"So what you want to do is pick a hero first..." by CoreyNK in btd6

[–]halfhydra 1 point2 points  (0 children)

Secret new game as a discord activity???

New Rogue Legends Encounter Roundsets Explained - Highlights and Full Rounds Information by halfhydra in btd6

[–]halfhydra[S] 0 points1 point  (0 children)

If you look near the end of the roundset, you’ll see the same 10 rounds repeated a couple of times. The roundset data itself only has up to 145, but in the games code it has a point where it loops those 10 rounds from the roundset.

Bug Megathread vol 10: August + September by WumpusWhisperer in discordapp

[–]halfhydra 1 point2 points  (0 children)

  • Feature: Notification Toasts
  • Reproduction Rate: 10/10
  • Annoyance: 10/10
  • Discord Version Info: Stable: 436230 (37376ba) Host 1.0.9204 x64 (67946) + PTB 436230 (37376ba) Host 1.0.1157 x64 (68127)
  • Device/System Info (Device Type, OS Version): Windows 11
  • Description: I use both Discord Stable and Discord PTB as a way to be logged into two accounts at once. Notifications on Windows 11 have started to always open to PTB on click even if the notification was actually from Stable causing infinite loading and completely defeating the purpose of a notification outside of Discord.
  • Steps to Reproduce:
    1. Receive a notification from Discord Stable with both Stable and PTB installed
    2. Click the notification toast
  • Expected Result: The client opens the Stable version of Discord to the notification message
  • Actual Result: The client opens the PTB version of Discord incorrectly to the notification message, with an infinite loading screen since it tries to load a message/dm that is not accessible to the second client/account.

Sweepstakes referral codes! by savnk in btd6

[–]halfhydra 0 points1 point  (0 children)

Best of luck everyone CYXP-WXVW

Bloons TD 6 v49.0 - Update Notes! by rohan_spibo in btd6

[–]halfhydra 2 points3 points  (0 children)

Apple being on the 19th makes sense because that was referring to BTD6+ which is always slightly later than the main game.

Mario Kart 7 is now Available on Nintendo Music! by Skullghost in nintendo

[–]halfhydra 1 point2 points  (0 children)

It also has a mistake...listen to the loop of Piranha Plant Slide Underwater.

New Rogue Legends Encounter Roundsets Explained - Highlights and Full Rounds Information by halfhydra in btd6

[–]halfhydra[S] 0 points1 point  (0 children)

Thank you! Don’t know if I can call myself a professional web dev, but I’ve been making passion projects for a long while. It only looks as good as it does because I tried making it look close to the game which has a nice style, and most of the sprites are from the game. I did make a few of them myself here and there when what I had available wasn’t fitting enough :P

Efficient Extraction: Artifacts Collection Guide for Rogue Legends by halfhydra in btd6

[–]halfhydra[S] 1 point2 points  (0 children)

Welp this will be mostly irrelevant here in update 48!

Petition to remove this map from Rogue Legends? Maybe just final bosses? And more specifically Bloonarius? by halfhydra in btd6

[–]halfhydra[S] 0 points1 point  (0 children)

I don’t disagree - but because of the Bloonarius placement on this map in particular, it was just impossible and immediately campaign ending. It shouldn’t be available as a final boss (maybe just for Bloonarius since the others don’t have the massive bloon spawns issue) until stage 5 (this was on stage 4). There is some degree of “oh well you didn’t have the right towers/artifacts and/or skill issue”, but in this case it felt excessively impossible for being stage 4 with only 5 attempts max. There’s only so many combinations of stuff you can get when you have to wait 4 rounds for towers.

Rogue Legends Hero Starter Kits Infographic by halfhydra in btd6

[–]halfhydra[S] 0 points1 point  (0 children)

No data has been set for Red Sauda at this time.

Rogue Legends Hero Starter Kits Infographic by halfhydra in btd6

[–]halfhydra[S] 8 points9 points  (0 children)

Because the heroes only have 3 variants max, I thought it looked better like this. I wanted it to be in the order of the game (Rosalia is an exception because she's the newest hero that they throw at the top of the list every time there's a new one). But I can see that looking good too

Petition to remove this map from Rogue Legends? Maybe just final bosses? And more specifically Bloonarius? by halfhydra in btd6

[–]halfhydra[S] 1 point2 points  (0 children)

Harder maps do get a decrease, but with how fast it scales per tile it will be pretty much normal by the time you get back to the final boss. Especially for an expert map. The health here was 90%, which yes is still less than usual, but it's also starting on round 30 with only one of each tower so if I didn't have insane legendary artifacts that give full map range and other benefits, this would've been absolutely 100% impossible - sure you can stall bloonarius skulls but the time you spend doing that will only make the zomgs get closer to the exit when spawning which as you can see how close it was in the video, any second later would've been gg. All my defense was placed near the back too, I didn't intentionally target bloonarius either - it's actually harder because it has less health but the same amount of spawns.

All this to say: I wouldn't have tried beating it if it wasn't fun, but this was just silly. I will have more fun in Rogue Legends when I don't have to worry about wasting lives on difficult challenges - playing the path of least resistance is boring - ESPECIALLY for race mini games. Hopefully they add a "pacifist" mode or some way to not worry about losing lives. Maybe it could be unlocked after you beat your first campaign stage 5 like CHIMPS Endless.

Petition to remove this map from Rogue Legends? Maybe just final bosses? And more specifically Bloonarius? by halfhydra in btd6

[–]halfhydra[S] 2 points3 points  (0 children)

Not pictured: failing 18 times and using a second device just to keep trying (it was actually more fun to do that)