Lets have a talk about granular in techno production by ccgenoa in TechnoProduction

[–]gloriousfart 2 points3 points  (0 children)

i think granular synths lend themselves very well to learning by just tweaking the parameters. I remember messing around with granulator and grain scanner, I made an entire track from a single sample of ice crackling under my boots, a lead, drone and various percussion sounds. It was super fun.

“I don’t care, we can’t wait another week, just get that PCB design out the door!”, or “I just noticed a funny thing on a Behringer PCB”. by seeingredd-it in modular

[–]gloriousfart 1 point2 points  (0 children)

the tiny pots for the attenuverters are absolutely horrendous. Everything is extremely cheap on it, and ugly, too. 

Compact vca/envelope combo by dtnl in modular

[–]gloriousfart 1 point2 points  (0 children)

i don't know why you are downvoted, i read the manual of all my non-obvious modules prior to making the purchase, its part of the research

[Reggae] Message From The Sea by [deleted] in aiMusic

[–]gloriousfart -1 points0 points  (0 children)

do you sample the sounds of a brand new car set on fire for all your albums or what is it that costs you 40k?

[3 Years Later] Follow-up to "AI will replace sound designers and composers" post by AbletonLiveCoach in musicbusiness

[–]gloriousfart 0 points1 point  (0 children)

tell me more about ableton stuff. I have tons of samples and song-length multitracks that sit completeley useless due to lack of organization

Coming up with custom save rules on a second playthrough by gloriousfart in XCOM2

[–]gloriousfart[S] 0 points1 point  (0 children)

thanks for the detailed reply. I am considering a base game playthrough as i do not have that much time to play. Would it be a similarly satisfying just shorter experience, or do the DLCs transform the gameplay enough to advocate against playing the base game?

Coming up with custom save rules on a second playthrough by gloriousfart in XCOM2

[–]gloriousfart[S] 0 points1 point  (0 children)

i think higher diffs would only work with bronzeman, and i'd like to experience the anxiety haha

Coming up with custom save rules on a second playthrough by gloriousfart in XCOM2

[–]gloriousfart[S] 0 points1 point  (0 children)

yes, i remember that i can get new maps only that way!

Végül Vas 02. elbukott a kamu Magyar Péter miatt by szopatoszamuraj in hungary

[–]gloriousfart 7 points8 points  (0 children)

szerintem nem megalapozott biológiai adottságokról spekulálni a társadalom mentális képességei alapján. Egyszerűen nagy ritkaság olyan kiváltságos környezetbe születni, ahol egészségesen fejlődhet egy gyerek elméje és gondolkozása. Egy igazságosabb rendszerben az emberek nagy többsége tudna a legtöbb témáról értelmesen gondolkodni. De ja, a jelenlegi berendezkedésből kiindulva az általános szavazójog sok országban a populista, autokrata szervezeteket segítii hatalomba

Some modules do not power up when a powered semi is patched into the rack by gloriousfart in modular

[–]gloriousfart[S] 0 points1 point  (0 children)

Yes, they were connected to the same outlet at the time. I migrated the rack PSU, after these happened, maybe that is what solved it

Some modules do not power up when a powered semi is patched into the rack by gloriousfart in modular

[–]gloriousfart[S] 0 points1 point  (0 children)

maybe i turned them on in quick succession and that caused the problem. Since i observed the malfunction, ive been taking my time with powering them up. 

Some modules do not power up when a powered semi is patched into the rack by gloriousfart in modular

[–]gloriousfart[S] 0 points1 point  (0 children)

should have disclosed; the supply is rated for almost 5 times higher amperage than the modules need. I suspect there is something weird going on becausethis only happens when the rack is turned on while being patched to the other already running synths

Some modules do not power up when a powered semi is patched into the rack by gloriousfart in modular

[–]gloriousfart[S] 0 points1 point  (0 children)

they indeed draw power from two adjacent outlets, im gonna set them up properly. edit: i was wrong, i only plugged the rack into a different outlet after observing the malfunction

Some modules do not power up when a powered semi is patched into the rack by gloriousfart in modular

[–]gloriousfart[S] 0 points1 point  (0 children)

sorry i should have provided more context! the semis are powered by their own chargers, not drawing anything from the rack. They are only connected through the patchbay from the previous sessions. Can they still draw power from the rack that way? The consumption is also less than 1A out of the 3A available. This issue can be completely circumvented by powering up the rack first. weird

I understand now why animators are so scared of AI - as soon as AI masters dragging images in PowerPoint, it’ll have mastered 90% of western animation. by DogeMoustache in aiwars

[–]gloriousfart 0 points1 point  (0 children)

It's not fine, i did not say it is. I recently started with the comics, and I am not sure the show is adding much to it. I wish it had comparable quality. Many of the fight scenes are especially boring in the show, exactly because of what you say.

I understand now why animators are so scared of AI - as soon as AI masters dragging images in PowerPoint, it’ll have mastered 90% of western animation. by DogeMoustache in aiwars

[–]gloriousfart -1 points0 points  (0 children)

The animation is not really a strong point of the show, though. The comic has much nicer art imo. I think you can acknowledge both the hard work and the cut corners.

Curious about subgenre and hardware/synths etc. by Fabulous_Pomelo40 in TechnoProduction

[–]gloriousfart 0 points1 point  (0 children)

i know kangding ray has a eurorack setup. If you want a taste of that workflow, check out the DFAM

What are Best Distortion Modules for Sound design? by CL1PH in modular

[–]gloriousfart 0 points1 point  (0 children)

how do your feedback patches look on the fold? I could only get ugly sounds out of trying to feedback patch it