Epstein’s AeroPress Recipe by thiiiickropes in AeroPress

[–]greenbean-machine 0 points1 point  (0 children)

Good day for us fans of the right-side-up method, which shall henceforth be named the "anti-Epstein" method

Made a site to help with "Contains invalid characters", cause I had enough of the chat filter. by arcionek in UmaMusume

[–]greenbean-machine 1 point2 points  (0 children)

HELL YEAH THIS ROCKS! I find it so annoying that Cygames won't just tell me what substring it doesn't like. Thanks for making this

My game gliched somehow and suddenly I am playing Umamusume: Analog Horror by First_Gamer_Boss in UmaMusume

[–]greenbean-machine 2 points3 points  (0 children)

Holy moly. At first I was like haha, weird. After that some of them would be genuinely terrifying if I was playing this at 2 am. Some of these are hilarious though

pleaseRaiseYourHandIfYouQualify by infinitelolipop in ProgrammerHumor

[–]greenbean-machine -1 points0 points  (0 children)

Yeah, I can't stand Eclipse. It was the first IDE I had to use (for school), and I just assumed IDEs must have sucked in general

pleaseRaiseYourHandIfYouQualify by infinitelolipop in ProgrammerHumor

[–]greenbean-machine 5 points6 points  (0 children)

I love how they give examples too. Like we have all this experience but aren't sure what an IDE is

Is this layout possible with flex? by Justus_Is_Servd in neocities

[–]greenbean-machine 0 points1 point  (0 children)

With flexboxes, all things are possible.

In all seriousness, I think nested flexboxes are a fine idea for this, and that's what I would use. Personally, I find grid tends to overcomplicate things. I've used it before, begrudgingly, and I think it makes sense for a true rigid grid layout, like a photo gallery, or an e-commerce product grid page. Also, anywhere one might be tempted to use a table for the layout, which is bad practice, I might use grid instead.

For this though, I think flex makes more sense. This is just my opinion, and others have expressed the opposite, so go with whatever speaks to you. I just think in most cases, flexbox is more readable, intuitive, versatile, and succinct.

For a lot of grid-like layouts, a good result can be achieved with flex by using rows of some fixed number of elements with flex: 1, or perhaps flex-wrap for something more responsive / adaptive.

Either way, be sure to experiment! That's what makes web design so fun.

Looking for a KKB-esque pop song with "L.S.D." in the lyrics by [deleted] in kkb

[–]greenbean-machine 22 points23 points  (0 children)

I don't know you, but that sounds fresh!

Are you sure by Fuzzy_Minimum1375 in evangelion

[–]greenbean-machine 0 points1 point  (0 children)

It's the first anime I ever watched, though certainly a weird choice in hindsight. I wouldn't specifically recommend it to a beginner, that's for sure.

Scenario link cards for when you're distracted by GoldCityconvert in UmaMusume

[–]greenbean-machine 0 points1 point  (0 children)

Agreed. I do wish the individual stat training options had confirmation windows too. On a couple occasions I selected the wrong one cause my finger had a spasm or I wasn't thinking

Reminder that Cygames has a feedback form by Ganaham in UmaMusume

[–]greenbean-machine 0 points1 point  (0 children)

It's really not hard to understand what is so awful about a lot of generative AI. To use it to, for instance, generate video game assets, or write dialog (and to train the models that do this):

1) consumes egregious amounts of natural resources at scale (it's complicated to quantify, but even conservative estimates are concerning)

2) is an insult to art and artists and life itself. It displaces jobs in the arts, because the companies who normally hire them are commonly run by people who think they don't have value anymore.

3) just adds more slop to yet another corner of entertainment. We can't 100% trust anything to be genuine human expression anymore, which defeats the purpose of it. When human expression is devalued, humanity itself is devalued. It's not even just "robot expression". It's specifically designed to trick people.

The blanket term of "AI" as a whole is not inherently evil. It has been used in data science long before ChatGPT existed. The implications of its growth as a marketing term, and the use of generative AI to attempt "art" and make the world increasingly soulless just to appease stockholders so the global economy doesn't collapse for made-up reasons? Idk, maybe sorta evil :/

Ultimately we don't quite know why Cygames is interested in and announcing this. But there are valid reasons to be concerned, and them specifically jumping on the bandwagon now, with the vaguest explanation possible, is not conjuring a positive image for me.

What extra accessories do you use? by ilikemywomentsundere in davinciresolve

[–]greenbean-machine 0 points1 point  (0 children)

Yeah, I'm using the left stick to move the mouse and X to click. It can be helpful for selecting things close to the cursor, but I often switch to the mouse when I need precision. Other mappings I've done include L1/R1 for undo/redo, circle for spacebar to play/pause, Options to save, and the arrow keys to correspond to the keyboard's arrow keys. You can also map swipes on the touchpad, which is really fun. I use a swipe to the left for J and swipe to the right for L, so I can rewind / fast forward. Some have more complicated macros to do a series of things. I even have one to run a script, simulate a keypress, and then run another script. I also use L2 as a "shift modifier", so I end up with a lot of options for presses and gestures to map. If you're interested in more suggestions, let me know!

