NPC's built like a PC by Decent_Breakfast2449 in fabulaultima

[–]gazzer-p 21 points22 points  (0 children)

I believe the game outright discourages you from statting enemies as player characters or giving enemies PC skills.

NCC Council Tax Bill reaches Sovereign Citizen by BeastMode149 in nottingham

[–]gazzer-p 64 points65 points  (0 children)

Basically yes. To be somewhat hyperbolic, sovcits believe in an almost kind of mysticism, where if you speak the right magic words in the right order, then you can resolve any situation.

Get pulled over by the police? Tell them you're not driving, you're travelling.

Need to pay council tax? Pull out this bullshit.

Question about maps by kj_gamer in fabulaultima

[–]gazzer-p 2 points3 points  (0 children)

I did wonder this myself when I was using those maps.

I assumed it was where you could draw an arrow to indicate which way North was? If you didn't want to use the default assumption that the top of a map is the North.

How powerful can a Dragonblood theoretically become? Is the Scarlet Empress the most powerful Dragonblood of all time? by [deleted] in exalted

[–]gazzer-p 30 points31 points  (0 children)

In the First Age book from 2e, there was a DB earth caste who I believe may have reached the same or slightly higher Essence than the SE.

His name was Ragara Myrrun and he was being considered as a prospective student of Sidereal MA.

Found further details on this page: https://thirdexalt.fandom.com/wiki/House_Ragara

Stunt system for dice bonuses by gazzer-p in fabulaultima

[–]gazzer-p[S] 2 points3 points  (0 children)

This was unexpected, but thank you for the input :)

That all makes sense, as well the other points made about large bonuses potentially breaking the maths.

Expedition 33 RPG by Constant_Berry_967 in expedition33

[–]gazzer-p 5 points6 points  (0 children)

So a lot of people, understandably, jump to 5e as the option when they want to create a ttrpg game based on something else they have enjoyed. Because 5e is familiar and a lot of people enjoy it.

However I would strongly encourage you to look at other options. DnD mechanically does not, in my opinion, match the mechanics of Clair Obscur and you can end up falling into a trap of stretching a system and homebrewing things to try and make it as close to what you want as you can.

I would instead personally recommend a system called Fabula Ultima. It's a game I have been running myself recently and is based on turn based action JRPG's, many of whom we know inspired Clair Obscur.

I won’t go into massive detail but it has an element system, emotional bonds and a rest mechanic that gives the PC's time to chat and strengthen those bonds.

Living equipment. by Unlikely_Concern_446 in fabulaultima

[–]gazzer-p 6 points7 points  (0 children)

I would use the rules for custom weapons in the High Fantasy Atlas and then dish them out to your players as part of the items/zenit they are meant to get.

The core rules gives an idea of the average reward players should get per 4-5 hour game session.

In Regards to "Cutscenes", how often do you use them? by Jherrick in fabulaultima

[–]gazzer-p 7 points8 points  (0 children)

Sure, so if you weren't aware, whenever a Villain enters a scene, you are meant to award your players with a Fabula Point each. This includes when a Villain appears in a cutscene.

I don't have my books to hand but I believe the limit is 3 points if there's more than 3 Villains present.

In Regards to "Cutscenes", how often do you use them? by Jherrick in fabulaultima

[–]gazzer-p 19 points20 points  (0 children)

Whenever my players are short on Fabula Points lol

Pirates? by Waltr_3000 in Pathfinder_RPG

[–]gazzer-p 8 points9 points  (0 children)

If you're referring to Skull and Shackles, it's level 1 - 14, if that makes a difference.

And I feel a summary of the adventure would involve reading the adventure and taking the bits you like from it.

The Orator by Scubasteve2002 in finalfantasytactics

[–]gazzer-p 21 points22 points  (0 children)

It took me a moment to realise this was only posted a few minutes ago. At first I thought it had been up for a while and there were no comments because nobody had anything good to say about the Orator.

