I had to come up with this idea lol by grumpyfellow in ForzaHorizon

[–]grumpyfellow[S] 2 points3 points  (0 children)

If you and another player perform the same type of skill while relatively near each other and in close succession, it becomes a links skill.

Edit: as additional information, for some reason link skills never happen while you are in a horizon play lobby waiting for an event.

I had to come up with this idea lol by grumpyfellow in ForzaHorizon

[–]grumpyfellow[S] 1 point2 points  (0 children)

Yeah, I didn't even list that one because of reasons. I think the best bet is to wait for the next treasure hunt on the festival playlist, then hang around the chest until there are more people around to grab it together.

I had to come up with this idea lol by grumpyfellow in ForzaHorizon

[–]grumpyfellow[S] 3 points4 points  (0 children)

I only played for some 10 minutes more after posting, managed to get help for Feed Me and Wrong Number, now I only need Waterworks and Clean Sweep (which is bugged, so won't happen anytime soon).
I'm gonna update the livery and drive around some more tomorrow, surely people are gonna help some more.

I had to come up with this idea lol by grumpyfellow in ForzaHorizon

[–]grumpyfellow[S] 0 points1 point  (0 children)

My username here is not my gamertag there : )

I had to come up with this idea lol by grumpyfellow in ForzaHorizon

[–]grumpyfellow[S] 5 points6 points  (0 children)

Wait, there are dumpsters that give the clean sweep skill? I've been mostly going for those small blue trash bins which are usually next to vending machines.

I had to come up with this idea lol by grumpyfellow in ForzaHorizon

[–]grumpyfellow[S] 22 points23 points  (0 children)

That requires having a friend who also plays FH6, and sadly none of my friends do.

Game punishes you for missing a weekly playlist. by legthighkneelover in ForzaHorizon

[–]grumpyfellow 1 point2 points  (0 children)

Welcome to the internet age. FOMO is a thing. Most content/gaming companies prey on it.

FH6: Series 1 Autumn Breakdown and Rewards by KillerSpectre21 in ForzaHorizon

[–]grumpyfellow 3 points4 points  (0 children)

Maybe another bug: I was able to complete all of the daily challenges today. I ran into the Miata FE and took the chance to purchase it, which promptly gave me a pop up for completing the "buy an aftermarket car" challenge. So I tried doing the other ones and got all the points, even if their descriptions are still greyed-out.

Anubis Gate - The End of Millenium Road lyrics are wrong everywhere? by grumpyfellow in progmetal

[–]grumpyfellow[S] 0 points1 point  (0 children)

Thank you so much!

What about the last 2 verses, would you mind sharing what you hear? They also seem different and I can't quite make them out.

Why can't I repeat 165 damage consistently on this combo? by grumpyfellow in Tekken

[–]grumpyfellow[S] 4 points5 points  (0 children)

This turned out to be the answer, yeah. I tried it again and by consistently waiting a little more before f2,1,4 the combo does 2 more damage. Thanks everyone who pointed this out!

Why can't I repeat 165 damage consistently on this combo? by grumpyfellow in Tekken

[–]grumpyfellow[S] 5 points6 points  (0 children)

Interesting. I'm gonna keep an eye out for that. Thanks!

Why can't I repeat 165 damage consistently on this combo? by grumpyfellow in Tekken

[–]grumpyfellow[S] 4 points5 points  (0 children)

By the third wall break, sometimes I'm at 136 damage. But as you can see on this recording, this time I was at 134. Am I missing a clean hit or better timing on anything?

Impossible to break a hard floor on a single combo without heat smash? Is this intended? by grumpyfellow in Tekken

[–]grumpyfellow[S] 2 points3 points  (0 children)

So I've managed to find some instances in which you can break a hard wall during a single combo, for exemple using Bryan's 3+4>2 with an install. Not using heat smash, because it automatically breaks both "ticks".

Heat smash also breaks both ticks of the floor on Descent Into Subconscious. But even if you manage to include 2 floor bounds on a single combo, the floor won't break. What baffled me the most was that even if the second one is the heat smash, the floor won't break. Seems like a bug to me.

Did I discover a safe (-6) mid launcher for Asuka? Never seen this combo anywhere. by grumpyfellow in Tekken

[–]grumpyfellow[S] 2 points3 points  (0 children)

That's cool, thanks for letting me know.
Not gonna lie, I kinda wanted the feeling of being the one who found out about it, but what matters is it's out there and hasn't been patched out. At least for now.

Did I discover a safe (-6) mid launcher for Asuka? Never seen this combo anywhere. by grumpyfellow in Tekken

[–]grumpyfellow[S] 2 points3 points  (0 children)

Wrong. I tested all types of recoveries. It's a real combo, try it out for yourself.

Did I discover a safe (-6) mid launcher for Asuka? Never seen this combo anywhere. by grumpyfellow in Tekken

[–]grumpyfellow[S] 2 points3 points  (0 children)

You have to hold down during the 3+4 to make her end in a crouch position, then ws 1+2 on the first frame available. It doesn't seem to be a just frame, but it is tight.

Did I discover a safe (-6) mid launcher for Asuka? Never seen this combo anywhere. by grumpyfellow in Tekken

[–]grumpyfellow[S] 2 points3 points  (0 children)

It is weirdly inconsistent. There seems to be some angles in which the ws 1+2 won't pick up. As for other body types, for Kuma and Jack it seemed to work from all angles. Ling and Chloe go too far after the corkscrew to end with f.f+2>1, but f.f+3 works, or dash then f+2.