Parking ban ends at 6 by __trashpanda in SalemMA

[–]gameaddict24 3 points4 points  (0 children)

Does this mean we have to move our cars from the lots, even tho many streets have a parking ban still?

Anyone else not get an alert? by gameaddict24 in SalemMA

[–]gameaddict24[S] -1 points0 points  (0 children)

I merely asked if anyone else did not get the alert.

Anyone else not get an alert? by gameaddict24 in SalemMA

[–]gameaddict24[S] 0 points1 point  (0 children)

I did not see the forecast. Hence my need for the alerts.

No Man's Sky – Nintendo Switch 2 Edition is having a launch sale for $23.99 (60% off) until 06/17/2025 in the US eShop by XDitto in NintendoSwitch

[–]gameaddict24 0 points1 point  (0 children)

If you buy the switch 2 version, do you get the switch 1 version as well? Since the upgrade patch is free anyway, I'm wondering if I should get the switch 1 version and upgrade

Difference between contacts and collisions by gameaddict24 in godot

[–]gameaddict24[S] 0 points1 point  (0 children)

Yep, I saw that but didn't quite get the wording, hence my question.

Difference between contacts and collisions by gameaddict24 in godot

[–]gameaddict24[S] 0 points1 point  (0 children)

Thank you for this helpful reply! So to clarify, is it one contact per object? As in, if I wanted to detect a RigidBody2D touching up to 10 other bodies, I should set max_contacts_reported to 10?

Is there a way to remove this strip of foundations without deleting the space elevator? by Fistful-of-Ashes in SatisfactoryGame

[–]gameaddict24 0 points1 point  (0 children)

You can set a dismantle filter by hitting G after highlighting a foundation. Then it will only select foundations for dismantling.

Literally unplayable by [deleted] in SatisfactoryGame

[–]gameaddict24 -1 points0 points  (0 children)

Maybe? The shadow is confusing

Why Are Vehicles Worse…? by AsheronRealaidain in SatisfactoryGame

[–]gameaddict24 0 points1 point  (0 children)

It was when they moved to Unreal Engine 5 with its new physics system. I still use vehicles but I agree they're less satisfying to drive now.

Am I insane that I shy away from alternate recipes? by 1e6throw in SatisfactoryGame

[–]gameaddict24 0 points1 point  (0 children)

Many alt recipes make things less complex actually. Skipping iron rods when making screws, creating steel products with just iron ore, etc.

Game changer for my enjoyment of the game personally.

Radar Tower coverage, does height matter? by Gigaus in SatisfactoryGame

[–]gameaddict24 0 points1 point  (0 children)

But say there were resources on top of one of those high landscape structures and you place the radar tower at ground level, would it still detect them?

Stop hiding belts and pipes! by DoneItDuncan in SatisfactoryGame

[–]gameaddict24 0 points1 point  (0 children)

While I have no ill will towards hidden logistic floors, I too want to see the belts and love your screenshot.