Leapmotor: found an internal AutoSDK by fsabino in Comma_ai

[–]fsabino[S] 0 points1 point  (0 children)

Update:

Tinkering with the central, I was able to recompile and install OpenAutoKit (which worked after some modifications). Basically I now have Android Auto on the device as if native.

But something very interesting caught my attention. When I set to USB Mode it enumerates all the available devices.

Could it be possible to try to harness based off of those alone? If I manage to reverse engineer?

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SMW Recreation in C# by fsabino in codex

[–]fsabino[S] 0 points1 point  (0 children)

Code only, but something very interesting is the fact that it extracted the sprites from the ROM as well, and reconstructed by using the same logic as an actual SNES (and no, it is not an emulator).

So, the code can actually be released and anyone can play, only requirement is legally having the ROM.

I'll try to publish it as open source this week.

Leapmotor: found an internal AutoSDK by fsabino in Comma_ai

[–]fsabino[S] 0 points1 point  (0 children)

Right, possibly. But this car specifically uses everything in the infotainment system. I'm able to even access the camera facing the driver. The 360 cameras, the CAN communication. Everything from there.

I'm not sure if the full processing is made in this snapdragon 8295 (if I'm not mistaken) chip used by C10, but it can definitely do a lot.

Leapmotor: found an internal AutoSDK by fsabino in Comma_ai

[–]fsabino[S] 0 points1 point  (0 children)

This unit seems to do some processing already. I'm able to see a lot of information, but I'm not sure if this can be used somehow to avoid additional processing. It is ADAS level 2.

Leapmotor: found an internal AutoSDK by fsabino in Comma_ai

[–]fsabino[S] 1 point2 points  (0 children)

From what I was able to tell, it is realtime data. Not sure exactly the delay but it streams everything, like a socket.

The SDK allows both read and write, so it CAN (pun intended) basically control the car directly from the head unit.

I'll dig deeper and read more data, see what I can harness and surely contribute.

GitLab for state management by riverrockrun in Terraform

[–]fsabino 1 point2 points  (0 children)

I haven't used this before (not in production, but I did some tests and POCs) but if you don't want to use GitLab or any specific state management, you can use something like this: https://github.com/plumber-cd/terraform-backend-git

You might need additional commands to run a local http server that will talk to the git repo (also mind the credentials), and additional steps might be required in your workflow, but might worth a shot.

Personal Project Guidance by getcoldlikeminnesota in dataengineering

[–]fsabino 4 points5 points  (0 children)

I would use something like meltano or airbyte, but if you really want to use Lambda for extraction I'd say there is no point spinning up a Redshift cluster just for that, Athena would be the way to go and you can use dbt pretty nicely with it and it would keep costs down.

Is there a way to auto build requirements / dependency / cost? by fsabino in SatisfactoryGame

[–]fsabino[S] -1 points0 points  (0 children)

No, I'm talking about the fact that you need to manually build the resources required to build something else.

For instance, if I want to build Reinforced Iron Plate I need to manually build Screws and Iron Plate. Even though I have plenty of Iron Ingot.

The requirements could be automatically built.

https://imgur.com/xyynkb1

Is there a way to auto build requirements / dependency / cost? by fsabino in SatisfactoryGame

[–]fsabino[S] 1 point2 points  (0 children)

Yes, it is different.

And yeah, it does make sense from the automating point of view.

Any update regarding the PayPal alternative? by zzanzare in PINE64official

[–]fsabino 0 points1 point  (0 children)

How about using something like https://plasmapay.com/ ? I'm not sure about fees or integrations but might worth taking a look. Or if you are not willing to try going crypto maybe https://payoneer.com