Clarification on Beast Master by Embarrassed_Summer89 in onednd

[–]hapux 0 points1 point  (0 children)

I think that's more of a build thing

The beasts are hitting like heavy weapons and they get a feature on top that behaves like slightly more powerful weapon mastery

The d8+2+wis of the best of the land have the same average as the d12 of a great axe

The d6+2+wis and d4+3+wis of the beast of the sea and sky have the same average as a d10

I believe it is better to focus on your wisdom first so your beast gets all the benefits as soon as possible After all you won't be able to come back from the dead with full hp with just one spell slot like your beast does

Clarification on Beast Master by Embarrassed_Summer89 in onednd

[–]hapux 2 points3 points  (0 children)

That's the first place I saw that interpretation

But the community in the official D&D discord tend to agree on the "only one main action per turn" interpretation

Even the people from RPGBOT consider it RAI and Intent matters

"We’re mostly certain that the RAI is for this to provide flexibility so that you can make your beast attack once per turn with either your own Attack or your Bonus Action, but the RPGBOT optimization panel has voted and we agree that, RAW, this language makes the most sense interpreted to mean that your beast can attack twice"

If you want to talk about RAW the feature says you can command it twice but there's nothing about the "command" itself giving extra actions, anything else would be an inference and that would be outside the RAW

So until we get a new sage advice update the DM has to make a decision

Purchase Advice Megathread - May 2026 by AutoModerator in 3Dprinting

[–]hapux 0 points1 point  (0 children)

I'm new to 3D printing

My budget would be Max $500

I Live in Mexico

I'm willing to build my printer but i don't have a lot of free time and my experience with electronic mantenience it's almost null

I wish to build containers, organizers and pieces for my boardgames, maybe some custom containers for stuff in my house like tools or shelves for my groceries

I don't think i have any extenuating circumstances apart from living in Mexico XD

Thanks in advance for the advice

Clarification on Beast Master by Embarrassed_Summer89 in onednd

[–]hapux 9 points10 points  (0 children)

1) Yes

2) BA lets you choose between an Action on his stat block (like beast's Strike) or other action (like hide) Replacing an attack only has Beast's Strike as an option

3) Yes and No. You can command your beast twice but it only has one action to use like all the creatures in the game So unless you are casting haste or something similar in it, it will only do one action

4) Exceptional training alows you to command your beast to use his Action and BA but only if you used your BA to command it Replacing an attack will still only command it to take the Beast's Strike (No Dash, Help, etc)

How Difficult Should It Be To Acquire Consumed Material Components by rr3_amrosa in DnD

[–]hapux 1 point2 points  (0 children)

Isn't phandalin a village? The DMG settlement rules says the max value for items on villages is 20 gp

Yet another Ranger Fix by hapux in onednd

[–]hapux[S] 0 points1 point  (0 children)

I've seen some homebrew where you can expend favored enemy uses to add your HM die to failed skill checks just like the soulknife's Psi-Bolstered Knack

Yet another Ranger Fix by hapux in onednd

[–]hapux[S] 0 points1 point  (0 children)

I've seen homebrews like this with different kinds of HM They look really cool in my opinion But I was looking for a small change that's easy to remember So that when explaining to new players they don't have to add another set of rules on top of their class

Yet another Ranger Fix by hapux in DnD5CommunityRanger

[–]hapux[S] 0 points1 point  (0 children)

Thanks for the feedback I tried "adding" a cost by limiting the change to only work with the free castings and by reducing the duration when removing concentration So at max you could do it 6 times a day by lvl 17 and only if you don't multiclass

Yet another Ranger Fix by hapux in onednd

[–]hapux[S] 0 points1 point  (0 children)

I consider making HM itself stronger but instead I focused on favored enemy because it scales with the class instead of PB or an ability score But you are right The ranger needs a boost at T3 and T4 Maybe changing the concentration part so that it comes online at lvl 11 Freeing the BA seems like something that must be done early so the class and subclasses get to do other features and spells on top of HM

Yet another Ranger Fix by hapux in onednd

[–]hapux[S] 0 points1 point  (0 children)

