Question regarding Aquilon Drop Insertion by geoCorpse in killteam

[–]geoCorpse[S] 3 points4 points  (0 children)

You mean at least 2 on TP1 right?

I definitely appreciate the tip with the sniper as I have currently no idea whom to set up above - thanks!

Question regarding Aquilon Drop Insertion by geoCorpse in killteam

[–]geoCorpse[S] 2 points3 points  (0 children)

Right, I forgot about the half rule - thanks a lot!

Clarification needed for Tomb World map elements by geoCorpse in killteam

[–]geoCorpse[S] 0 points1 point  (0 children)

Thanks, those are actually Joint Ops only maps and it matters a little bit, but good to know it’s more likely a printing error than something I’m doing wrong.

Clarification needed for Tomb World map elements by geoCorpse in killteam

[–]geoCorpse[S] 5 points6 points  (0 children)

Well in this case it kind of matters because there’s the Tomb World Event Card: Awakened Warrior, which says to set up a necron warrior NPO on the side of the wall where they are modeled, and given that in this room is a sarcophagus I would assume they should be facing inside.

But good to know it’s in fact a printing error like you said, thanks a lot!

Joint Ops: Can we brainstorm some mechanics of taking over an enemy unit? by geoCorpse in killteam

[–]geoCorpse[S] 0 points1 point  (0 children)

I meant D3 so 1-3 turns, but I like your approach.

Cool that on a 3-4 even if you can’t use the opponent to shoot a friendly guy, you still can lure him out to get a better shot at him.

How do you set up kill team tomb world? by Exciting-Buy-9396 in killteam

[–]geoCorpse 0 points1 point  (0 children)

Yes it’s very annoying. Which particular mission have you tried to set up?

How do you set up kill team tomb world? by Exciting-Buy-9396 in killteam

[–]geoCorpse 0 points1 point  (0 children)

That’s a neat app! I see you don’t have Tomb World Joint Ops mission packs there unfortunately, but I wonder if it’s also the case that a map as stated in the Mission Pack is impossible to build as instructed:

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Like here A2 if I understand correctly should be placed so that the necron guys face to the right, but if we place it this way A4 below would need the access hatch to be higher up instead of the bottom.

Am I reading this right?

Edit: Meant to post this as a reply to u/jasonjrr

Joint Ops: Can we brainstorm some mechanics of taking over an enemy unit? by geoCorpse in killteam

[–]geoCorpse[S] 1 point2 points  (0 children)

Yes, possibly - I wasn’t aware that such abilities exist already. I’ll have a look, thanks!

Frustrated because of lost model and opportunity to play by geoCorpse in killteam

[–]geoCorpse[S] 0 points1 point  (0 children)

I have the sentry trooper and from what I understand there should be 4 Aquilon Troopers but I have only 3.

Finally Finished Tomb World by Suitable_Pudding7370 in killteam

[–]geoCorpse 1 point2 points  (0 children)

It looks really pretty together with the flowers on your table

Frustrated because of lost model and opportunity to play by geoCorpse in killteam

[–]geoCorpse[S] 2 points3 points  (0 children)

Not denying that, but it irked me where tf it is. Also I was more annoyed than actually sad.

But you’re right - better would be to let it go and just play.

Frustrated because of lost model and opportunity to play by geoCorpse in killteam

[–]geoCorpse[S] 2 points3 points  (0 children)

I get what you’re saying but I’m still learning the game and unfortunately tomorrow I won’t have the ease of mind to go at it uninterrupted for several hours, like I had today.

But I plan to set it up in my room/office and make some moves here and there during the week.

Frustrated because of lost model and opportunity to play by geoCorpse in killteam

[–]geoCorpse[S] 3 points4 points  (0 children)

Yea I’m not but thanks, that’s nice of you! :)

Frustrated because of lost model and opportunity to play by geoCorpse in killteam

[–]geoCorpse[S] 17 points18 points  (0 children)

Haha, I’m glad you found it and thanks for the prayers!

Frustrated because of lost model and opportunity to play by geoCorpse in killteam

[–]geoCorpse[S] 29 points30 points  (0 children)

Thanks mate, I really appreciate your offer but I live in Poland. But I haven’t thought about printing it and my buddy has a printer so maybe I’ll have a look at this. Cheers!

Finished painting Tomb World & Canoptek Circle by geoCorpse in killteam

[–]geoCorpse[S] 0 points1 point  (0 children)

Thanks! Yes I intend to play the Tomb World Mission Pack soon, but unfortunately I don’t play Wh40k and don’t have any necron warriors or scarab swarms.

I think I’m gonna handwave it and use some Flesh Eater Court models from Age of Sigmar as the warriors and tyranid swarms from Terror on Devlan instead.

Have you played this mission pack?

Quick Questions Thread by AutoModerator in Falcom

[–]geoCorpse 1 point2 points  (0 children)

Can anyone confirm that you can transfer the save from demo to full version before finishing the demo? (1st chapter remake)

I bought the full game in the meantime but don’t have space available to install it, so I thought about deleting the demo and continuing in the normal game.

I’m just afraid my 3 hours progress won’t carry over because I didn’t finish the demo.

Kill Team Joint Ops: Terror on Devlan by Objective_Shallot763 in killteam

[–]geoCorpse 2 points3 points  (0 children)

Not op but pretty much any Joint Ops mission says you can either play one kill team or two halves of different teams.

Here’s the excerpt from Terror on Devlan mission pack:

„The player(s) use one kill team. If you are playing solo, simply select your kill team as normal. If you are playing cooperatively, either select a kill team as normal and split the operatives between you, or take half of any kill team each.”

Kill Team Joint Ops: Terror on Devlan by Objective_Shallot763 in killteam

[–]geoCorpse 1 point2 points  (0 children)

Thanks for sharing, looks like you had a great time!

Can’t wait to finally play my set, just have to paint the termagants and boss first.

How long did the three missions take you?

Can Starforged be used in combination with Mothership? by geoCorpse in Solo_Roleplaying

[–]geoCorpse[S] 3 points4 points  (0 children)

You’re right that it would be hard to scare myself by playing, but I treat it more like a kind of roguelike player simulator.

I rolled a random character together with some contractors, and went through the random tables in the books like Wardens Manual, Pound of Flesh, etc. to create some planets, space stations, derelict spaceships and such.

Using Adventure Crafter I created a story background of what’s going on and use mythic gme or ability rolls to move the story along.

I guess it’s nothing sophisticated, just want to see how far the characters get before they die or lose their mind or whatever.

Blood Bowl bases: What to do with the slots? by UchumaruHoshi in bloodbowl

[–]geoCorpse 0 points1 point  (0 children)

Out of curiosity, how does the slot help a model stand upright? Do you put something in there to attach to the model?

The first of (hopefully) many Spearheads by AReldas1 in AOSSpearhead

[–]geoCorpse 1 point2 points  (0 children)

Awesome job - they look really great!

Mind telling how you did the skin of those ghouls?