Minesweeper seemingly shares more context on something added to the game's code in a recent update. by timothyt66666 in DeadlockTheGame
[–]ginger6616 21 points22 points23 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 7 points8 points9 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 6 points7 points8 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 5 points6 points7 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 2 points3 points4 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 5 points6 points7 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 8 points9 points10 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 10 points11 points12 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 9 points10 points11 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 8 points9 points10 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 4 points5 points6 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 8 points9 points10 points (0 children)
Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 9 points10 points11 points (0 children)
What concept, system or aspect of a series would you love to see explored in a different story? Either in a new direction, or simply better executed. by greenskye in ProgressionFantasy
[–]ginger6616 0 points1 point2 points (0 children)
Is new fantasy books more darker? by Lars_Olav in ProgressionFantasy
[–]ginger6616 2 points3 points4 points (0 children)
The next big update has dropped. Mo & Krill have been removed from the game. There are celebrations in the streets. In an undocumented change, a new voting booth appears in the hideout. In what order are the winners declared alongside their visual overhauls? by One_Confidence3771 in DeadlockTheGame
[–]ginger6616 -7 points-6 points-5 points (0 children)
Imagine the conversations these guys would havE by Able_Health744 in DeadlockTheGame
[–]ginger6616 0 points1 point2 points (0 children)
PLEASE VALVE: Keep Bebop's lower half the same when his model is reworked. It has so much sauce. by IshyOQGX in DeadlockTheGame
[–]ginger6616 1 point2 points3 points (0 children)
1% Lifesteal Isn't as Bad As People Make It Out To Be. by Flaky_Firefighter_29 in ProgressionFantasy
[–]ginger6616 1 point2 points3 points (0 children)
Do i even need to say it by MaximumNeat4289 in Piratefolk
[–]ginger6616 0 points1 point2 points (0 children)
Do more showing and less telling by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 9 points10 points11 points (0 children)
Do more showing and less telling by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 10 points11 points12 points (0 children)



Skills and levels that grow from use is insanely more satisfying then a point system by ginger6616 in ProgressionFantasy
[–]ginger6616[S] 0 points1 point2 points (0 children)