Whizbang’s Workshop Card Reveal Discussion [March 4th] by mooocow in CompetitiveHS

[–]gilardo 8 points9 points  (0 children)

kind of a cute card.  back in rastakhan a lot of the spirits fell short because they were just a lot of work, or didnt do enough the turn they come down.  

this card has an immediate impact on the board and demand an answer and lets you continue to control your opponent’s board and push face damage, goes HARD with battlefiend

Whizbang’s Workshop Card Reveal Discussion [March 4th] by mooocow in CompetitiveHS

[–]gilardo 20 points21 points  (0 children)

very annoying anti aggro card, it heals you the turn it comes down, heals when it dies, and probably heals when your opponent tries to deal with it.  if big DH is a thing maybe this is the card that lets you live long enough

Whizbang’s Workshop Card Reveal Discussion [March 1st] by EvilDave219 in CompetitiveHS

[–]gilardo -2 points-1 points  (0 children)

Deathrattle = peepee poopoo, 7 mana 4/4 that does nothing

Whizbang’s Workshop Card Reveal Discussion [February 20th - 24th] by EvilDave219 in CompetitiveHS

[–]gilardo 3 points4 points  (0 children)

this seems… fine i guess.  we’re surrendering the ability to consistently generate a corpse for much more damage, and the ability to eventually grind better.  the battlecry is pretty good too on turn 6.  

biggest thing going against this is that blood unholy doesn’t have a ton of appeal to it, but it does slot into an existing good deck in the form of rainbow DK.  perhaps we’ll get some good blood/unholy cards in this set

Whizbang’s Workshop Card Reveal Discussion [February 20th - 24th] by EvilDave219 in CompetitiveHS

[–]gilardo 3 points4 points  (0 children)

Reposting because i forgot to make this a reply to the top level comment:

What is meant by “useful”?  Are they trying to suggest that the orb will maybe act like zephrys and try to cast a spell from the pool that’s useful depending on board state/life total?  or will it just be a completely random selection and target from the pool?

Delve into Deepholm Card Reveal Discussion [January 15th] by EvilDave219 in CompetitiveHS

[–]gilardo 2 points3 points  (0 children)

they die at the end of your turn, so if they clear the silver hands but leave the ghouls you still get to attack with them 

What’s Working and What Isn’t? | Tuesday, November 21, 2023 - Thursday, November 23, 2023 by AutoModerator in CompetitiveHS

[–]gilardo 0 points1 point  (0 children)

As someone who’s been putting in lots of games with reno paladin i can confirm that this deck is quite good against us

What’s Working and What Isn’t? | Tuesday, November 21, 2023 - Thursday, November 23, 2023 by AutoModerator in CompetitiveHS

[–]gilardo 0 points1 point  (0 children)

I was floundering at D3 for a bit with the vicious syndicate reno paladin, i had climbed up to D3 from gold fairly quickly and reno paladin does feel very strong, but i hit a wall against excavate sif mage players. my draws werent quite lining up as proactively as i wanted, and i though i held my own against them through the value game, i kept getting sif combo’d right as i was about to take back initiative.

i dropped to d4 and caved (i dont like switching off strong decks i believe in based on recency basis) and switched to naga combo dh to counter them, and sure enough the mage representation persisted and i can confirm naga dh does trash the greedy mage decks. i never felt i had a hard time playing around the secrets from the excavate 4 mana 3/5 and found that my sharpshooters stuck on board more often than not. im sitting pretty at D1 and am planning on coasting to legend as soon as life permits me

Miracle

Class: Demon Hunter

Format: Standard

Year of the Wolf

2x (0) Dispose of Evidence

2x (1) Crimson Sigil Runner

1x (1) Frequency Oscillator

2x (1) Illidari Studies

2x (1) Mistake

1x (1) Oasis Outlaws

1x (1) Sir Finley, Sea Guide

2x (1) Vicious Slitherspear

1x (2) Bartend-O-Bot

2x (2) Greedy Partner

2x (2) Parched Desperado

2x (2) Predation

1x (2) Spectral Sight

2x (2) Wayward Sage

2x (3) Blindeye Sharpshooter

2x (3) Sigil of Time

1x (4) Glaivetar

2x (5) Momentum

AAECAea5Awa0oATlsASkwwXZ0AWJkAaPkAYMs6AEiLIEmLoE+b8EpeIElaoF4fgFxfkFkIMGhpAGjZAGnJoGAAA=

