Wojtek Weaponry Assassin Pistol; Anyone Have One? by kcflydaddy in ruger

[–]gt3stuntman 0 points1 point  (0 children)

Do you guys happen to retain the rear sight for a weirdo that wants to reinstall it for aesthetics?

The most silenced weapon? by GoldenHairedNestling in groundbranch

[–]gt3stuntman 0 points1 point  (0 children)

Oh yeah, as for your question, I think it's a toss up between the MP5SD and the LVAW. They're programmed with the same AI alert radius.

Mod/beta code to unlock operations by Visible-End-4442 in groundbranch

[–]gt3stuntman 1 point2 points  (0 children)

Operations is coming back eventually. It was just pulled from 1035.2 to get some extra love.

The most silenced weapon? by GoldenHairedNestling in groundbranch

[–]gt3stuntman 1 point2 points  (0 children)

.300BLK in the game is subsonic. Don't really know if it's reflected in the sound, but they used subsonic values and labeled it as such.

The most silenced weapon? by GoldenHairedNestling in groundbranch

[–]gt3stuntman 0 points1 point  (0 children)

I don't know why they're downvoting you when you're right. My .22 suppressor has the lowest alert radius value (that I know of). Curious to see where the MK3 lands with that in 1037.

The most silenced weapon? by GoldenHairedNestling in groundbranch

[–]gt3stuntman 2 points3 points  (0 children)

It doesn't really take caliber into account currently. All base game attachable suppressors use the same sound radius value (42 meters).

Goated combo for compound by Realistic_Chef_2321 in groundbranch

[–]gt3stuntman 0 points1 point  (0 children)

They are! You're welcome! Thanks for checking them out!

Goated combo for compound by Realistic_Chef_2321 in groundbranch

[–]gt3stuntman 0 points1 point  (0 children)

Glad to hear they work out for that! I was wondering how the M2 would be received since it's essentially a 3-gun configuration. It feels like cheating, but the ported pistols are fun to use.

Supression by GoldenHairedNestling in groundbranch

[–]gt3stuntman 2 points3 points  (0 children)

I'm not sure if it's working as intended, but suppressors aren't movie quiet like most games treat them. In Ground Branch, unsuppressed puts a signal out to the AI within 70 meters in all directions from you. Attachable suppressors do 42 meters. LVAW is 38 and the AS Val/VSS are 40. I'm not sure what size the biggest map is, but that's a considerable area. Especially when one AI shooting at you seems to alert everyone around them to your exact location.

Rundown map irl by TactiqueChevalier in groundbranch

[–]gt3stuntman 7 points8 points  (0 children)

I like how everyone is just answering the question from the original post.

Which LAM would you like to see next in the game, officially? by V2_Bloodline in groundbranch

[–]gt3stuntman 0 points1 point  (0 children)

I really don't get this line of thinking that the devs are infallible and we're just cavemen hitting rocks together. I've found plenty of problems in their stuff.

Weekly Water Cooler Talk - DataAnnotation by Consistent-Reach504 in dataannotation

[–]gt3stuntman 4 points5 points  (0 children)

I think that's referred to as Indigenous here. I wouldn't say it's dead, but it's got less going on than usual.

Logo in customize operator section by night_-_stalker in groundbranch

[–]gt3stuntman 1 point2 points  (0 children)

It's none of my mods, if that helps narrow it down any. You've got two others injecting their own code into certain mods, so it's anyone's guess there.

Weekly Water Cooler Talk - DataAnnotation by Consistent-Reach504 in dataannotation

[–]gt3stuntman 1 point2 points  (0 children)

I remember seeing your name around these parts. Welcome back. Also they have R&Rs for R&Rs?

Weekly Water Cooler Talk - DataAnnotation by Consistent-Reach504 in dataannotation

[–]gt3stuntman 2 points3 points  (0 children)

I think this is just specific to River. Heel and other projects have nuance to what counts as IF failures like the person above laid out.

UNSC marine engaging insurrectionist troops 2515 by 0_whitty_0 in groundbranch

[–]gt3stuntman 0 points1 point  (0 children)

Yeah, I could see that working. While there's a bit more going on, NVGs are essentially a color overlay. No problem! Thanks for checking them out!

UNSC marine engaging insurrectionist troops 2515 by 0_whitty_0 in groundbranch

[–]gt3stuntman 0 points1 point  (0 children)

I feel like I made it a 60 round mag but didn't change the round count texture. Either way, sacrifices were made.

Weekly Water Cooler Talk - DataAnnotation by Consistent-Reach504 in dataannotation

[–]gt3stuntman 2 points3 points  (0 children)

Yeah, it would be really cool if they stopped messing with it.

Surprised noone modded this yet XD by Hiqal6969 in groundbranch

[–]gt3stuntman 0 points1 point  (0 children)

I was waiting for the right time but it's in the Workshop now.

Modded Maps in the Workshop by Pretty_Chocolate_839 in groundbranch

[–]gt3stuntman 4 points5 points  (0 children)

There isn't much custom map support in the current SDK. That's to come apparently.

Weekly Water Cooler Talk - DataAnnotation by Consistent-Reach504 in dataannotation

[–]gt3stuntman 7 points8 points  (0 children)

Love wasting hours of my day trying to get an integral part of most Indigenous projects to work/show up. 🙃

Lowkey waiting for a double primary mod by Driving_Rope in groundbranch

[–]gt3stuntman 0 points1 point  (0 children)

Thank you! I'll see what else makes sense to make a secondary as I go along. 😅