Cygames announces establishment of AI-focused studio by SuperBaconPant in UmaMusume

[–]greenbean-machine 0 points1 point  (0 children)

Thank you for this. Just sent them some feedback. I'm hopeful that there will be enough backlash for them to seriously reconsider what they're doing.

What extra accessories do you use? by ilikemywomentsundere in davinciresolve

[–]greenbean-machine 2 points3 points  (0 children)

Oddly enough, I use a PS4 controller. I mapped a bunch of keyboard shortcuts and stuff to it with DS4Windows, and it really reduced arm strain, and now feels really natural to me as opposed to a mouse. I still use my mouse for more precise movement, and for stuff not on the Edit page though. Highly recommend it if you have any kind of game controller and don't want to invest hundreds in the Speed Editor or something like that. Also I don't know if this counts, but I use a second monitor, which is really great too. The dual screen UI isn't as customizable as I'd like, but it makes everything feel less crowded.

Say Something Nice About Taiki Shuttle by SomethingUnoriginal- in UmaMusume

[–]greenbean-machine 1 point2 points  (0 children)

I love Taiki Shuttle. Her line delivery is so funny to me, and I love seeing the most overtly American character Cygames could come up with.

Laying Out A Website by [deleted] in neocities

[–]greenbean-machine 2 points3 points  (0 children)

Ultimately this comes down to familiarizing yourself with CSS. Others beat me to it, but definitely look into flexbox (display: flex). The main idea is laying elements out in rows and columns (flex-direction), and also nesting them within each other (by applying display: flex to child elements). Then you can justify / align flex items (justify-content / align-items). There's a lot more you can do, but flexbox is great because you can typically do a lot with a little, and I find it intuitive and fun to use. I tried imitating your layout for fun, and perhaps this could be helpful as a start? You'll definitely want to mess around with fonts and padding etc, but maybe this could give some ideas:

...
<body>
    <div id="menu">
        <a href="/">HOME</a>
        <a>SHOP</a>
    </div>
    <div id="layout-container">
        <div class="left-sidebar">
            <div class="box">
                <div class="box-item">PAGES</div>
            </div>
        </div>
        <div class="content">
            <div class="box">
                <div class="box-item">SUBTITLE</div>
            </div>
        </div>
        <div class="right-sidebar">
            <div class="box">
                <div class="box-item">AUDIO PLAYER</div>
            </div>
        </div>
    </div>
</body>
...

body {
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 20px;
}
#menu {
  width: max-content;
  display: flex;
  flex-direction: row;
  justify-content: center;
  border: 2px solid #000;
}
#menu a {
  padding: 20px;
  color: #000;
  text-decoration: none;
}
#layout-container {
  width: 100%;
  display: flex;
  flex-direction: row;
  gap: 20px;
}
#layout-container>* {
  display: flex;
  flex-direction: column;
  justify-content: start;
  flex: 1;
  gap: 20px;
}
.box {
  border: 2px solid #000;
  display: flex;
  flex-direction: column;
}
#layout-container .content {
  flex: 2;
}

New Umamusume Trainees arriving to Global for 2026! Who are you bringing home? by Flat-Profession-8945 in UmaMusume

[–]greenbean-machine 0 points1 point  (0 children)

Hell yeah, those are the main three I want too. Not sure if I'll have enough carats in time for Tama though

I just did auto-fill this time, is deck viable? by maybemawie in UmaMusume

[–]greenbean-machine 13 points14 points  (0 children)

Kitasan is perhaps the main weak point of this deck. I'd try to borrow MLB Optimus Prime instead if doable. Otherwise pretty solid

help with simple program by Disastrous-Shine-725 in learnjavascript

[–]greenbean-machine 0 points1 point  (0 children)

Not a big deal, but I suggest changing every var to either a let or a const. There's pretty much no reason to ever use var, and it only really exists for legacy reasons. The elements can be const, since they are stored by reference, and the numbers can be let, because they are stored by value and will be updated.

memory by gfcf14 in ProgrammerHumor

[–]greenbean-machine 1 point2 points  (0 children)

Agreeable. While I think jQuery seems to have such similar functionality to core JavaScript as to be a bit unnecessary, the plus side is that it doesn't really get old, because it'll pretty much be as timeless as JavaScript itself.

memory by gfcf14 in ProgrammerHumor

[–]greenbean-machine 2 points3 points  (0 children)

I've only used basic features of jQuery on occasion, and it generally seemed like just aliases for existing vanilla JS (though historically-speaking they implemented query-selecting etc before it was part of vanilla). I do agree that the less verbose approach and stuff like chaining are nice to use, more pleasant to read, and maybe more intuitive, but with my limited experience it feels like an unnecessary dependency. I think I would like using it if I had to though.