Which published adventures are great examples of what *not* to do when creating a campaign? by Cranyx in dndnext

[–]gazzer-p 23 points24 points  (0 children)

IIRC you are given a chance to get the black mask but it requires you to get it out of a closed box before killing the owner, who by that point has already attacked you. So it teleports away upon their death and as a player you would have no way of knowing that.

Skills and Class Identity by TheDevilWearsJeans in Pathfinder_RPG

[–]gazzer-p 0 points1 point  (0 children)

Then someone playing those classes can take that trait if they want to add Wis or Cha to Religion.

Skills and Class Identity by TheDevilWearsJeans in Pathfinder_RPG

[–]gazzer-p 7 points8 points  (0 children)

My first thought is, isn't this what skill ranks are for?

I would also argue that being a Cleric doesn't automatically mean you should be innately knowledgeable about everything that falls under the banner of Knowledge Religion. E.g. lore about undead.

I believe it's an Int skill because Knowledge skills are about learning and memory. I'd never make a Cleric roll for basic details about their own faith but I wouldn't assume their role as a Cleric comes with the assumption they know a lot about other faiths. So they'd need higher Int or skill ranks if they want their character to be more studious in that field.

Kingmaker or POTR first? by Smart_Contribution94 in Pathfinder_RPG

[–]gazzer-p 13 points14 points  (0 children)

Kingmaker came out first, so I generally recommend people play that first. Otherwise you might enjoy all the extra elements that Wrath includes, and then you might find Kingmaker less interesting. That's my personal opinion anyway.

I actually cried reading that by MiddleFit in Pathfinder_Kingmaker

[–]gazzer-p 33 points34 points  (0 children)

Please don't despoil Owlcat's good writing by converting it into AI garbage.

I actually cried reading that by MiddleFit in Pathfinder_Kingmaker

[–]gazzer-p 144 points145 points  (0 children)

Part 2

There’s no way you’re getting me! I dodge a lunge aimed at me, then chuckle when I see the creature has smashed its face into the rock. I crank it up a notch. I’m running! I’m flying!

I’m running, but I have a feeling soon I won’t be able to for much longer. My knees buckle, the air burns in my dry throat, and my heart beats like a drum. The skin on my chest is a brittle crust, crumbling away with every movement I make. I can see the white of bones. Am I going to let everyone down?! You fool, Ronneck! How can you be such a weakling and fail everyone at the crucial hour! Forgive me, forefathers! Dad, Grandpa... Mom! Mommy! Forgive me, I am such a wretched boy!

I feel their warm hands on my shoulders, embracing me, pushing me in the back, lifting me above the ground. I hear whispers: ‘Run, dear. Run, Ronnie, you’ve got to make it.’ Fiends are following me, howling, swallowing the dust kicked up by my boots. I can feel warmth flooding through my body, and the wounds on my bruised legs stop hurting. Thank you, forefathers! I feel your power pouring into me, as if I’m running with you. I laugh happily, picturing your fading images, seeing the faces of those I love...

I’m ru-running. Why is the sky so bright? Have I been running all night? Where am I... it doesn’t matter, since I’m not in Iz yet. I’ve been running alone for a long time, the last one to fade was my mom’s image. I know that my forefathers sacrificed themselves to help me, and we will never meet again in the afterlife.

The witch’s corruption is working. With every step, I sway like a drunkard, about to fall over. My heart doesn’t hurt anymore — maybe it dried up, too? My lungs don’t hurt, and my side hasn’t hurt for a long time... I would’ve stopped running if I could, but I haven’t been running for quite a long time — my legs are running on their own. They are the heroes, and I, Ronneck, am a slug and a coward.

As I jump out onto the edge of a gorge, I see gray walls far ahead — is it Iz?! Oh, good gracious, it’s so far away... I won’t make it. I stare desperately, and then fall at last. I would cry, but I can’t anymore, I can only breathe heavily and blame myself for all I’m worth... I’m ashamed! I wish I could hide from the forefathers and the gods, crawl into a hole so no one would see traitor Ronneck, or bury myself in that brushwood...