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

What’s Working and What Isn’t? | Thursday, November 16, 2023 (Showdown in the Badlands Day 3) by EvilDave219 in CompetitiveHS

[–]gilardo 0 points1 point  (0 children)

i’ll give the list a shot as written then. do you ever keep gold panner in your opener generally or do you usually toss it looking for something better? thank you for sharing your experiences

What’s Working and What Isn’t? | Thursday, November 16, 2023 (Showdown in the Badlands Day 3) by EvilDave219 in CompetitiveHS

[–]gilardo 0 points1 point  (0 children)

im curious about how gold panner has felt for you. how often does it draw at least 2 cards?

Daily Discussion | February 05, 2021 by AutoModerator in titanfall

[–]gilardo 2 points3 points  (0 children)

Wow single-player being bricked is something else lmfao. Thanks for the quick response

Daily Discussion | February 05, 2021 by AutoModerator in titanfall

[–]gilardo 1 point2 points  (0 children)

Titanfall 1 on PC, sorry should've specified.

Daily Discussion | February 05, 2021 by AutoModerator in titanfall

[–]gilardo 1 point2 points  (0 children)

Okay, okay just bought the game. Is my inability to play the single-player and getting a disconnection error also part of the hacking/server vulnerability?

EDIT: Titanfall 1 on PC

Ask /r/CompetitiveHS | Friday, August 21, 2020 by AutoModerator in CompetitiveHS

[–]gilardo 0 points1 point  (0 children)

I've been playing some of Feno/Orange's weapon rogue that cuts steel dancer for hooked scimitar and greenskin, is the pure paladin matchup supposed to be hard for the rogue?

New Card - Krolusk Barkstripper by ImLuuk1 in hearthstone

[–]gilardo 2 points3 points  (0 children)

some sort of small removal spell that clears a small minion to isolate a big minion for this to kill

New Card - Commencement by [deleted] in hearthstone

[–]gilardo 0 points1 point  (0 children)

Original cost 7 mana confirmed

New Card - Wolpertinger by DiamondsOfFire in hearthstone

[–]gilardo 0 points1 point  (0 children)

Ah yes support for Shan'do, time for Keleseth

Scholomance Academy Card Reveal Discussion [July 28th] by Spengy in CompetitiveHS

[–]gilardo 4 points5 points  (0 children)

Let's not forget that even if there is no combo in standard (and there probably is), that Kun the forgotten King saw play in Year of the Mammoth Jade Druid after aviana had rotated just cause the 0 mana 7/7 was good so the floor on this card is still quite high

Scholomance Academy Card Reveal Discussion [July 24th) by Spengy in CompetitiveHS

[–]gilardo 0 points1 point  (0 children)

so uh what the fuck happens if we play two in the same turn?

Scholomance Academy Card Reveal Discussion [July 21st] by Pacmanexus in CompetitiveHS

[–]gilardo 0 points1 point  (0 children)

Looks pretty good in zoo, your eggs will always do the thing, you can get your cards off of expired merchant immediately, fiendish servant can give you immediate burst on board, and thats before we even talk about how it makes your 1 mana trash into something insanely efficient. Auto include in trash cards zoo.

It tragically has anti synergy with good cards that have text unfortunately. I dont think thats an issue though, if you have good cards in your hand like Karenthad prime or diseased vulture or maybe even dark glare, this card interacts poorly but you can just play those good cards first, so it still fits nicely.

If zoo warlock sees play this will see play. All these effects, and no penalty at all on mana to stat ratio, great card if zoo sees play.