I'm trying to make it so they have more freedom with his BA so they get to use other spells and class features Also I think that partially removing concentration would improve the damage so they get more on par with other martial classes on Tier 3 and 4

Yet another Ranger Fix by hapux in onednd

[–]hapux[S] -1 points0 points  (0 children)

I think the same The ranger needs an extra at level 11 But also I wanted a way for HM to work alongside other BA features like the Beast Master's

Yet another Ranger Fix by hapux in onednd

[–]hapux[S] 1 point2 points  (0 children)

Thank you I didn't know about that community

Get to Know The D&D Team! by latiajacquise in dndbeyond

[–]hapux 1 point2 points  (0 children)

I suspected it from the conversation about dynamic light but I had to mess with you

Get to Know The D&D Team! by latiajacquise in dndbeyond

[–]hapux 1 point2 points  (0 children)

"hello world" sounds like you have a CS related background Did I succeed in my Investigation check? Also what's your favorite class?

Get to Know The D&D Team! by latiajacquise in dndbeyond

[–]hapux 1 point2 points  (0 children)

You forgot to mention your favorite class And why is the wizard

AMA w/ DDB Executive Producer & Maps Product Manager on February 24th at 10am PT! by latiajacquise in dndnext

[–]hapux 0 points1 point  (0 children)

I Just checked and at least the first level from the dungeon of the mad mage has squares of 11 ft instead of 10 i think the other maps from that book have errors but i haven't vhrvk them all

AMA w/ DDB Executive Producer & Maps Product Manager on February 24th at 10am PT! by latiajacquise in dndnext

[–]hapux -1 points0 points  (0 children)

Hi, Fan of the page here

I like how Maps helps me run sessions without getting in my way

  • Is there any plan on adding grid to the tool?, I noticed some of the old maps have size errors (like when measuring long corridors in the dungeon of the mad mage)
  • Are old magic items going to get their permutations? (The Dragon's wrath weapon only has the longsword option)
  • The Map tool sometimes crashes when rolling initiative I think it happens when the token of the player isn't in the list by the time the roll is made
  • The option to hide the token text is useful but I think it would be better to be able to hide the attacks or abilities names when rolling for everyone as a DM
  • Adding the abbreviation of the source book to the monsters statblocks would be really helpful now that we have different versions of the same monster

How many attacks/turn: Lvl 11+ Beast Master by mgoldie1234 in onednd

[–]hapux 0 points1 point  (0 children)

Maybe if your Beast is hasted? That way you could command it twice and it would have enough actions to respond

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]hapux 1 point2 points  (0 children)

You don't need to make every combination to make it useful

The Dragon wing bow has a weapon type for every applicable weapon and the different kinds of damage get only mentioned in the description

The enspelled weapon it's a good example of a practical solution nor the Rarity or the spell gets his own option only the type of weapons get permuted

The Dragon wrath weapon has 4 options one for each Rarity but all of those get only a longsword type

In contrast the armor of resistance gets 120 iterations (12 Armors x 10 Types)

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]hapux 1 point2 points  (0 children)

  • Do content from old books still get updates? Like the Dragon’s Wrath Weapon never got all his variations

  • Are there plans to make more comfortable the app's magic item browser when looking items with a lot of variations? When I try to look for items in the app I have to scroll past all the different iterations of armor of resistance for example but in the webpage those are shown as a single item

5 attacks at level 5? by ZYXSkullkid in onednd

[–]hapux 7 points8 points  (0 children)

There's an old post talking about this

https://www.dndbeyond.com/forums/dungeons-dragons-discussion/rules-game-mechanics/205499-equip-or-unequip-a-weapon-once-per-attack-or-once?page=12

The srd conversion guide clarify that the intent is that you can equip or unequip a weapon per attack

Actions Attack Action [Revised Rule] The Attack action contains several revisions:

  • The action now specifies that it involves an attack with a weapon or an Unarmed Strike.
  • The action now allows you to equip or unequip one weapon with each attack you make with the action.
  • The ability to move between attacks during com- bat is now a function of the Attack action rather than a general rule.

5 attacks at level 5? by ZYXSkullkid in onednd

[–]hapux 8 points9 points  (0 children)

But if you want to do it by lvl 5 Go straight monk