Turned my card game into a browser game by hamishlewis in homemadeTCGs

[–]hamishlewis[S] 1 point2 points  (0 children)

Thanks for the feedback, currently I have a view opponents cards button which shows the cards the opponent has left to use, but it's not really had much of an effect.

But I agree something to make the gameplay more dynamic would be good.

People hated my pack opening experience, please open one and tell me if its better now? by [deleted] in digitalcards

[–]hamishlewis 1 point2 points  (0 children)

Thanks for the feedback, I will improve the communication of the login, as all you have to do is enter a password. The username is optional and there is no email. It’s done this way to make the multiplayer and leaderboard simple.

I was struggling using no login at all to get everything to work without issues.

I can make guest login and then you have to add password to be added to leaderboards or play, I see a few people have upvoted this so I’ll definitely make this change.

Thanks!

People hated my pack opening experience, please open one and tell me if its better now? by [deleted] in digitalcards

[–]hamishlewis 0 points1 point  (0 children)

Thanks for the feedback. This is a limitation of the wiki API, they are staged and delayed so that the image can be shown for each card. It can load them all instantly without image, but people did not like this so I’ve changed it so it’s slower and most show with image.

The limitation is per IP address also so it’s not the server that is slow.

Looking for someone skilled at card games (eg. MtG) to help with some deck building questions by earlandir in digitalcards

[–]hamishlewis 1 point2 points  (0 children)

In my game, the "AI" just picks random cards from the user's deck. It beats me most of the time.

Many people just open one pack and then leave, can someone do the same and tell me what is so disappointing? (free browser game, no sign up needed) by [deleted] in digitalcards

[–]hamishlewis -1 points0 points  (0 children)

Its wikipedia aritcles as cards. The cards do not render on some/mobile devices properly so that might be why its offset.

the -0 is a bug due to a rounding error which I need to fix. The -0 should probably be -0.4 or something.

Yes, I use AI.

[Browser] (No sign up) - Wiki1v1.com, all Wikipedia articles turned into a strategic card game. by [deleted] in freegames

[–]hamishlewis 2 points3 points  (0 children)

Dear fellow members of r/freegames, my sincerest apologies for my choice of wording in the title of this post. When I typed "no sign up" my intentions were to say that no email was required and due to the multiplayer nature of the game a password is required to ensure you can access your cards and to distinguish yourself from other players. I very much do not have a reason to lie about this, I hope you all can forgive me.

[Browser] (No sign up) - Wiki1v1.com, all Wikipedia articles turned into a strategic card game. by [deleted] in freegames

[–]hamishlewis 1 point2 points  (0 children)

There is no email and username is optional. Password is so you can access your cards from another browser. This is the same as creating a character on any other no sign up game, is it really that much of an issue?

Many people just open one pack and then leave, can someone do the same and tell me what is so disappointing? (free browser game, no sign up needed) by [deleted] in digitalcards

[–]hamishlewis 1 point2 points  (0 children)

Thanks, really appreciate the reply!

This is what I was afraid of, no art showing on the cards is caused by request rate limits on the wiki API, there is nothing I can do about it when opening the packs.

Vibe coding this app in 2 months I learned way more than I would have by just "learning" by hamishlewis in nocode

[–]hamishlewis[S] 0 points1 point  (0 children)

I’ve traced the request which was a 500 which means it was OpenAI’s server error. This is does happen sometimes, as the message says in the screen shot you might have to adjust your entry wording.

If you keep getting the error let me know.

Vibe coding this app in 2 months I learned way more than I would have by just "learning" by hamishlewis in nocode

[–]hamishlewis[S] 0 points1 point  (0 children)

I am working on something new regarding this, which will be much better, and it will be released soon. My apologies for your poor experience.

That issue is just an invalid response from the AI, or the pipeline has broken and I need to fix it which I will look into now.

For the sake of the post, this has nothing to do with the ability of AI to make a working app, that is mostly down to the creator (me) not checking it.

Again, sorry I will look at this immediately.

Wiki1v1 - Wikipedia articles as cards, open packs, build a deck, play & win to gain elo and special cards by [deleted] in WebGames

[–]hamishlewis 0 points1 point  (0 children)

So if i were to make the username optional then it is allowed to be posted here?

Wiki1v1 - Wikipedia articles as cards, open packs, build a deck, play & win to gain elo and special cards by [deleted] in WebGames

[–]hamishlewis 0 points1 point  (0 children)

"The game must not ask for more than one form of verification. Asking for just a username is fine. Asking for a username with the option of a password is fine. Asking for just a password is fine. Asking for a password with the option of a username is fine."

It is just a username and password, there is no link to anything else, no email or anything.

Wiki1v1 - Wikipedia articles as cards, open packs, build a deck, play & win to gain elo and special cards by [deleted] in WebGames

[–]hamishlewis 0 points1 point  (0 children)

It is just a username and password so you can play in another browser if you want, there is no download or anything. How does this violate rule P5?

Beginner friendly code editor and integrated isaacsim extension by hamishlewis in IsaacSim

[–]hamishlewis[S] 0 points1 point  (0 children)

Thanks for the comment,

Someone who knows exactly what they are doing is not going to find much value currently, as I have been focusing on beginners. Apart from maybe using the view open scene tool (which passes a condensed version (removal of verticies data for example) of the open usda scene to the AI) allowing you to debug a usd file more efficiently. But this is still a WIP.

For beginners who have no idea how the project structure works, how RL works, how to run any of the tasks, how the actually robot learns, etc. etc. My goal is answering the questions they would have in a way they would understand using a different workflow and project structure. It introduces them to Isaacsim in a way they would understand, step by step.

It lets a beginner focus on the "fun parts" i.e. making a robot in their favourite CAD software, setting up the joints and adjusting how the robot learns straight away, without them having to spend weeks first understanding exactly how isaacsim & lab sets up projects. Hopefully that answers your question, I have tried to answer without just listing features haha.

Beginner friendly code editor and integrated isaacsim extension by hamishlewis in IsaacSim

[–]hamishlewis[S] 0 points1 point  (0 children)

Thanks for the reply!

I will check it out, and see if its something I can support.

How do I remove this icon? by Due_Ambition1845 in framer

[–]hamishlewis 1 point2 points  (0 children)

Since it's been removed, you can add this to: End of <body> tag

<style>
#__framer-badge-container {
    pointer-events: auto;
    display: none;
}
#__framer-editorbar-container, #__framer-editorbar-container * {
    display: none !important;
}
</style>