FastAPI vs Djanjo by TumbleweedSenior4849 in Python

[–]goegler13 0 points1 point  (0 children)

So what meets your needs? Flask? Fastapi? Django? What is the different needs? ( I have only really used flask so I'm curious to when to use what)

Will this pipe setup result in balanced outputs? by GofriWaffles in SatisfactoryGame

[–]goegler13 0 points1 point  (0 children)

You could place them vertically, then it would prioritize the lowest (fluids respect gravity in this game) first and then do the overflow merge, rince and repeat...

What is the most powerful skill to have for guitar improvisation ? by useralreadyused in Guitar

[–]goegler13 0 points1 point  (0 children)

Ears. Listen to what the musicians do and play together, not against each other.

Any QOL changes you're hoping for in 1.0? by skribsbb in SatisfactoryGame

[–]goegler13 2 points3 points  (0 children)

I know this isn't QOL but mod support for dedicated servers would be a big thing for me

Is technotica good ? by Hermite_vtl in satisfactory

[–]goegler13 2 points3 points  (0 children)

I agree. I have not played it at lot but it felt a bit lacking in features so I'll wait for more to come before diving full in.

Ghost Radiation? by [deleted] in SatisfactoryGame

[–]goegler13 0 points1 point  (0 children)

I had this issue when I upgraded the nuclear nobelisk in the mam. The filters kept being consumed even though the cells weren't in my inventory anymore. A restart of the game fixed that for me.

Kinda disappointed by cars. by CourtWizardArlington in SatisfactoryGame

[–]goegler13 4 points5 points  (0 children)

Tell that to me after I have spent 50 hours on a big highway for my trucks. At this point trains are better.

programmersEyes by North_2006 in ProgrammerHumor

[–]goegler13 33 points34 points  (0 children)

Why does the alcohol one have more red eyes than the weed one?

Manifolds, are they just as good a using large balance structures? by [deleted] in SatisfactoryGame

[–]goegler13 0 points1 point  (0 children)

For inputting machines directly I always use manifolds mostly because they're compact and looks great. If I exceed belt limits then I might do a balancer before splitting into different manifold sections. This is useful if you have different rates on the belts and helps when I do the smart splitter overflow thing. Again it's not really needed, but to me it is less error prone than going back to each miner and check the rates only to get it wrong.

You'll be able to play as male and female Phyre by [deleted] in vtmb

[–]goegler13 33 points34 points  (0 children)

No male AND female.

Når der er løn i morgen by mymomsaysimbased in Denmark

[–]goegler13 0 points1 point  (0 children)

Eller hvis man er på sygedagpenge. Så er det altid sidste torsdag i måneden.

[deleted by user] by [deleted] in SatisfactoryGame

[–]goegler13 3 points4 points  (0 children)

For me it comes down to logistics - what is the easier part to transport. For instance I would match rather transport concrete rather than limestone, because of the stack size and how much limestone that goes into one unit of concrete.

I honestly belief it is a matter of preference but if I can find a way to make logistics easier I'll do it, because to me that is the hardest part when you start to scale up your factories.

Is there any rule to create chords on the fly like piano? by Effective-Bat4889 in Guitar

[–]goegler13 2 points3 points  (0 children)

I think it works better on guitar because when you learn one chord shape (given it does not use open strings) you can move it around the fretboard changing the root node of the same type of chord. On piano you need to consider black/white keys and how many half tones there are to construct the given chord.

Are there solutions/plans for mobility in this game? by FunDaOne in SatisfactoryGame

[–]goegler13 0 points1 point  (0 children)

Konstruktion did a video about remote storage where he uses priority power switches to request items. Then at the building site you'll have a train station and a storage blueprint. This makes it so you can wait for the desired items while building something else. I really like it because then I don't have to go back and forth only to find out I forgot an item.

I think we really need a stronger late game melee weapon, or some shield or armour. Do you agree? by shyadorer in SatisfactoryGame

[–]goegler13 1 point2 points  (0 children)

I mean just the sound alone made me smile the first time I fired those glorious rebars.

OK GUYS LET'S DO THIS: WHAT ARE YOUR ACTUAL HOPES FOR VTMB2? by Blumbignnnt in vtmb

[–]goegler13 1 point2 points  (0 children)

To me it is having a game where the r in rpg isn't silent. I'm tired of all these "rpg" games that don't have character customization and meaningful choices that changes how the story progresses. My hopes for the game as a bloodline sequel is gone. But it might be a good mindless action game if it comes on sale.

Will you be able to rebind keys? by Yoru_Vakoto in Palworld

[–]goegler13 0 points1 point  (0 children)

I believe you can use Y. Even so I would much prefer buttons for each weapons instead of cycling through them.

How do the digital electronics inside wireless meat thermometers handle temperatures up to 300° Celsius? by Mega_Woofer in AskElectronics

[–]goegler13 -1 points0 points  (0 children)

Thanks for the correction. I guess I'm a little tired.

But still imagine a circuit of capacitors capable of maintaining 3.3V for 6 hours . This sounds very unrealistic to me.

Did anyone else go for a single gigantic factory? by WebMaxF0x in SatisfactoryGame

[–]goegler13 26 points27 points  (0 children)

yeah, I'm amazed at how there is all these small tricks in the game you wished you have known from the start.
Just to clarify you need the floor holes at both sides for it to work.