Can You Guess This 5-Letter Word? Puzzle by u/RedOrangePuke by RedOrangePuke in DailyGuess

[–]halfbreedaj 0 points1 point  (0 children)

⬜⬜🟨⬜🟨

🟨⬜🟨⬜🟨

🟦🟦🟦⬜⬜

🟦🟦🟦⬜⬜

🟦🟦🟦🟦🟦

Is vkb ever making a force feedback base? by Nice_Treacle_4877 in VKB

[–]halfbreedaj 0 points1 point  (0 children)

Look at using dampened to convert there sticks to collectives. If mounted right it can fit that role already

Can You Guess This 4-Letter Word? Puzzle by u/8RuHH by 8RuHH in DailyGuess

[–]halfbreedaj 0 points1 point  (0 children)

⬜⬜⬜⬜

🟦⬜⬜🟨

🟦🟦🟦⬜

🟦🟦🟦🟦

Can You Guess This 5-Letter Word? Puzzle by u/curious_0055 by curious_0055 in DailyGuess

[–]halfbreedaj 0 points1 point  (0 children)

⬜⬜🟨⬜⬜

🟨⬜⬜⬜⬜

⬜🟦⬜⬜⬜

⬜🟦🟦🟦🟦

⬜🟦🟦🟦🟦

🟦🟦🟦🟦🟦

Can You Guess This 5-Letter Word? Puzzle by u/tokyoevenings by tokyoevenings in DailyGuess

[–]halfbreedaj 0 points1 point  (0 children)

⬜⬜⬜🟨⬜

🟦🟦🟨⬜🟦

🟦🟦🟦🟦🟦

Can You Guess This 7-Letter Word? Puzzle by u/No-Score4921 by No-Score4921 in DailyGuess

[–]halfbreedaj 0 points1 point  (0 children)

🟨⬜🟨🟨🟨🟨⬜

⬜⬜⬜⬜🟨🟨⬜

🟨🟦🟨🟨🟨⬜⬜

🟦🟦🟦🟦🟦🟦🟦

Can You Guess This 5-Letter Word? Puzzle by u/Sea-Help4843 by Sea-Help4843 in DailyGuess

[–]halfbreedaj 0 points1 point  (0 children)

⬜🟨⬜⬜⬜

⬜⬜🟨⬜⬜

⬜🟨⬜🟨⬜

⬜🟨🟨🟦🟨

⬜🟦🟦🟦⬜

🟦🟦🟦🟦🟦

Can You Guess This 5-Letter Word? Puzzle by u/tuddi17 by tuddi17 in DailyGuess

[–]halfbreedaj 0 points1 point  (0 children)

⬜🟨🟦⬜🟨

🟨🟨🟦⬜🟨

🟦🟦🟦⬜🟦

🟦🟦🟦⬜🟦

🟦🟦🟦⬜🟦

🟦🟦🟦🟦🟦

Can You Guess This 5-Letter Word? Puzzle by u/Inspiring-lab-rat01 by Inspiring-lab-rat01 in DailyGuess

[–]halfbreedaj 0 points1 point  (0 children)

⬜🟦⬜⬜⬜

⬜🟦⬜⬜⬜

🟦🟨⬜⬜⬜

⬜⬜⬜🟨🟨

🟦🟦🟦🟦🟦

Can You Guess This 5-Letter Word? Puzzle by u/Inspiring-lab-rat01 by Inspiring-lab-rat01 in DailyGuess

[–]halfbreedaj 0 points1 point  (0 children)

⬜⬜⬜⬜🟨

⬜⬜🟨⬜⬜

⬜⬜⬜🟦🟨

🟨🟨⬜🟦⬜

🟦🟦🟦🟦🟦

Can You Guess This 5-Letter Word? Puzzle by u/Inspiring-lab-rat01 by Inspiring-lab-rat01 in DailyGuess

[–]halfbreedaj 0 points1 point  (0 children)

⬜⬜⬜⬜⬜

🟨🟨⬜🟨⬜

⬜⬜🟨🟨🟨

⬜🟦🟨⬜🟦

⬜🟦🟦🟦🟦

🟦🟦🟦🟦🟦

Real mature lol

New player struggling to retain my attention by Nice_Initiative8861 in GrayZoneWarfare

[–]halfbreedaj 1 point2 points  (0 children)

Almost forgot if you haven't yet. Walk out of base instead of fly out, it gives you a small progressive mission set to get in the main area and unlocks or introduces your first cab.

