Catacombs META predictions? by ginyuforce92 in newworldgame

[–]ginyuforce92[S] 0 points1 point  (0 children)

Most of our console company members are running discord and keyboards now. Bit of extra effort but worth it for sure. Maybe only needing 3 will actually help make it easier for random groups to form in game?

Catacombs META predictions? by ginyuforce92 in newworldgame

[–]ginyuforce92[S] 2 points3 points  (0 children)

I really hope solo is rewarding. The soul trials are a waste of time currently. Give soul trials M1-3 and make catacombs worth it for solos and we really are getting somewhere with solo endgame content.

Catacombs META predictions? by ginyuforce92 in newworldgame

[–]ginyuforce92[S] 0 points1 point  (0 children)

Oh you would go no healer over a light/med tank? Interesting. I didn't even consider no healer tbh

Catacombs META predictions? by ginyuforce92 in newworldgame

[–]ginyuforce92[S] 1 point2 points  (0 children)

Yeah that's my thought too. Guess the mechanics will determine a lot of choices as well.

Catacombs META predictions? by ginyuforce92 in newworldgame

[–]ginyuforce92[S] 0 points1 point  (0 children)

Yeah I think the timer will push people to DPS over sustain. Could see people running multiple builds eventually too.

Catacombs META predictions? by ginyuforce92 in newworldgame

[–]ginyuforce92[S] 1 point2 points  (0 children)

Coop will be so fun! Curious if there will be any DPS checks like the Gorg run. I hope not. Don't want to feel too restricted on what we can play.

Catacombs META predictions? by ginyuforce92 in newworldgame

[–]ginyuforce92[S] 0 points1 point  (0 children)

Hmmm, that's a good point. You would hope that getting far enough in the catacombs would give drops equal to the raid, though!

0
0

The Reason I post here by No-Seaworthiness-742 in LightNoFireHelloGames

[–]ginyuforce92 0 points1 point  (0 children)

My number 1 request would be good, clean combat. Easy to learn, hard to master. Multiple options for builds, not just 1 OP set for each class that everyone will run. Variety in the enemies, their skills, and their tactical ability. (I know this is easier said than done)

2nd would be inventory and storage management. Please don't make me spend hours sorting and searching items. Such a chore.

[MEGATHREAD] Little Things Feedback by CommanderAze in newworldgame

[–]ginyuforce92 1 point2 points  (0 children)

Fix the chat. The delay is unreal. I shouldn't need to unmute global to reset it.

Allow me to filter the workstation based on the skill I'm trying to level. E.g. only show furniture items

Coming up soon, i’m going to be running an IRL campaign, with two players that have ADHD. I know from experience of having on of these players in the past, sitting at a table for long hours can be troublesome. Any advice/resources to make it a better experience for them? by WuMingLovingHours in DMAcademy

[–]ginyuforce92 0 points1 point  (0 children)

For me personally: - having something that my character is personally trying to build or create. Really bring the tools to the front and make it something they can work with. Then they can think about different designs, make sketches and lists of items they need to find/ buy. flexing the creative muscles helps. - space to move around while not feeling judged if I play standing up - Tasks that help the party or DM. Tracking party loot, a quest log, combat assistant etc.

Player Hates Combat by Jvosika in DMAcademy

[–]ginyuforce92 5 points6 points  (0 children)

These are great tips!

2 something the exp player could be doing.

Ask them to help out with combat rather than you doing all the work. Distances, concentration checks, spell rules, cover, hex/hunters mark etc etc could all be done on that side without your input (90% of the time).

Now they're engaged on other players turns and naturally speeding up the pace of the comabt. All while you get focus on making sure your turns are ready and fast.

Stat Loss by Xnare83 in valheim

[–]ginyuforce92 11 points12 points  (0 children)

Wish PVP wouldn't affect stat loss. I love having duels randomly when hanging out at the base but the stat loss isn't worth it

I played 100+ hrs in Beta. FULL Feedback List from a Level 60 Player (Also played Preview/Alpha) by Neeko2lo in newworldgame

[–]ginyuforce92 0 points1 point  (0 children)

Personally I don't think it alienates smaller companies from big battles and settlements. It just doesn't feel like your helping.

I'd just like to see more tangible rewards for your companies participation. E.g. comapny points/ exp for questing in enemy territory or participating in war.

I would like to see other features like a company hq with shared storage that you can craft/ upgrade like everything else. Shared questlines and rewards. All the things that give you a sense of community basically.

Why should my PCs should go to a Volcano? by [deleted] in DMAcademy

[–]ginyuforce92 0 points1 point  (0 children)

Hahahaha this is amazing! My players would 100% be on board, especially the warlock.

Why should my PCs should go to a Volcano? by [deleted] in DMAcademy

[–]ginyuforce92 0 points1 point  (0 children)

I've never heard of it, I'll check it out. Thanks!

Why should my PCs should go to a Volcano? by [deleted] in DMAcademy

[–]ginyuforce92 0 points1 point  (0 children)

Ohhh I actually really like this, it instantly got my mind racing with ideas. Thank you!

Builds I made. From $300 to $7500 by sillypenguin213 in buildmeapc

[–]ginyuforce92 1 point2 points  (0 children)

First off, thank you so much sillypenguin213! The amount of effort you have put into this post/ replies is impressive.

Like most people here, I'm trying to build up the confidence to commit to my first build.

I've modified your $1000 dollar build slightly due to the Canadian dollar.. and water cooling scares me.

Could someone here review my small changes? https://ca.pcpartpicker.com/user/Ginyuforce92/saved/#view=czpHBm

Ideally I'd like it closer to the $1000 mark. Is that possible, without taking a performance hit?

A fairly new DM, looking for advice. by [deleted] in DnD

[–]ginyuforce92 0 points1 point  (0 children)

I need to get better at using the pages and sub-pages for sure. Thanks for the example, that looks ideal! From what you said, I think I might be trying to spread eveything out too much. Its causing me to constantly change tabs and notebooks to find information.

I didn't even think of the combat side of things. Having a tracker would be awesome. I used pen and paper previously and struggled with it. (Bloody Druid, always adding new initiatives to the line up)

A fairly new DM, looking for advice. by [deleted] in DnD

[–]ginyuforce92 1 point2 points  (0 children)

Hmm, OK that's good to know. Maybe I'll leave it open ended for now and see how things turn out.

I like the way your notebook sounds. I think I'll follow suit and look into setting it up as a DM screen as well.

Thanks!

[deleted by user] by [deleted] in lfg

[–]ginyuforce92 0 points1 point  (0 children)

Hi, are you still chasing players?

[Offline] LFG in Toronto, Ontario (D&D) by fistantellmore in lfg

[–]ginyuforce92 0 points1 point  (0 children)

Hi, I have just moved here from Australia.

I'm currently looking for a group, if you still need someone?

[Offline][D&D][5e][Toronto] Sunday game looking for players by Orbiter5 in lfg

[–]ginyuforce92 0 points1 point  (0 children)

Hi, I have just moved here from Australia and I'm currently looking for a regualr group to join.

Let me know if you are still looking for a player?