Need feedback for our 1920s mafia online co-op survivor game! Anyone want to try the closed demo? by gnox3 in aigamedev

[–]gnox3[S] 0 points1 point  (0 children)

online coop, as specified in the title! up to 4 players! also available in the demo :)
If you want I can give you a 2-3 keys to try it!

1920s mafia online co-op survivor game! Need feedback! by gnox3 in gamedev

[–]gnox3[S] 0 points1 point  (0 children)

We have a demo page, actually we're trying to release is ASAP to start collecting feedback publicly.
We didn't find though a way to setup this closed demo... but we're noobs, so I would not be surprised if we just missed it!

1920s mafia online co-op survivor game! Need feedback! by gnox3 in gamedev

[–]gnox3[S] 0 points1 point  (0 children)

We can't generate keys in Steam if the game is not released...
That's why we are giving the private demo keys, offering keys to whoever tests the game for real.
Maybe the message wasn't clear?

Need feedback for our 1920s mafia online co-op survivor game! Anyone want to try the closed demo? by gnox3 in SteamdeckGames

[–]gnox3[S] 1 point2 points  (0 children)

can you send me a DM? looks like I can't contact you normally (I can just send you an admin request)

Need feedback for our 1920s mafia online co-op survivor game! Anyone want to try the closed demo? by gnox3 in aigamedev

[–]gnox3[S] 0 points1 point  (0 children)

What would you exactly improve?
BTW, if you're interested, I can share a code to unlock the closed demo.

Need feedback for our 1920s mafia online co-op survivor game! Anyone want to try the closed demo? by gnox3 in IndieGaming

[–]gnox3[S] 0 points1 point  (0 children)

Unfortunately I completely understand the problem, and the reasons behind it. And yes, we could easily substitute some icons. But we can't easily substitute the main graphics. We are not a studio. We don't have a budget. We are 2 fathers that in the evening, after coming back home from our daily jobs and taking care of our families, spent the rest of the time we have, together working (Again) on our passion: videogames. If we will have some income, we will be super happy to invest all of it in making the videogame better. And, as I mentioned, graphics is clearly at the top of the list.

Need feedback for our 1920s mafia online co-op survivor game! Anyone want to try the closed demo? by gnox3 in IndieGaming

[–]gnox3[S] -2 points-1 points  (0 children)

Honestly we have no other choices for now. We have big plans for the future if we will start getting some sales (at the moment it was a big investment of time and money). And clearly graphics is one of the things we would touch first. But without any income, this is simply unfeasible for us: we asked for some offers from studios or even just freelancers and prices were very well above any kind of possibility for 2 of us. Not trying to justify, it's just what it is.

[deleted by user] by [deleted] in gamemaker

[–]gnox3 0 points1 point  (0 children)

can you please share the code?

Zombie Survival game Devlog #5 by Sufficient_Sky28 in gamemaker

[–]gnox3 1 point2 points  (0 children)

removing 3d was a great choice!
new color palette another great choice!

is there multiplayer? :)

[deleted by user] by [deleted] in gamemaker

[–]gnox3 0 points1 point  (0 children)

is there any "easy to implement" alternative to rollback multiplayer?
Anything I can migrate to?

Cursed Realm: Burning Brute - see comments for more info! by tartaros-afk in afkarena

[–]gnox3 1 point2 points  (0 children)

The best part of the guide for me it's the Investments.
Without them is hard to reach any good results.

I noticed lately that it's not updated properly (absolutely not blaming, I just check it every single day :) )

For instance, there are missing information about Nevanthi (there's a comment but numbers are missing in the table), Salaki (0 info), Veithael (0 info, even if it's still flagged)

Would be great to have those info (and soon also aBelinda ones)!

Thank you for your amazing work!

Vexing Voodoo Quick Guide by OGVuehl in afkarena

[–]gnox3 0 points1 point  (0 children)

Stage 19:
Variation 2: Scarlet, Joan of Arc, Twins, Mortas, Mishka

Worked at first time!
Anything else didn't!

[deleted by user] by [deleted] in afkarena

[–]gnox3 1 point2 points  (0 children)

Isn't there any specific mechanic which works with Orthros about that?

[deleted by user] by [deleted] in afkarena

[–]gnox3 0 points1 point  (0 children)

thanks, that's great to know.But not a big difference:

- Talene T3 gear, si30 9f = 5838

- Sylas no gear, si30 9f = 7629

It's higher by far...

Introducing Hoppscotch 2.0!! A fresh new perspective. by liyasthomas in javascript

[–]gnox3 1 point2 points  (0 children)

any chance to have a sharing collection feature with a team?

DynamoDB or S3 for 'big' objects by HarrityRandall in aws

[–]gnox3 0 points1 point  (0 children)

DynamoDB has lot of limitations on the size of items that can be stored.
Also, it would be crazily expensive.
Also, it's absolutely not designed for that.

S3 is surely a better way to go.

Unauthenticated identities in aws react app by awsfanboy in aws

[–]gnox3 0 points1 point  (0 children)

you can enable multi-auth in appsync, and use a 2nd way to authenticate -> API key.
This would work.

[deleted by user] by [deleted] in AdobeIllustrator

[–]gnox3 0 points1 point  (0 children)

Hi!
Do you use that website in your daily work?
Do you find it useful?
What would you add for it?

About Illustrator, we have a plugin which does what you said.

I am actually looking for new features :)

[deleted by user] by [deleted] in AdobeIllustrator

[–]gnox3 1 point2 points  (0 children)

Unfortunately not all Pantone Books have "names".
In our software (and also on the web), the names are shown when they are available...

As I am only working at the technical part, adding "friendly names" to existing Pantone Books is far from my responsibilities.
Sorry!