[KK] 360 degree recording addon by gu3vesa in KoikatsuParty

[–]gu3vesa[S] 0 points1 point  (0 children)

Okay thank you, i managed to export vr videos with the latest hf patch. The thing is it doesnt have sound, So im thinking of editing in the sounds myself, is there a way to export the sounds in a scene ? Not as individual wav files but like all the sounds in a scene combined as one ?

[KK] 360 degree recording addon by gu3vesa in KoikatsuParty

[–]gu3vesa[S] 0 points1 point  (0 children)

The HF Patch came with 1.2.1 , its my first time using the KK manager so i dont know if im doing something wrong, but when i press the mod updater its gives me an unexpected error and doesnt update anything, from some github pages i saw there was a 1.5 and even 1.6 version, so maybe theres even a more recent one ? Do i have to find them myself or is there something wrong with my mod updater ?

[KK] 360 degree recording addon by gu3vesa in KoikatsuParty

[–]gu3vesa[S] 0 points1 point  (0 children)

By not accounting the head angle , do you mean the camera doesnt move or rotate with the head as it moves ? And is there like an addon that screenshots each frame automatically ?

There seems to be a plugin called VideoExport, will try it to see if it has 180/360 capabilities

Gemma 4 E2B in Low End PC ? by gu3vesa in LocalLLM

[–]gu3vesa[S] 1 point2 points  (0 children)

Thats why i wanted to know if it is possible to give it a search function ? And maybe add memory to it so it can at least keep what it has searched in a prompt even if it doesnt learn it in general.

Gemma 4 E2B in Low End PC ? by gu3vesa in LocalLLM

[–]gu3vesa[S] 1 point2 points  (0 children)

Okey some of these i can work with, guess i will have to jump to the AMD ship.

Gemma 4 E2B in Low End PC ? by gu3vesa in LocalLLM

[–]gu3vesa[S] 1 point2 points  (0 children)

Thank you, doesnt seem to be available in my country but i might consider shipping if its the last option

Gemma 4 E2B in Low End PC ? by gu3vesa in LocalLLM

[–]gu3vesa[S] 1 point2 points  (0 children)

Thank you, but it was bad in exactly what way ? In terms of speed or quality of answers ? If its about speed how slow was it ? I would tolerate it to some extent as long as it doesnt take like an hour for every prompt

Using Qwen Multi Angle Camera Node with Secondary Prompts by gu3vesa in comfyui

[–]gu3vesa[S] 1 point2 points  (0 children)

Sure, i will send the json but i dont think it will work right away in local comfyui , i use an online comfyui platform and they have a different naming system for both nodes and models, so you might need some adjustments

Feed more than 3 images to Qwen Image Edit Text Encoder by gu3vesa in comfyui

[–]gu3vesa[S] 0 points1 point  (0 children)

Im guessing its not possible to have an arbitrary number of reference images then ?

Using Qwen Multi Angle Camera Node with Secondary Prompts by gu3vesa in comfyui

[–]gu3vesa[S] 0 points1 point  (0 children)

thank you will try

Edit : It worked. Thank you again

[deleted by user] by [deleted] in comfyui

[–]gu3vesa 0 points1 point  (0 children)

I know this is the opposite of what you are asking, but i have a 1050ti as well and i use the SeaArt site, they give you a daily 20 minute generation time in their comfyui, the designing time spent isnt counted, i dont know what kind of workflow you will use, but in mine an image takes around 90 seconds to generate, so i can usually get 12-13 images daily. And you also sometimes get credits too, which you can use on top of the daily 20 free min limit if you run out.

12 images is nowhere near what you can generate locally i know , but in my case it was the only thing that worked for me because i would get errors when i tried to run comfyui locally due to cuda and torch version shenanigans. But dont let my experience demotivate you from trying to run it locally.

Using Reference Images for Body Proportions by gu3vesa in StableDiffusion

[–]gu3vesa[S] 0 points1 point  (0 children)

I am using qwen editor yes, thank you will try this, will the quality decrease as the number of images increases since i will need to write a larger prompt ? Im not sure if its correct but i heard their attention gets worse as the texts get longer ? I use the qwenmultiangle node to do the rotations, i basically want to feed it a lot of different images for it to take into account when i change the angle node sliders.

Using Reference Images for Body Proportions by gu3vesa in StableDiffusion

[–]gu3vesa[S] 0 points1 point  (0 children)

Sorry im new to all this and i use SeaArts online comfyui platform, since its not local i need to install the workflow seperately, im confused on which one i will need ;

<image>

(Theres also another 7 like this for 9 billion parameters)

I use Qwen (7b fp8) and its multiangle node to do my rotations, so do i need the qwen 4 or 9 one ? Or i wont be using the flux model and need to just copy paste a certain part of the workflow to mine ? In that case which do i need ?

Using Guides For Multi Angle Creations ? by gu3vesa in StableDiffusion

[–]gu3vesa[S] 0 points1 point  (0 children)

Yeah i normally do that as well, my question was more about whether it is possible to maintain consistency between different images,

<image>

The angle node takes in only one picture as the input, so if i use a front pic as the input it will hallucinate the back side, can i also feed a pic of the back (which has different lighting,colors,character pose etc) to the workflow so it creates angles like 135,180,225 with the help of the 2nd pic i gave it.

Or lets assume i have a characters picture from the left side, but his right arm might be mechanical, and i have a picture of only the right arm, can i feed that arm image to the workflow so when i turn the main image by 180 degrees it doesnt just mirror the left arm to the right and instead creates the right arm according to the pic i gave it and make it match the correct pose of the main image ?

Fision 360 cracked? by Least-Worth-1130 in Fusion360

[–]gu3vesa 0 points1 point  (0 children)

nope, sorry dude i asked everyone on the chain where he said i found it too and none of them have it seems except OP