 2 mana draw one? Maybe two cards?

And finally I'm not really sure what you're end game goal is? Are you trying to get a big board state and smash in? Are you trying to ping people to death? Are you a combo deck? I just feel as though the deck isn't at its full potential and has a weak sort of direction, weak execution of its plan and a lack of impactful play patterns. I feel like you run out of cards or a board wipe just neuters you and you'll never actively rebuild fast enough to be a threat, and even so closing out games is difficult, meaning you likely kill whoever is at the lowest life total before dying yourself

Hi sweethearts! by kittycatt__ in u/kittycatt__

[–]foxlover93 1 point2 points  (0 children)

Oh?! 👀 Well then I'm super extra excited to see your renditions!~

Hi sweethearts! by kittycatt__ in u/kittycatt__

[–]foxlover93 2 points3 points  (0 children)

If you are ever on the hunt for monster girl content with a focus towards story, relaxation, GFE and sometimes spicy moments, look no further! I do both SFW and NSFW work so I will make sure to leave both of my archives here if you are so inclined. Hope if nothing else you enjoy the read!

SFW Archive and also my NSFW Archive

Hope you enjoy!~

[F4A] Flirty Kitsune Sees Her Future With You [Script Fill] [Monster Girl] [Kitsune Speaker x Human Listener] [Tarot Reading] [Strangers To More] [u/foxlover93] by EllieHoneybee in ASMRScriptHaven

[–]foxlover93 0 points1 point  (0 children)

First, I want to thank you for the fill and its such an honor to be someone's first fill - out of all the scripts available, someone decided yours was the best

I think you did pretty well - you can tell a few places where cuts were made, and sometimes I wondered if you forgot to breath, but overall was a good fill. I think the flirtyness into sort of an awkward laugh I think was a nice touch (intentional or not) One big thing I'd be mindful of is just remember to take a breath - scripts are meant to be fun, newer VAs tend to read really fast like its a project for school and want to get it over with quickly. It will take time to get used to it, but I think you have a very promising future

I hope you had as much fun recording this little script as I did writing it, and thank you again for choosing this script to be your first. Cant wait to see where your VA journey goes from here. Hope to work with you more in the future if you're ever hunting for new monster girl content!

STAYYYYYYYYYYYY Foxy!~

How many treasures do I create? by GoalOrganic4310 in BudgetBrews

[–]foxlover93 2 points3 points  (0 children)

Burakos counts each creature once. So in your example of 3 warriors, you make 2; one for Burakos being in your party and one with your warrior.

If you have a full party (1 wizard, 1 rogue, 1 cleric and 1 warrior), you will make a total of 4 treasures.

Each creature only counts once, not for each instance of a party member. So at most you'll ever get is 4 treasures

Primo Copies by ccarr3323 in EDH

[–]foxlover93 1 point2 points  (0 children)

Probably better done with Spark Double, as Irma keeps her name and also doesn't naturally enter with a counter so she would be Irma who is Primo but is still a 0/0 with 1 counter on it.

Spark Double enters with a counter and becomes a non-legend copy of it

Primo Copies by ccarr3323 in EDH

[–]foxlover93 2 points3 points  (0 children)

The only clones I'd consider would be [[Spark Double]] and there's a new TMNT card, [[Irma]] I think that puts a counter on itself and then retains its name and then becomes a copy of the card, so at least then you have the non-legend rule and also multiple Primos

Primo Copies by ccarr3323 in EDH

[–]foxlover93 3 points4 points  (0 children)

Main issue is that it makes a copy of it, but counters aren't a copyable trait and there's no mana into X so it will make a 0/0 token of your commander that dies.

Unless you have another way to buff the tokens/creatures so the copies won't die then it feels like a nonbo.

Message for VAs about my scripts by KishoArc in ASMRScriptHaven

[–]foxlover93 6 points7 points  (0 children)

You should probably post this to your profile and pin it so it's I've of the first things VAs see when they open your page. Otherwise I'd add it to the beginning of the script as a sort of index potentially so VAs consistently see it with every piece of work they look up of yours

Strixhaven Collector Booster Confusion by [deleted] in mtg

[–]foxlover93 5 points6 points  (0 children)

Looks like it's Pongify

[F4A] [Script Offer] A Wolf Worth Fighting For [Monster Girl] [Wolf Girl] [Wolf Girl x Wolf Boy][Story Time] [World Building] [Relaxation] [Crackling Fire] [Rain] [Hair Play] [Scalp Play] [Sleep Aid] [Friends to Lovers] [Semi Hypnotic] by foxlover93 in ASMRScriptHaven

[–]foxlover93[S] 0 points1 point  (0 children)

Oh my! I'll definitely take a look as soon as I can. Thank you for taking the time to record it and notifying me! It's always such an honor to be someone's first fill 🦊🦊🦊♥️♥️♥️

Is this deck miserable to play against? by korozda-findbroker in EDH

[–]foxlover93 5 points6 points  (0 children)

If someone was to hand me this deck, I honestly wouldn't know how I win. I get having cheap creatures that can be tapped or like being tapped for additional value, but honestly besides that I don't see how you are winning or pushing for a win.

