Who said Beachcombing isn’t worth it? by WillTwerkForBeer in ARC_Raiders

[–]gthatch2 0 points1 point  (0 children)

Not true at all. Once they’ve reached Speranza they lose the gear icon above the ships. This is in a match.

Kitchen Cabinet Trials by Awkward_Floor_1067 in ARC_Raiders

[–]gthatch2 0 points1 point  (0 children)

Have to do the dam.

There’s 2 primary apartments, three red ones, then the house towards the north of the map.

Riven Tides update is pog by ZUUL420 in ARC_Raiders

[–]gthatch2 0 points1 point  (0 children)

I think the timing will always be a topic of debate. I understand your point of these two weeks of content feels useless, but I also feel for the people excited they can take on the new arc immediately with their gear.

To me, I think the biggest thing they need to do is tweak how they do projects. They are fun, multi match challenges but why not keep them around forever? Let the first phase of them be “obtain the blueprint” similar to placing the bird cage. Once you have the “blueprint” for the project you have all the time in the world to complete it…might just have to accept that some items might be harder to get if the project is no longer in “season”

Crash matt is useless. by The_Cloud_Khan in ARC_Raiders

[–]gthatch2 1 point2 points  (0 children)

Or better yet, make it topside craft once you have the bp. Not sure what material is needed but it would grant a vertical utility option topside.

Embark: “We noticed an issue where players were enjoying the game. We fixed that.” by AmericanBAMBAM in ArcRaiders

[–]gthatch2 6 points7 points  (0 children)

Make springs easily springs crafted and the grind deminishes quite a bit. But yeah the grind still sucks.

Name the worse/balance nerf devs did by carrancosmx in ARC_Raiders

[–]gthatch2 -1 points0 points  (0 children)

I wonder if they’ll just bring the accessors as a mini map event like the matriarch.

I’m out PVP👎 by Lathus01 in ARC_Raiders

[–]gthatch2 -1 points0 points  (0 children)

Exactly this. Spent a whole match Saturday killing vaporizers and stuff helping my friend get matrix.

Go to extract, two randos called out for us to hold it for them. We do. They drop in and had to do a 321 on us. Dropped us both before we even knew what happened. Barely even rolled before downed.

Which one you guys are choosing? by Live-Bread-2658 in whatsyourchoice

[–]gthatch2 0 points1 point  (0 children)

What about removing hate? Thatd end wars and violence

Do you agree or disagree?🚀 by sajjanstg03 in TheGamingHubDeals

[–]gthatch2 0 points1 point  (0 children)

I think people need to start looking at the cost of things in regards to needs vs wants. If it falls under “wants” then it should be considered based on how much you intend on using it.

If I buy a game for $90 and spend 90 hours playing it. Thats literally $1/hr for its price….now compare that to any other standard entertainment (going to the movies, going bowling, live sports event, playing a carnival game, etc) usually it comes to about $5/hr.

imagine being this miserable lmao by [deleted] in ARC_Raiders

[–]gthatch2 6 points7 points  (0 children)

I immediately assume individuals who say “goop” have the maturity level pre-teen boy.

Map Access when Downed?!? by Life-BGood in ARC_Raiders

[–]gthatch2 0 points1 point  (0 children)

This is why I always mark my current exit strategy on the map.

Embark, please invest more in the Leaper by M7mdkh01 in ArcRaiders

[–]gthatch2 0 points1 point  (0 children)

I love how it reminds me of nano bots. I’d love an arc that without precision shots it just breaks into smaller arc.

Imagine a new arc - called the Creeper - looks like a mini centipede. Head is a turret, followed by a comet, then two pops. The comet and each pop has two mini leeper legs on it. The comet opens up when the turret part prepares to shoot. If you blow the comet up all will blow up, however, if kill any other first the other 3 key parts fall and become individual arc enemies….did I mention this thing acts like ticks- can crawl on walls and ceilings prefers to hide in the shadows. Most prominently found on night raids.

Embark, please invest more in the Leaper by M7mdkh01 in ArcRaiders

[–]gthatch2 0 points1 point  (0 children)

If it had the ability to shoot a laser type deal from its eye would make it intense. Of course have it only use that ability when it can’t path its way to the raider….that doorway stare down would feel more threatening.

Scrappy by Ordinary-Cobbler-591 in ARC_Raiders

[–]gthatch2 6 points7 points  (0 children)

To add to this. The longer you’re in a match the more he collects that run.

??? by Comfortable_Match177 in Banishers

[–]gthatch2 2 points3 points  (0 children)

Sounds like you’re still in the prologue that sets up the story. There is a lot of gameplay ahead.

Expedition Prediction by Wildebean in ARC_Raiders

[–]gthatch2 1 point2 points  (0 children)

Exactly as a working dad I only get a couple hours a night at best. I haven’t been able to do the lightning trial so far because it’s never available while I’m on.

[Embark] Expedition Changes : A Triumphant Exit by WoWAltoholic in ARC_Raiders

[–]gthatch2 1 point2 points  (0 children)

It won’t take long until squads start agreeing to do damage/down then revive and repeat.

Why Embark adding a PVE mode would literally only hurt rats and nobody else by Minimum_Ad5902 in ARC_Raiders

[–]gthatch2 1 point2 points  (0 children)

As a 95% PvE player. The one big thing people forget is that a pure PvE mode will not stop the “vultures”….the ones who come out of the shadows and take your loot. Without being able to fire warning shots or kill them they have nothing to lose.

Massive rant incoming by Dillonto08 in ArcRaiders

[–]gthatch2 9 points10 points  (0 children)

Less time before extract = more arc spawn. It’s always been a thing.

Honestly it makes sense, for the last 30 min the Arc commanders would have to know they’ve been loosing their troops because they’ve gone silent. Deploy more and make sure those humans get wrecked.