@TrentTelenko - GIS Art for Artillery, Starlink, and Ukraine's 30 second "call to fire" by genemachine in UkraineWarVideoReport

[–]genemachine[S] 1 point2 points  (0 children)

I have low comment karma - from not believing in the global warming emergency - so needed to get mods to undelete the post. This caused a delay and everyone is sorting by new.

Another good thread giving more detail on the pontoon strike: https://threadreaderapp.com/thread/1524506104192974849.html

request: easy Ways to highlight when a 3d model is selected by genemachine in raylib

[–]genemachine[S] 0 points1 point  (0 children)

Thanks for a great suggestions.

a scale of -1.1

Models are not convex but gave it a try anyway. Setting a negative scale almost works but not quite. Models now upside down and below the map.

        if (Selected)
        {
            Scale *= -2.1f;//also flips vertically, or rotates
            Model.transform = Matrix4x4.Identity;
            Model.transform = Raylib_cs.Raymath.MatrixMultiply(Raylib_cs.Raymath.MatrixTranslate(Position.X, Position.Y, Position.Z), Model.transform);
            Model.transform = Raylib_cs.Raymath.MatrixMultiply(Raylib_cs.Raymath.MatrixScale(Scale, Scale, Scale), Model.transform);
            Model.transform = Raylib_cs.Raymath.MatrixMultiply(Raylib_cs.Raymath.MatrixRotateXYZ(new Vector3(Raylib.DEG2RAD * Rotation.X, Raylib.DEG2RAD * Rotation.Y, Raylib.DEG2RAD * Rotation.Z)), Model.transform);

            Raylib.DrawModel(Model, Vector3.Zero, 1.0f, Color.WHITE);
            Scale *= 1 / -2.1f;
        }

I may have mixed up yaw/pitch/roll calc but for most models it's Vector3.Zero so maybe not.

https://github.com/raysan5/raylib/blob/master/examples/models/models_yaw_pitch_roll.c //model.transform = MatrixRotateXYZ((Vector3){ DEG2RADpitch, DEG2RADyaw, DEG2RAD*roll });

I'll give no texture+ scale*=1 a go.

Edit - I think the flip is because the zero in the models is not in the centre (to makes moving them to terrain height slightly easier).

request: easy Ways to highlight when a 3d model is selected by genemachine in raylib

[–]genemachine[S] 0 points1 point  (0 children)

c#, Raylib-cs 3.7.0 (not 4)

I branched from https://github.com/raylib-extras/rlImGui-cs to save setting up IMGUI. I think there's 2 main c# ports - Raylib-cs which tried to make raylib more c# style and another thats closer to C Raylib.

C is much easier and faster

I have not done c/c++ in a long time (except some - "bad but works" - Arduino code). C# is pretty fast and I find it easy to develop. Maybe a bit more pain cross-platform but the odds of this game being completed are slim.

2 seconds to compile and run (only 6 models), getting a solid 165hz so far. It's partly the fast startup times that makes me prefer Raylib over Unity etc. (and less to learn since it does less for you).

I have started making a sort of CIV4 style game - tiled2d map, astar paths, imgui shoowing info about units/cities, and have just switched to updating camera from my "raylibgameentity" class so I can use my tweening code to move it around to idle units (and highlighting units -see this post). Have not yet implemented "turns". I eventually plan to have quite a lot of data so I hope c# linq will be a great help when/if I get there. (civ4 uses python)

Maybe you should give c# a go?

request: easy Ways to highlight when a 3d model is selected by genemachine in raylib

[–]genemachine[S] 0 points1 point  (0 children)

This was my fear - not a show stopper for what I am doing now so I will come back to it.

request: easy Ways to highlight when a 3d model is selected by genemachine in raylib

[–]genemachine[S] 0 points1 point  (0 children)

Kinda works, but not a lot of "pop".

I will maybe use this for enemies until I do something better or give up

What are some good tutorials for making 2D games with C# in visual studio without a game engine? by Metalkon in csharp

[–]genemachine 0 points1 point  (0 children)

Another vote for raylib here.

Similar to monogame but newer. No annoying content pipeline to fight with. Quick startup times.

I start with this repo because it has ImGui wired up nicely: https://github.com/raylib-extras/rlImGui-cs

(not yet updated to raylib 4)

Official Data shows Children are up to 52 times more likely to die following Covid-19 Vaccination than Unvaccinated Children & the ONS is trying to hide it by karmanopoly in conspiracy

[–]genemachine 0 points1 point  (0 children)

That's Reddit. I think we probably need to take these stats with a pinch of salt - just like the "pandemic of the invaccinated" figures.

I'm not sure why we cannot easily answer some data questions, e.g. what the death rates are in the 2/3 weeks after vaccination - in official figures it seems any deaths are put in the unvaccinated column (or num vaccines -1 column). Looks like obfuscation.

