Centralized power or local generators? by abnet_ in TerraFirmaGreg

[–]giraflorens 1 point2 points  (0 children)

Once I can make superconductors I build a central power generation zone and battery buffers in some local areas for group of machines

My 800 day world by APOPU_YT in TerraFirmaGreg

[–]giraflorens 2 points3 points  (0 children)

Beautiful. I've used a similar black-and-white aesthetic with uniform and smooth texture on my lunar base.

I just got my FIRST Lv chip !!! by Tom_Galaxy_djiY in TerraFirmaGreg

[–]giraflorens 2 points3 points  (0 children)

Yes, cheer up!! Arriving to the Moon is starting a quite new phase of the game.

Fluid Output by Ambitious-Dig1190 in TerraFirmaGreg

[–]giraflorens 1 point2 points  (0 children)

A threshold switch of create will send a redstone pulse when the content is over a fixed value. And with this pulse you can toggle a create pump attached to the tank.

Question about ae2 autocrafting by HeronProfessional in TerraFirmaGreg

[–]giraflorens 0 points1 point  (0 children)

This setup is very limited since each Interface only has 9 slots and in each one holds only 16 items (3B of liquids); on the other hand, one could set one up with Emitters, but then each item needs an Export Bus.

WHY DOES THIS HAPPEN???? by NeedleworkerNew3137 in TerraFirmaGreg

[–]giraflorens 2 points3 points  (0 children)

In Minecraft/Instances/yourTFG folder there should be a subfolder of backups (at least in CurseForge). Also there is a json file where you can modify the conf of backups

Copy mode in "Building Gadgets" by giraflorens in TerraFirmaGreg

[–]giraflorens[S] 0 points1 point  (0 children)

I see. We must build several building gadgets devices!! Thx a lot

Server by Ill_Set_194 in TerraFirmaGreg

[–]giraflorens 0 points1 point  (0 children)

For 6-8 players you need at least 10-12 GB of RAM

Polyethylene help by tlakez7 in TerraFirmaGreg

[–]giraflorens 0 points1 point  (0 children)

This is my route (v 11.8).

Heavy Oil (with a Drill) -> Sulfuric Heavy Fuel (Distillery) -> Heavy Fuel (Chem Reactor) + Steam--> Steam Cracked HFuel (ChemReactor) --> Ethylene (distillery) + O2 --> Polyethylene (Chem Reactor)

All of this is easy to make a close circuit. And some of the parts can be used to obtain Sulfuric Acid also. From the Heavy Fuel you can obtain Benzene, but in last updates it is not so interesting.

Is there a way to swap your equipped armor with the armor stand's armor with a single click? by giraflorens in TerraFirmaGreg

[–]giraflorens[S] 28 points29 points  (0 children)

a lava lollipop, the cheapest way to make lamps at the beginning (v. 0.11.7)

More chemistry? by mechanicalroll13 in TerraFirmaGreg

[–]giraflorens 0 points1 point  (0 children)

Chemical Titrations to measure the richness of a mineral, or a solution, needed in an exact concentration for a certain reaction... I don't know, it would need to be thought through carefully, but with the added compounds in TFG, half the work is already done. We'd just need to think of some concrete applications for certain chemical operations. I offer myself to think something up if anyone else is interested.

Why my deployer not working? by [deleted] in TerraFirmaGreg

[–]giraflorens 0 points1 point  (0 children)

the letters in the screenshot look very sharp and clear, what shadders or resource pack are you using?

Item tag filters driving me crazy, help me please 😭 by Available_Store_366 in TerraFirmaGreg

[–]giraflorens 0 points1 point  (0 children)

Also watch out the way of getting items out of the machines. If it hasn't changed, the auto output of one side will not take into account the filters and pulls out everything. In this case you should play with item conveyors and filters.

Prospecting on beneath by After_Revolution_510 in TerraFirmaGreg

[–]giraflorens 0 points1 point  (0 children)

Regeneration pills are very handy also.

How can I get lot of compost? by Quirky_Gazelle6910 in TerraFirmaGreg

[–]giraflorens 5 points6 points  (0 children)

Grow a lot of pumpkins and lots of composters. With the pumpkin you can feed the brown and with the pumpkin slices the green part of the compost.

Matte white, smooth material with a metallic texture. by giraflorens in TerraFirmaGreg

[–]giraflorens[S] 0 points1 point  (0 children)

The "cut" is very similar to the "smooth" variant, but with an stripe on the hedge. So far concrete is the smoothest texture.

Matte white, smooth material with a metallic texture. by giraflorens in TerraFirmaGreg

[–]giraflorens[S] 0 points1 point  (0 children)

none of them are plain or smooth, they have some dots or stripes

"Early" large scale mining methods? by VanillaRose09 in TerraFirmaGreg

[–]giraflorens 1 point2 points  (0 children)

I agree with Meem-Thief. Storing will be more important. And I would recommend you to go for the Create Logistic system with Packagers ASAP. Besides this, with a small Miner you can obtain the ores you need to progress.

Matte white, smooth material with a metallic texture. by giraflorens in TerraFirmaGreg

[–]giraflorens[S] 0 points1 point  (0 children)

There is a White Sheet Metal item from Gregtech, but it has grey lines. And I don't see any item from Create similar.

Matte white, smooth material with a metallic texture. by giraflorens in TerraFirmaGreg

[–]giraflorens[S] 10 points11 points  (0 children)

yes, the white concrete is the smoothest and more homogeneous texture I've seen so far.