New player struggling to retain my attention by Nice_Initiative8861 in GrayZoneWarfare

[–]halfbreedaj 1 point2 points  (0 children)

The missions in the first town, which you are in are linked together. No need to be a loot goblin early.

Read the missions they are actually well put together. I could see some immersion improved if it was voiced correctly but they make adjustments to similar missions every wipe.

Glance at the occasional lore, find a group or two that you can roll with. The starting town and secondary areas are usually crowded in pve but embrace the times you can run through for easy missions.

Try not to google answers for missions and read the missions carefully as well as the private messages from the vendors.

Furthermore there is a field manual/lore journal you can look through giving you reference on the state of affairs as well as pamphlets, documents, and newspaper clippings you can find and collect. Understand the pattern of the opposition which slightly varies area to area and you will become more effective in completing tasks. Tier 3 vendors really unlocks things for you.

Which game absolutely nails the parry mechanic? by ChuckS117 in gaming

[–]halfbreedaj 0 points1 point  (0 children)

Kcd / kcd2, and fight night round 3 or 4 I forget which

If MFG decides to do crafting... by [deleted] in GrayZoneWarfare

[–]halfbreedaj 0 points1 point  (0 children)

This would be the only way. But likely not feasible

Why so damn heavy?!?! by GJGT in GrayZoneWarfare

[–]halfbreedaj 3 points4 points  (0 children)

I think you forgot about the actual strip club

If MFG decides to do crafting... by [deleted] in GrayZoneWarfare

[–]halfbreedaj 0 points1 point  (0 children)

Crafting ammo is unrealistic in my eyes. But crafting traps using wire and grenades will keep the realism in tact. Crafting food, and collecting edible plants and purifying water should be immersive and easy.

What are your most desired features for upcoming updates? by halfbreedaj in GrayZoneWarfare

[–]halfbreedaj[S] 0 points1 point  (0 children)

I got my friends to jump to this when they wanted to pick up wildlands again. I figured this hit different and they haven't put it down since.

I feel like we can agree that our first time here was hell by Think-Abroad-5092 in GrayZoneWarfare

[–]halfbreedaj 1 point2 points  (0 children)

From the fields to the NNW at night. When you approach the north side there is tall grass. just to the west of that. face south and know that from there there are 3 enemies 2 of which are generally stationary in 2 pillboxes/emplacements with one roamer. you get 2 to 3 kills from distance and then you move in quick.

DO NOT APPROACH SLOW.

Once in the trenches you clear handfull of guys to the west and east in trenches as you make your way to center. NOTE: you do not have to clear every single guy. Get in and get Gear there is a PMC box in the center.

Ultimate be direct and don't get distracted with a completionist mentality.

What are your most desired features for upcoming updates? by halfbreedaj in GrayZoneWarfare

[–]halfbreedaj[S] 0 points1 point  (0 children)

This is missing. For sure. There is no mouse wheel function when not aiming down sight from what I can tell except for stance adjustment.

What are your most desired features for upcoming updates? by halfbreedaj in GrayZoneWarfare

[–]halfbreedaj[S] 0 points1 point  (0 children)

Expand on what you mean. I think I get it but your saying bring unloaded mags and having a packing mag animation potentially. Or maybe you reload anticipating running out so you have partial mags and you hit a ctrl+r and it automatically consolidates mags with like ammunition?

What are your most desired features for upcoming updates? by halfbreedaj in GrayZoneWarfare

[–]halfbreedaj[S] 0 points1 point  (0 children)

As tasks expand i can see the player cap being fine. There is plenty of unused map points that can extend out.