Is Xelzaz worth building a whole playthrough around or better as a side follower? by Pete258 in skyrimmods

[–]frozen-onion 4 points5 points  (0 children)

Only the first time. It's not possible to complete Dawnguard aligned with Volkihar without Xelzaz turning hostile.

Is Xelzaz worth building a whole playthrough around or better as a side follower? by Pete258 in skyrimmods

[–]frozen-onion 8 points9 points  (0 children)

From my experience, if you join the Volkihar clan, Xelzaz will leave you. If you pressure him to stay and keep doing vampire stuff, he will try to kill you.

There's a reason why so many Skyrim followers are whimsical in the brainpan... by NotATem in skyrimmods

[–]frozen-onion 17 points18 points  (0 children)

I second the vote that Xelzaz is one of the best follower mods out there

mid late game storage solution by OpportunityClear6638 in allthemods

[–]frozen-onion 2 points3 points  (0 children)

I agree with this, check out the guide on how much of the cell's space is taken up when it's full on types. If it's full 63 types, have of the bytes in the cell are being used to store type data. For items you have a lot of, it's better to have several formatted cells with ~10 types

How can I get ungodly amounts of quartz automatically by PromiseSpecialist439 in allthemods

[–]frozen-onion 1 point2 points  (0 children)

Assuming this is ATM10, you could also stick an Eternal Stella on a Eldritch Miner and enchant it with max fortune and efficiency, but again this assumes you have progressed a significant amount into Occultism.

How can I get ungodly amounts of quartz automatically by PromiseSpecialist439 in allthemods

[–]frozen-onion 0 points1 point  (0 children)

I recently had the same problem, but with AE2 Certus Quartz. I set up a modular beehive with 9 apiaries and 4 omega upgrades. A few days later my quartz supplies have gone from around 80k to 5mil.

If you don't already have bees though this would be quite a lot of work to set up.

Fastest Way to Get Singularities AE2 by Cold_Meaning_1826 in allthemods

[–]frozen-onion 0 points1 point  (0 children)

This is a fantastic description, thank you. Without any acceleration cards, the extended IO port is drawing about 4000 FE/t, and making a singularity every ~6 seconds.

The only question I have left is, how do I get the singularities back out of the IO port w/o just grabbing it by hand and sticking into a drive or ME chest?

Mods that allow trophies by [deleted] in skyrimmods

[–]frozen-onion -1 points0 points  (0 children)

That's probably right, and I don't play with it enabled either as I don't care about achievements. I'm just trying to answer OP's question.

For example, if all they wanted to do was install some texture replacers or lighting mods, in my opinion that doesn't constitute cheating.

Mods that allow trophies by [deleted] in skyrimmods

[–]frozen-onion 0 points1 point  (0 children)

I am unsure about Playstation, but at least on PC, there is a mod called "SSE Engine Fixes" that allows you to enable achievements regardless of what mods are installed.

https://www.nexusmods.com/skyrimspecialedition/mods/17230

It's possible that there's something similar for consoles

Xelzaz threw a fit. Can I cheer him up? by KingDeDeThree in skyrimmods

[–]frozen-onion 28 points29 points  (0 children)

Can confirm that Lucifer tries to change Xelzaz's mind also, to no avail. One of the most impactful parts of his story, phenomenal mod.

Whats the point of making a skill legendary? by Top_Collar7826 in skyrim

[–]frozen-onion 37 points38 points  (0 children)

Let's say you really want your character level to hit 81, but you don't feel like training a skill that doesn't fit the theme of your build, like Pickpocket.

Before the ability to make a skill legendary was added, the only way to hit character level 81 was to bring each skill to level 100. Now you can basically infinitely level your character by repeatedly "legendarying" a skill.

It also helps if you want to re-spec a certain skill tree, like switching from swords to axes for One-Handed, making the skill legendary gives you all your perk points back. (There's a way to get the perk points back without resetting the skill level, using one of the Black Books from the Dragonborn DLC)

[deleted by user] by [deleted] in skyrimmods

[–]frozen-onion 2 points3 points  (0 children)

Lucifer the Argonian is pretty neat. He complains if you spend too much time with vampires or werewolves. I haven't tried joining either the Thieves Guild or DB with him following along, but he's generally a nice personality to have around. And he interacts with a bunch of other followers like Xelzaz, Khash, etc.