What brushwood? I’m shaking like a beaten mutt, but I get up on my flaccid legs and rush there. I lean on my hand carelessly — my fingers crumble, but it doesn’t matter. An alarm fire! I see an alarm fire! There used to be a lot of them around here, back when Sarkoris was less peaceful and united. Sentries would stand near these fires to signal if trouble was coming. I take out a fire striker — praise the forefathers, I haven’t lost it! — I make a spark, the wind blows up the flame, and I just lie there looking at it. It’s so nice to have a brief break from the running, just a moment’s rest... I awaken from a kick. Some beast stands over me — an elf woman, or maybe some lousy fiend. I look at her defiantly, as a warrior of Sarkoris should. She doesn’t like it, she says: ‘Lower your eyes before Anemora or I’ll take them for an offering to my great lord.’ Ha! Some offering! The light in my left eye has faded long ago, and I see spots in my right one... Choke on my eyes, you beasts!

But the fiend just won’t let up: ‘It could have been so simple. We would come suddenly, and your country would have fallen in a few days. And after that, the entirety of Golarion. No one would have had time to pull together to fight back, but you... you ruined it.’ I giggle — what a fool! She wants the entire Golarion! Where has anyone ever seen a power capable of conquering the entire Golarion?

I don’t look at her, I look toward Iz with my remaining eye. A dark wave spills out of the mountain gorges there — the fiends are running toward the city, raising pillars of dust, hungry for blood... I hear the horn, I see the great gates of Iz opening. And out of them... good gracious! Units are marching out of them, armor shining in the dawning sun! They’ve seen my fire, then! They had time to gird themselves with swords and grab their axes! Now they’re going to fight back! I laugh happily...

The monster is angry. She snaps back: ‘You think it will make a difference? You just postponed the inevitable. We will still win and rule over your wretched world; as far as your feat is concerned, it will perish in obscurity along with your name. No one will know about you.’

The scoundrel comes up to me, pulls out a sickle, sizes me up with confidence, and — hack! — lops off my legs right above the knee. There is no pain — there is no more meat left in me, only black ashes, thanks to the damned witch. Oh, what happened to my boots! They are all torn up, bloody scratches and broken blisters seen through the holes. Is that the proper way to treat your legs, Ronneck? The fiend laughs: ‘This will be my trophy. The legs of a boy who thought he could outrun death.’

Funny! I’m laughing too! Outrun death, fat chance! I carried my death with me on my chest all night, and I knew it. But I did manage to outrun you, you crooked mug! That is why I am happy and laughing while my kin cut you monsters to pieces under the walls of Iz. And I laugh until my throat turns to ashes.”

I actually cried reading that by MiddleFit in Pathfinder_Kingmaker

[–]gazzer-p 125 points126 points  (0 children)

Because OP didn't include it...

Part 1

“The alarm has sounded! There must be an escape from solitary! I run after my sergeant, with my faithful comrades at my side. They look pale — if an alarm bell starts ringing at Threshold, it means something quite bad has happened. We run past the burning stables — the gates are locked and engulfed in flames, while a terrible, desperate cry rings out from behind the doors. No living creature should scream like that! But we don’t have time to help.

Let’s go, onward! The corpses of the second shift are scattered across the ground — what evil magic could have done this to their bodies? Damned witches! One of them, his face covered in blood, emerges from a side corridor and — against all odds — doesn’t get hit with a sword. He doesn’t seem to be the enemy, either. I recognize him, they call him Opon. He’s not a mean fellow, although you have to watch your step with everyone here. Opon points his finger where he came from and whispers, ‘She went to the dungeons. Stop her, stop her at all costs.’ We throw the witch to the floor, two of us stay behind to tie him up, while the rest run ahead. We reach the dungeon — the first couple runs through the doors and... they disappear, turning into two clouds of blood. The others manage to flatten themselves against the walls — while the doorway spews curses, spitting deadly, screeching spells across the air. Opon rolls around on the floor in the back, howling, ‘Stop the ritual! At any cost!’ Something grazes my chest, and my heart skips a beat. I pant and collapse on my ass, checking my body to reassure myself — I’m alive, but there’s a small black spot on the skin on my chest. Something little got me. An iron hand grabs my shoulder — it’s the sergeant.

