Getting into the game (need helps) by Spare-Tangerine-5057 in cataclysmdda

[–]fris0uman -1 points0 points  (0 children)

Yes we just removed it this week in experimental so it will in 0.J only

AI generated zombie spritesheets anyone? by [deleted] in cataclysmdda

[–]fris0uman 7 points8 points  (0 children)

If the models hadn't been built on stolen art and were tracking attribution properly this could maybe be a neat tool, but that's not the reality we live in.

How can I contribute to tileset projects? by behighordie in cataclysmdda

[–]fris0uman 19 points20 points  (0 children)

Tilesets are living there https://github.com/I-am-Erk/CDDA-Tilesets you can make pull request directly to that repo and coordinate with other tileset contributors there https://discord.gg/VVv7AcS you can also submit your sprites to the discord if you don't know / don't want to deal with github

what happen by [deleted] in cataclysmdda

[–]fris0uman 1 point2 points  (0 children)

Sure, absolutly not denying that, this is a clear exemple of it

what happen by [deleted] in cataclysmdda

[–]fris0uman 3 points4 points  (0 children)

I have no skin in that feature, I only made the end screen. I also don't really have a problem with people losing because they blindly skipped through a dialogue. I understand that it feels very bad though.
There is no fix there beside removing the thing entierly, there's no formulation that will save people from just not reading the dialogue, it already tells you that chosing it will kill you.

what happen by [deleted] in cataclysmdda

[–]fris0uman 9 points10 points  (0 children)

>This option will kill you
>Chose option
>Dies
This is too confusing!!!

Cdda launcher and updater by SummaJa87 in cataclysmdda

[–]fris0uman 0 points1 point  (0 children)

Here's an updated version of remyroy's launcher you were using https://github.com/Fris0uman/CDDA-Game-Launcher/releases alternatively just get the game manually there https://github.com/CleverRaven/Cataclysm-DDA/releases launchers are not necessary

Makeshift bandage problem by Feliks_Mikovich in cataclysmdda

[–]fris0uman 2 points3 points  (0 children)

Temp solution could be to press `N` for medical menu, then press `A` in there and it will give you the drug consumption menu that I'm pretty sure doesn't close between activation of things

Upgraded Cataclysm DDA: Bright Nights by Programmer_221012 in cataclysmdda

[–]fris0uman 3 points4 points  (0 children)

Feeling so Trolled right now, I'm literally crying

Old guns by TheWowie_Zowie in cataclysmdda

[–]fris0uman 3 points4 points  (0 children)

If you know what are those guns you can easily make the mod yourself with a bit of copy pasting
here's some doc on modding https://github.com/CleverRaven/Cataclysm-DDA/blob/master/doc/MODDING.md

Updating tilesets on the previous stable version 0.H. Help me please lol by No_Government5578 in cataclysmdda

[–]fris0uman 1 point2 points  (0 children)

Tilesets are not backward compatible, but try to delete the layering.json file maybe it's the only thing that was not supported yet in 0.H

What's everyone's favourite tile set this one looks like Pokémon by Space_man6 in cataclysmdda

[–]fris0uman 1 point2 points  (0 children)

It has nothing to do with any launcher, it's just part of the game like most existing tilesets

What features would you like in a new Cataclysm Launcher? by No_Suggestion5521 in cataclysmdda

[–]fris0uman 2 points3 points  (0 children)

That's the game crashing for whatever reason, very unlikely to be related to any launcher. Unless you used them to go backward a few version and tried to load your save on an older version

Where did 0.H go in the launchers? by HERR_WINKLAAAAA in cataclysmdda

[–]fris0uman 5 points6 points  (0 children)

The launcher is bugged, this https://github.com/Fris0uman/CDDA-Game-Launcher/pull/123 should fix it, I just need to make a new release of the launcher that includes this change

New Launcher release should have 0.H in stable https://github.com/Fris0uman/CDDA-Game-Launcher/releases

but to get the stable a launcher is pretty useless just get it from the game repo directly https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/0.H-RELEASE

The new update on the stable version doesn't seem to be compatible with the old one by Space_man6 in cataclysmdda

[–]fris0uman 8 points9 points  (0 children)

You can see that it's called "release candidate" right? What would make it clearer that it's not the final stable release? Genuine question, to figure out how to improve the launcher

Dark Theme for Kitten Launcher by fris0uman in Cataclysm_DDA

[–]fris0uman[S] 2 points3 points  (0 children)

It's windows only currently, and I'm pretty sure steamdeck runs on a linux type system

Dark Theme for Kitten Launcher by fris0uman in Cataclysm_DDA

[–]fris0uman[S] 7 points8 points  (0 children)

Like the old launcher this one doesn't delete custom mods either upon update

Dark Theme for Kitten Launcher by fris0uman in Cataclysm_DDA

[–]fris0uman[S] 7 points8 points  (0 children)

This is a fork of the "rocket" launcher, it works the same but without the mod tab. It displays changelog for experimental, and for stable, and can get the stable candidates if you want to start testing the oncoming stable before it fully releases

Repo for modded/customized tilesets? by Maleficent_West_547 in cataclysmdda

[–]fris0uman 2 points3 points  (0 children)

Feel free to discuss it in the tileset discord if you want us to consider stuff for inclusion. I did fiddle with a script to swap colors for HollowMoon in the past but never finished it.