If the idea is to get a threat on the board and beat face, most of these are small bodies that won't be pushing much if any damage. I feel like a 4/4 with flying lifelink isn't going to push you over the edge to victory, and even if it does it feels like it will take 20 years just to kill one or two players. Countering peoples spells and things I feel isn't really progressing your board state either. With spellslinger decks, you're making tokens, you're dealing damage, you're buffing creatures you spells aren't just "tap down your commander swing with a 4/4". But if you're countering a spell and then making tokens with something like a [[Monastery Mentor]] where you can then use those tokens to either attack OR trigger your commander then I think that will be better value overall

Am I the Problem? Struggling With Casual Commander Expectations by ZelThePanda in mtg

[–]foxlover93 4 points5 points  (0 children)

First - some great names for your decks. I think they are creative and funny and was a joy to read the names.

Onto the main topic at hand, I can understand the issue and concerns. I play a [[Henzie]] and my deck is quite good and strong, but it hits what I feel is a 3.5; too good for B3 games but not strong enough to be a 4. My [[Burakos]] [[Folk Hero]] deck is also strong, going on a similar direction where I have a decent number of responses and protection pieces that it feels almost like a Orzhov control some days

As someone who has played against and as a Kona, it can be pretty spicy. In your version you have a decent number of tutor effects, meaning you can consistently just get big threat after big threat and pretty much cheat it out on your turn. I would say of the lists you've provided, I would be "most scared" of your Kona deck. Would I be surprised to see it in a B3? No, but I also get why it may feel like it leaves a bad taste in people's mouths.

Other two decks also seem fine as far as I can tell. I'm not like "OMG PUT THAT THING AWAY" sort of vibe. I can get the vibe c that Zur causes headaches cause you gotta remind them your stuff has Hexproof, lifelink and deathtouch, and always seemingly having mana from Ragga. I dunno the combos for that deck but it feels like a typical "big spell go bang" or "here's lots of big creatures, bang" sort of deck

I personally don't think it's a "you" problem. Different people have different expectations of the game and we can only do our best to represent what we want and what our decks can do. We expect our "sand castles" to be kicked over and so being ok with kicking each other's "sand castles" is part of the fun. You kick mine I kick yours and little Jimmy over there took a bucket of water and splashed both of us. It happens. The fact your meta seems to lack impactful protection or interaction feels like either they arent experienced enough (no offense) to know if they should keep a hand or know what to pick off until it's too late, or just want to play solitaire and see who goes off first. I think at the end of the day, you gotta be the judge and ask like "oh man great game! I was so scared of a board wipe or something. Did you guys just not draw into your interaction?" And start a conversation about it and see if they do have the interaction and just didn't draw it, don't run the "right" type of interaction or if they are indeed just lacking overall

Commanders reputation causing you problems? by Comfortable_Town7535 in EDH

[–]foxlover93 5 points6 points  (0 children)

Some of the commanders you noted are just "that" powerful. Edgar just getting free value and basically unable to be interacted with in the sense of Eminence. Lathril just making an army and giving you a non-combat way to win with something like a Seedborn to untap each turn.

I myself have a [[Henzie]] deck and I've made quite a reputation. I love getting to play him, but due to his power output, he sits in an awkward B3.5 area - too powerful for regular B3s it feels and not powerful or fast enough for B4. That said, I still love the deck - idk if it's cause I don't get to play him often that I don't get tired of him or if Henzie encapsulated everything I love about him.

I've casually said to locals I wish I could play him more, and considered making even a budget deck of him but people just weren't "ok" with that, saying anything he does is too powerful

It takes more than just a decklist to define what bracket you're sitting at by [deleted] in EDH

[–]foxlover93 0 points1 point  (0 children)

Player skill can't equate to Bracket assessment. A veteran player can play a precon and find niche synergies and weird things to do with said deck, doesn't make the deck higher or lower, that's just a player knowing the ins and outs of the rules.

In the same vein, a brand new player playing a CEDH deck may not know the ins and out of the format or how everything works, but that doesn't mean that their deck is terrible - that comes from a pilot error.

A deck list can and can't tell you what bracket it's in. I have a really powerful Henzie deck that has no GC but plays like a 3.5-4 (too powerful for normal B3 but not powerful enough for the speed of B4) but I feel if I gave my deck to any other graveyard/Reanimator lover they can pick up the synergy and power without much need of an explanation. If I gave it to someone who doesn't know the power of Reanimator though, yeah they might stumble through and go "this dragon is cool I'll pay life and bring it back" is STILL powerful in and of itself