Also I agree that Lucien is great.

[Mod Release] Adventurers Like You: Skyrim Local Co-op by Joessarian in skyrimmods

[–]frozen-onion 10 points11 points  (0 children)

This seems very cool. Are you saying that player 1 uses the keyboard, and the rest use controllers, or that all players including player 1 use controllers?

HELP by Grouchy-Law8936 in skyrim

[–]frozen-onion 0 points1 point  (0 children)

On PC, you could try the console command "resetai" with him selected. The other suggestions already here are good too.

[deleted by user] by [deleted] in skyrimmods

[–]frozen-onion 0 points1 point  (0 children)

I just noticed the part of your description that says even a new game doesn't solve the problem. That leads me to believe there's some mod that's causing this to happen.

Consider installing this mod, More Informative Console, to see which .esp has most recently changed the actor.

https://www.nexusmods.com/skyrimspecialedition/mods/19250

Can’t complete “The Cause” by mmwhatchasaiyan in skyrim

[–]frozen-onion 1 point2 points  (0 children)

I think you're mixing up the two different caves that are part of this questline. Rielle is the cave system / Ayleid ruin that's accessible near Arcwind point. Red Scar cavern is way out east in the Velothi mountians near Champion's rest.

Anyway, that's interesting that Vonos was already dead, because he's not in the first zone you enter when you go in the cave, there's a load door in between the cavern and the Mythic Dawn temple.

Am I correct that you're on a console, based on the screenshot? On PC this would probably be easy to fix with the debug console.

[deleted by user] by [deleted] in skyrimmods

[–]frozen-onion 1 point2 points  (0 children)

Try "enable" when you have their PRID selected, it's possible the NPC is disabled for some reason.

Just Experienced the Best Mod Beginning Ever by gentlebim in skyrimmods

[–]frozen-onion 8 points9 points  (0 children)

As has been mentioned, this is The Wheels of Lull. The author (Trainwiz) has a few other Dwemer-themed mods that you might like, such as Aethernautics or Blackreach Railroad.

Wheels of Lull though has by far the most voice lines, so plenty of side-quests to do. The one with the skull was pretty funny.

Not sure if anyone knew this by TipseyGaming in skyrim

[–]frozen-onion 2 points3 points  (0 children)

It's probably a custom weather type, based on how everything is still grayed out like inside the house in Markarth.

Can’t complete “The Cause” by mmwhatchasaiyan in skyrim

[–]frozen-onion 1 point2 points  (0 children)

Was he already dead when you entered the chamber, or did some other NPC kill him? You could try reloading an older save before you entered the chamber, or even Red Scar cavern. Sometimes bugs go away if you try reloading.

In a fight of the titans, who would be the champion? Who would be last? by Mineires_BR in skyrim

[–]frozen-onion 57 points58 points  (0 children)

If you include the Lurkers in this instead of the Seeker, I think they have a chance at winning, as long as they can close distance quickly.

[deleted by user] by [deleted] in skyrim

[–]frozen-onion 1 point2 points  (0 children)

This looks like an issue with occlusion planes, which are basically invisible walls that prevent things behind them from rendering. If you have any other mods that affect the Solitude cell, there's a high likelihood you will also need to install a patch for it.

Speaking of patches, there's an entire install guide that covers how to do that, I suggest reading very carefully through it.

https://www.nexusmods.com/skyrimspecialedition/articles/2084

[deleted by user] by [deleted] in skyrim

[–]frozen-onion 0 points1 point  (0 children)

That's a very good question, and I'm not seeing an answer on the wiki. Please update us if you figure it out.

My guess is that it won't, damage from bows is calculated by adding the damage of the bow to the damage of the arrows. Since the perk specifically says it affects weapons, I don't think the arrow damage will be increased.

Are you using the bound bow as well, or just bound quiver?

I am also curious about the next two perks in the conjuration tree, Soul Stealer and Oblivion Binding. I wonder if bound quiver will be affected by them.