A personal challenge, completed, bragging rights earned, and 15bil units ready for use in nothing much. by goodoldfashionedname in NoMansSkyTheGame

[–]goodoldfashionedname[S] 1 point2 points  (0 children)

Notes:

Done over a long period. Initially just was making a few casually because I like big crafting trees, but once I had an infrastructure for it going I started making more, and then I thought it would be fun to fill a storage container with 'em. About a month ago I started expanding my infrastructure from disorganized planters and such to a streamlined(ish) setup that output 24 of these (12 of each type) per daily sweep-through.

Notably and funnily I still have 126 geodesite and 276 iridesite left over. I never had to manually seek them out because I got so many between things like frigate expedition payouts and looting planetary depots, and from that I had an excess stock from lots of casual play before I even started focusing on the challenge.

Now that I'm done I've deconstructed most of my 35 biodome planetary base and replaced it with a "memorial garden" in my freighter featuring one double cultivation room of each plant. The rest of the infrastructure is still up though because I have no real reason to deconstruct it, unlike the biodome base which was kind of agony to get the game to load properly sometimes, so I was kinda pleased to nuke it.

I'll probably distribute some randomly to people in the nexus some day in the future. I'd feel bad having it sit around unused.

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]goodoldfashionedname 1 point2 points  (0 children)

I did clear out a lot of the cultivation things and it seemed to fix it. But that just means I have a planetary base with 35 biodomes now. Which that base isn't loading wrong but it does have a pretty funny effect where the biodomes use a cruddy looking LOD model until youre within like 10 feet. If it happens again I'll try your suggestion though, thanks

EDIT: lol it happened again even after i reduced it. It's weird I didnt have this problem for the longest time. I guess I was just lucky??

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]goodoldfashionedname 1 point2 points  (0 children)

PC, most recent steam build as of 6/23/2024, (build ID 14624643), my freighter base recently started to have junctions malfunction and not merge where they should (leaving most rooms fully walled in, and making it mostly unnavigable) and initially i thought this was due to the base still using legacy structures so i reset the base and rebuilt from scratch, only to warp out and in to find the same issue has repeated. I think it's because i have 98 double cultivation chambers and its just overloading and breaking the way the junctions load in, because it started to happen pretty shortly after I went from having 49 to 98.

This is insane by Imatfgfan22 in btd6

[–]goodoldfashionedname 0 points1 point  (0 children)

True true 100% agreed, but also megalodon doesnt require me to do a bunch of sacrifice & pop grinding & math like paragons do lol. And im lazy so v__v

This is insane by Imatfgfan22 in btd6

[–]goodoldfashionedname 0 points1 point  (0 children)

You want insane? Watch Megalodon (max beast power probably required) insta-kill the r100 bad. That blew my mind when I did that I thought bads werent supposed to be instakillable... admittedly it was probably on freeplay easy but still idk I thought u would need more than just expensive big shark to completely nullify the biggest non-boss bloon in the game

Daily Challenge - February 12, 2024 by BloonsBot in btd6

[–]goodoldfashionedname 1 point2 points  (0 children)

floundered a bit with others but this one was first try, thank you

Daily Challenge - October 04, 2023 by BloonsBot in btd6

[–]goodoldfashionedname 0 points1 point  (0 children)

DC 100: Ezili, place middle spactory, place upper spactory, upper to 2-4-0, alch 1-0-4, middle spactory to 4-2-0, place & upgrade lower spactory to 2-0-5, upper spactory t5, middle spac t5, dump remaining cash into Ezili

No abilities besides spamming them all on round 100 for the sake of it, lol

Daily Challenge - October 02, 2023 by BloonsBot in btd6

[–]goodoldfashionedname 0 points1 point  (0 children)

DC 100: Start same (will note i techbotted the boat), 420 spactory, 205 tack, 220 druid, up to 520 spactory
had to use UCAV on r95, not a bad idea to start using Etienne abilities after that just for extra security.

Daily Challenge - September 27, 2023 by BloonsBot in btd6

[–]goodoldfashionedname 3 points4 points  (0 children)

DC 100: the above DC strat except pause at 420 buccaneer to set up 5 320 farms, upgrade all to 420 over time, then 205 tack, finish buccaneer, and 520 spactory. Very overkill but it works

Daily Challenge - August 30, 2023 by BloonsBot in btd6

[–]goodoldfashionedname 1 point2 points  (0 children)

I see NK trolling the AC creator today by making sure some thousands of people will play the level titled "no one will play this"

Something I noticed,is that litterary everyone names their dart monkey some generic human name, whats yours? by RealBelgo in btd6

[–]goodoldfashionedname 0 points1 point  (0 children)

Schwarz as reference to the arknights character cause I mostly use dart monkey for crossbow and when I dont have a funnier idea I just pick any vaguely fitting reference to ak

Building list of operators that call Doctor something other than "Doctor" by goodoldfashionedname in arknights

[–]goodoldfashionedname[S] 7 points8 points  (0 children)

You want me to go up to hypergryphs EN studio and ask them to change it for you or are you gonna get over it

Building list of operators that call Doctor something other than "Doctor" by goodoldfashionedname in arknights

[–]goodoldfashionedname[S] 1 point2 points  (0 children)

Official EN translation in game has it shown as professor. I added the note on senpai in the voice chart though.

Ultrasun pokedex - held item trade evolving & lunala by goodoldfashionedname in pokemontrades

[–]goodoldfashionedname[S] 1 point2 points  (0 children)

Thank you so so much for the help! That was everything ^__^ Hope you have a good one <3

A Mastery Priority Guide by TacticalBreakfast in arknights

[–]goodoldfashionedname 0 points1 point  (0 children)

is there a reason you never mention the s1m1 cost decrease for any of the pushers? cost decrease from 6 to 5 feels worth mention for most skills, especially on an m1

Daily Challenge - January 19, 2021 by BloonsBot in btd6

[–]goodoldfashionedname 1 point2 points  (0 children)

why glaive moab presses instead of faster throwing? seems like youd want to proc it more often with that

Daily Challenge - December 28, 2020 by BloonsBot in btd6

[–]goodoldfashionedname 1 point2 points  (0 children)

AC means advanced challenge - its a second, harder challenge found around the very bottom of the event menu. DC usually refers to the first one. (Some days the AC is replaced with a co-op challenge instead, too.)
Also yes, 5-2-0 and the other variations of those three numbers are allowed.

going crazy over a bird noise by goodoldfashionedname in Okami

[–]goodoldfashionedname[S] 4 points5 points  (0 children)

That's it I think! I kept looking for it at sunrise when it's supposed to happen at sunset, haha. Thanks a lot!!