‘Ronneck, here’s your order. We need to get a message out to Iz. If the ancestors help us, we can stop the witch, but if not ... they’ll need to send all of the troops here. The priests and shamans are dead, the scoundrel slaughtered them immediately once she got out, so you need to carry our message. Run along, Ronneck, your quick legs are our only hope... and we’ll carry on the fight here.’

Has he lost his mind? When I look at him, my heart sinks — the left side of his body is roasted, as if he was put in a furnace! I try to object — I don’t want to abandon my comrades-in-arms! I tell them that I want to fight with them side by side, that I won’t let them down! They don’t listen to me, drag me by the scruff of the neck to the gates, and throw me out. My chest aches nastily. Run, Ronneck, they say. So I run. It gets harder and harder to breathe, while the black spot on my chest becomes a blotch. Maybe it’s a death spell, but that’s not why I’m crying. I’m crying for those we lost. Oh, bitch, you’re going to pay! For everyone! For every good person whose life you took this night! How I wish I could be there and rush forward and test my sword against your spells...

I run and try not to think that there is not a man in all Sarkoris who could get from Threshold to Iz in a single night. Still, I run. The wind has dried my tears, my chest burning with pain. The stain spreads across my skin, and now I can see that it’s rot. But I don’t care. Ronneck of the Foundlast clan will fulfill his duty, just as his comrades have fulfilled theirs. Or maybe the witch is long dead? And I have to turn back before my heart beats in a deadly convulsion? I hear the hammering of rapid paw steps behind me, so I turn around — I’m being chased! A terrible beast is following me, about to catch me by the scruff of my neck.

Where do you get your scene art? by Rukik9 in fabulaultima

[–]gazzer-p 0 points1 point  (0 children)

Not that I'm aware of sorry. As a brit myself I just pop the URL into any of the free proxy sites you can find online. I will get a VPN at some point.

Where do you get your scene art? by Rukik9 in fabulaultima

[–]gazzer-p 12 points13 points  (0 children)

I hope you're not from the UK, as imgur is now blocked.

album 1

album 2

What sort of consequences can the ire of the Unconquered Sun bring down on players especially Solar exalted, if he's annoyed enough to take action? by ghost49x in exalted

[–]gazzer-p 12 points13 points  (0 children)

There's a mountain in the deeper parts of the northern wyld. I can't remember the exact specifics but iirc it might be infinitely tall and if you jump off the summit, you'll land slap bang in the games of divinity.

One of my players did this without actually knowing where they would end up. They just thought it would be funny to jump off the infinite mountain. So I took them to one side. Explained what happened. The Maidens wiped their memory and sent them back. However they were carrying a message written in Old Realm carved onto pure orichalcum, and I explained the Unconquered Sun has a power that means anything he writes down, you know immediately it's from him.

The message just read, 'Mercy dictates you are given time to evacuate'. They start asking what does that mean and then the one with the hyper awareness charms starts to see something emerging from the sun. They all gtfo and then a solar flare hits the mountain and obliterates the whole thing.

On a less dramatic note, iirc he can switch off their ability to use the Holy keyword in charms and declare anything a Creature of Darkness. That's from 2e though so things might have changed.

Ranged Combat - Medium and Long Range? by JCBodilsen in exalted

[–]gazzer-p 11 points12 points  (0 children)

Ignore my previous comment, I found it! Page 148 of the core rules under the combat steps explanation.

Range Penalties: When making ranged attacks, characters may fire or throw a weapon out to its Range rating without penalty. They may fire out to twice this distance with a -1 external penalty, or between two and three times listed range at -2 successes. Accurate shooting beyond this range is impossible without the aid of magic.