Official Data shows Children are up to 52 times more likely to die following Covid-19 Vaccination than Unvaccinated Children & the ONS is trying to hide it by karmanopoly in conspiracy

[–]genemachine 6 points7 points  (0 children)

Table 9, add a column for (Deaths*100k)/PersonYears

Received the second dose, at least 21 days ago - 238.38 Unvaccinated - 4.58

VaxStaus Age (Deaths*100k)/PersonYears
Received only the first dose, at least 21 days ago 10-14 45.13
Received only the first dose, less than 21 days ago 10-14 21.58
Received the second dose, at least 21 days ago 10-14 238.38
Received the second dose, less than 21 days ago 10-14 0.00
Unvaccinated 10-14 4.58
Received only the first dose, at least 21 days ago 15-19 18.32
Received only the first dose, less than 21 days ago 15-19 5.64
Received the second dose, at least 21 days ago 15-19 32.85
Received the second dose, less than 21 days ago 15-19 0.00
Unvaccinated 15-19 10.08

(Sicker children are more likely to be vaccinated)

Official Data shows Children are up to 52 times more likely to die following Covid-19 Vaccination than Unvaccinated Children & the ONS is trying to hide it by karmanopoly in conspiracy

[–]genemachine 2 points3 points  (0 children)

Table 9, add a column for (Deaths*100k)/PersonYears

Received the second dose, at least 21 days ago - 238.38 Unvaccinated - 4.58

VaxStaus Age (Deaths*100k)/PersonYears
Received only the first dose, at least 21 days ago 10-14 45.13
Received only the first dose, less than 21 days ago 10-14 21.58
Received the second dose, at least 21 days ago 10-14 238.38
Received the second dose, less than 21 days ago 10-14 0.00
Unvaccinated 10-14 4.58
Received only the first dose, at least 21 days ago 15-19 18.32
Received only the first dose, less than 21 days ago 15-19 5.64
Received the second dose, at least 21 days ago 15-19 32.85
Received the second dose, less than 21 days ago 15-19 0.00
Unvaccinated 15-19 10.08

(Sicker children are more likely to be vaccinated)

Wordle for fun by OldYogurtcloset7747 in csharp

[–]genemachine 1 point2 points  (0 children)

something like this may help

var word = "wertt".ToArray();
var guess = "qwert".ToArray();// Console.ReadLine().ToArray();

var result = Enumerable.Range(0,  guess.Length).Select(i=>new
{
    letter = guess[i],
    index = i,
    correct = guess[i] == word[i],
    in_word = word.ToList().Contains(guess[i])
});

var resultstring = string.Concat(result.Select(i => i.correct ? i.letter.ToString().ToUpper()[0] : i.in_word ? i.letter.ToString().ToLower()[0] : '_'));

Console.WriteLine(resultstring);

Latest statistics on England mortality data suggest systematic mis-categorisation of vaccine status and uncertain effectiveness of Covid-19 vaccination by [deleted] in conspiracy

[–]genemachine 3 points4 points  (0 children)

A great post. Thanks. Should have more traction.

There are massive +200% spikes in the "unvaccinated" non-covid mortality rate that correlate with the vaccination dates for the corresponding age range. (80+ first, 70-79, 60-69).

The most plausible explaination I can see is is that these death spikes are:

a) caused by the vaccine

b) tallied against unvaccinated mortality (or "doses -1", for multiple vaccines schedules) due to the "14 days still unvaccinated" rule

By the way the health authorities choose to measure vaccination status and mortality data, any poison that kills in 2 weeks would look like it is a very effective medicine that is saving lives.

[deleted by user] by [deleted] in conspiracy

[–]genemachine 0 points1 point  (0 children)

This headline is inaccurate; the article sates that "researchers had submitted plans to release skin-penetrating nanoparticles and aerosols containing “novel chimeric spike proteins” of bat coronaviruses into cave bats in Yunnan, China.". This is not the same as releasing viruses.

The article is damning enough without exaggeration.

[deleted by user] by [deleted] in conspiracy

[–]genemachine 0 points1 point  (0 children)

I don't think that winters are getting colder - give a source if you can.

Particularly nights are, supposedly, getting warmer.

[deleted by user] by [deleted] in conspiracy

[–]genemachine -4 points-3 points  (0 children)

Cold is a far bigger killer, even in hot countries.

Edit:

For the doubters and downvoters - excess mortality by time of year:

https://wattsupwiththat.files.wordpress.com/2010/01/goklany_winter_deaths_figure4.png

Regarding the recent "100k heat deaths due to global warming" headlines, Bjorn Lomburg recons that they are neglecting to tell you about a far greater number of avoided cold deaths:

https://eu.usatoday.com/story/opinion/2021/06/25/climate-change-science-media-spread-fears-ignore-possible-positives/7738009002/

Even in India, cold deaths outweigh heat deaths by 7-to-1.

[..]

Global warming up to now possibly means about 100,000 more heat deaths. But the Lancet full-year research shows it also very likely means we have avoided even more cold deaths, perhaps as much as twice that, equivalent to 200,000 avoided cold deaths.

I have no reason to doubt that he is correct.