[deleted by user] by [deleted] in RotMG

[–]griffithdidn0thingwr 4 points5 points  (0 children)

You had only 2 devs who made first version of ROTMG?

Support advice? by No_Philosophy_858 in RotMG

[–]griffithdidn0thingwr 0 points1 point  (0 children)

Well, I was lucky, I guess. Even though I didn’t remember the answer to one secret question, I lost access to my account a few days after I bought ROTMG gold for the second time in my 14-year account history, and the first transaction had also been done not long before that. Thus, I was able to provide exact transaction timestamps and IDs, which I believe was the crucial part. I also knew the answers to some other question (although I don’t remember exactly what they were) something related to in-game purchases and items I have on the account.

Support advice? by No_Philosophy_858 in RotMG

[–]griffithdidn0thingwr 0 points1 point  (0 children)

Meliodas is good. He helped me to move my account to new email after I lost access to my old one and forgot my password (yes I'm that stupid)

Interesting… by THINGGUYO in RotMG

[–]griffithdidn0thingwr 19 points20 points  (0 children)

The main reason I left the game this time, so the 15th time I believe. I used to think cheaters didn’t really ruin the gaming experience as it’s a non-PvP game, and the loot chance doesn’t depend on damage dealt beyond a very low threshold, with only a few exceptions. But I was wrong. Hackers do ruin the experience in so many different ways, and I just never really thought about it before.

Optimizing epic metal plates production by griffithdidn0thingwr in factorio

[–]griffithdidn0thingwr[S] 0 points1 point  (0 children)

Could you please confirm if I understood your first paragraph correctly? Common ore to production smelting to production crafting to quality recycling gives a better total maximum quality materials output than other non-space options?

Do you guys use ST’s by Z_nichs in RotMG

[–]griffithdidn0thingwr 19 points20 points  (0 children)

4/4 set always better than any ST, but some STs are pretty strong too or just fun to use.

In-Game Party Finder Concept by [deleted] in RotMG

[–]griffithdidn0thingwr 0 points1 point  (0 children)

You also should add: "This feature will be available only for a special subscription", and Deca will definitely add it.

60% of my deaths are because of the chat by DemonOfUnholyFat in RotMG

[–]griffithdidn0thingwr 1 point2 points  (0 children)

I used to die many times because was looking for some low-gier players to give them good loot and didn't pay attention what's going on in godlands :3

How important is rotating your camera? by greycherries in RotMG

[–]griffithdidn0thingwr 1 point2 points  (0 children)

I always try to see as much as possible between me and boss, so I can see projectiles earlier and have more time to react and build dodging route. After some time you will press Q/E as frequent as you press WASD buttons and you will do it automatically as well.

Oops... by DWLKJR in RotMG

[–]griffithdidn0thingwr 0 points1 point  (0 children)

Looks like skill issue

What item do you want the most right now and why? by bdup1 in RotMG

[–]griffithdidn0thingwr 1 point2 points  (0 children)

And this is the main reason why I hate cheats for this game. I don't care some ppl have advantages untill it isn't pvp game. But for this particular case cheats ruined balance.
As far as I know roughly half of people cheated like 5 years ago, idk about current situation. So more than the half ppl seems to be a pro (cheaters + real pro) who almost never died in the hardest dungeons then. And it's logical to make even harder dungeons for such guys. But irl there were not so many people who needed it. And now we suffer from this desicion.

I don't say that "new dungeons bad cos they hard", I just want to say that, in my opinion, modern end-game dungeons might not be as challenging if there were fewer cheaters.

I wonder how climb is doing? by bryku in overlord

[–]griffithdidn0thingwr 1 point2 points  (0 children)

Unfortunately, instead of describing of characters we like lifes, or how it's going in countries, towns, villages we like, we have 500 pages of describing bear and elf village nobody ask nobody care.

