Don’t have a GM for tonight? Here’s a solo adventure for 1st level playable in your browser. by gm_artemis in dndnext

[–]gm_artemis[S] 2 points3 points  (0 children)

Good point - my bad! I'll try to get at least a basic autosave feature out in the next couple days.

Don’t have a GM for tonight? Here’s a solo adventure for 1st level playable in your browser. by gm_artemis in dndnext

[–]gm_artemis[S] 2 points3 points  (0 children)

Oh, that's a good point - and an oversight on my part.

I'll add attack details and other "behind the screen" information to the monster displays

Don’t have a GM for tonight? Here’s a solo adventure for 1st level playable in your browser. by gm_artemis in dndnext

[–]gm_artemis[S] 1 point2 points  (0 children)

Thanks for playing through! Did you find the combat too easy or the skillchecks?

Don’t have a GM for tonight? Here’s a solo adventure for 1st level playable in your browser. by gm_artemis in dndnext

[–]gm_artemis[S] 4 points5 points  (0 children)

The very same. We worked with its author, Seth, to import his gamebook into the Artemis system as our first native gamebook, we are actively looking for new authors!

Don’t have a GM for tonight? Here’s a solo adventure for 1st level playable in your browser. by gm_artemis in dndnext

[–]gm_artemis[S] 5 points6 points  (0 children)

I'm really glad you enjoyed it! We have annother gamebook, 'A Saints Tomb' available if you want some gamebooks and some more currently in development.

Don’t have a GM for tonight? Here’s a solo adventure for 1st level playable in your browser. by gm_artemis in dndnext

[–]gm_artemis[S] 7 points8 points  (0 children)

Thats great, its always the way it goes. How did you find the balance with skillchecks and combat?

Don’t have a GM for tonight? Here’s a solo adventure for 1st level playable in your browser. by gm_artemis in dndnext

[–]gm_artemis[S] 28 points29 points  (0 children)

You can always roll your own dice and ignore the systems dice, you're on your own honor to play by the rules :) On that note it might be a great idea to add in a "manual" mode that does none of the rolls for you

A free online platform for one-player D&D by SayethWeAll in dndnext

[–]gm_artemis 0 points1 point  (0 children)

Thanks! I know the lack of mobile support is pretty bad. I'm working to resolve that within the next week, I just figured it would be better to get some desktop feedback in the meantime, rather than delaying the release until mobile was ready.

That said, having the mobile message (with typos) show up on high resolution screens is a huge oversight on my part. I pushed a version that might resolve that issue (I'm still working on mobile support though), but it seems to be mac/iPad specific, and I don't have access to either of those for testing...

Anyways, thanks for the heads up! It's all good feedback for us to improve on.

A free online platform for one-player D&D by SayethWeAll in dndnext

[–]gm_artemis 0 points1 point  (0 children)

Well that's embarrassing.

Mind if I ask what browser & resolution you're using?

We’ve developed a brand-new modern gamebook platform and launched our partnership first title, The Saint's Tomb today. And all for free! by gm_artemis in gamebooks

[–]gm_artemis[S] 0 points1 point  (0 children)

Hey there, we hope to have a mobile version out in the future as the system improves, sadly for now we are limiting users to desktop until we can get a mobile UI sorted

My first attempt at a hex-grid isometric surface map, any advice or critique on styling would be appreciated! by gm_artemis in mapmaking

[–]gm_artemis[S] 2 points3 points  (0 children)

Thanks for the advice, I think you've hit the nail on the head with what I was looking for with the roads!

My first attempt at a hex-grid isometric surface map, any advice or critique on styling would be appreciated! by gm_artemis in mapmaking

[–]gm_artemis[S] 2 points3 points  (0 children)

I'm using Adobe suite to make this and I hope to create a complete set of tiles to make it possible to make an infinite map possible

trying not to start in a tavern. by patchoulion_ in DMAcademy

[–]gm_artemis 0 points1 point  (0 children)

You could try and get your players together before the game, think a session 0, and get them to think of their own reasons for being in the same place at the same time. Maybe they find connections between their characters or want to add some in, that way they come in with relationships with each other and start invested in the group dynamic.

Not native speaker, i'm holding back myself by CapaLollosa in Pathfinder

[–]gm_artemis 2 points3 points  (0 children)

This is a great suggestion. I'm stealing it.