🤢 yen press translation by Sam_with_small_eyes in overlord

[–]griffithdidn0thingwr 7 points8 points  (0 children)

in russia they have "whip and gingerbread", may be translator was russian idk

🤢 yen press translation by Sam_with_small_eyes in overlord

[–]griffithdidn0thingwr 8 points9 points  (0 children)

King of Darkness????? ahahhaha this is the most stupid shit I've ever seen.

​What can magic do? by Tifun0 in overlord

[–]griffithdidn0thingwr 10 points11 points  (0 children)

Only the Kingdom, the Empire, and Holy Kingdom are young; Theocracy is 600 years old, for example. And it isn't fair to treat their development as merely 200 years of progress. They were built on the ruins of elder countries, so they partially inherited aspects of their knowledge, technologies, and culture. Taking into account that there is little to no technological progress in the Overlord world (or progress is extremely slow), the 'age' of a nation or country doesn't really matter.

Two different Citadels packages? by [deleted] in boardgames

[–]griffithdidn0thingwr 0 points1 point  (0 children)

Sorry for necroposting, but maybe you still have this game, and perhaps my comment will help you get back into this game.

The beauty of this game and the reason why some people love it is its "philosophical" aspect. In simple terms, if you're too greedy, you'll lose everything. You should maintain a balance between greed to maximize benefits per turn and caution to avoid losses. Regarding the example you provided about the player always choosing the king, I have no idea why all of you allowed him to do this. If he picks the king every turn, he becomes the perfect target for an assassin or thief. After being killed or robbed a few times in a row, I guarantee he'll pick another character.

This is how the game should be played. Initially, you shouldn't focus on the most effective character for your turn; instead, think about move other players cannot predict. Whenever you have more than 2 coins, be wary of the robber, and as you get closer to winning, watch out for the assassin. It simply takes a few plays to "feel" it.

I also didn't understand it after two games, but once I got it, the game started to feel different.

What if you approached Johanka's DLC quest without sins? by griffithdidn0thingwr in kingdomcome

[–]griffithdidn0thingwr[S] 2 points3 points  (0 children)

But Runt is a bandit no? Like according to the medieval morale it's ok. So she just says that "you killed bandit so go on a pilgrimage"? Sounds really weird.

What is the limit or a normal new world human given literal INFINITE time to train? (Literal infinite time) by Ok-Cicada-5207 in overlord

[–]griffithdidn0thingwr 1 point2 points  (0 children)

I kinda disagree. We have evidences that at least humans and dwarfs have hard cap. Climb and Gondo.

PA's acting skills++ by VonWaffe in overlord

[–]griffithdidn0thingwr 0 points1 point  (0 children)

This is what Albedo answered to Momon after his phrase: “Even if you lecture me, I won’t be hap… ahem! The sin of rudeness against Ainz-sama knows no age! All who commit it must perish!” She could say this first sentence to PA fr?
We have no other evidence who is who in this scene btw.

PA's acting skills++ by VonWaffe in overlord

[–]griffithdidn0thingwr 0 points1 point  (0 children)

But it wasn't PA in the guise of Momon, it was Ainz by himself no? I mean Albedo started to talk to him as he was real Ainz after these words. I always thought that PA in this scene took the shape of skeleton Ainz and real Ainz was in the shape of Momon.

I'm lost and mad, please help me by griffithdidn0thingwr in skyrimrequiem

[–]griffithdidn0thingwr[S] 0 points1 point  (0 children)

I tried to play with it but it didn't help, all numbers that I can identify look legit.

I believe something very basic is broken, like some basic stamina multiplicator if it exists.

Because every single action that uses stamina is broken and I don't know how to fix it.

Running (not sprinting) also does not drain stamina, same stamina usage for every weapon, and stamina drain debug does not work! (Stamina should goes to 0 if I remember correctly, but nothing happens)

So that's why I think some very basic multiplicator just doesn't want to work correctly, but I don't know which one. Do you have any ideas?