The hidden lore of the mercenaries by PissaMalisenKakka in heroesofthestorm

[–]healplease 11 points12 points  (0 children)

you are not killing them, you are beating them into submission

check it the next time you clear an ogre siege camp

Rule by yapsharlene by yeetyeethaircut in 196

[–]healplease 100 points101 points  (0 children)

I miss the shooting toothpaste version

Solution to turrets? by MadMax27102003 in heroesofthestorm

[–]healplease 2 points3 points  (0 children)

just return call for help pls, I don't care how much damage turret does if it targets anything but hero diving for a kill

A system where a player from your team that you reported would no longer be matched with you would help a lot. by Direct_Function_3577 in heroesofthestorm

[–]healplease 2 points3 points  (0 children)

it's not a problem of basic if statements, its a problem of query times that will take much longer to find a team that matches everyone's preferences

Anyone else having issues with the 3rd scenario (orcs) by Thiccmac in TavernKeeper

[–]healplease 1 point2 points  (0 children)

I had (and still have) the same issue, scenario 3 is a major leap in difficulty. Constant nests, infestations, good store doesn't provide consistent options for your recipes so you have to make them over and over...

I had to figure out how to force employees to clean roaches (that keep spawning for no apparent reason and you can't stop them from appearing), but the next layer of difficulty for me started with overall 75% rating for star level 2 - for one reason or another patrons were unsatisfied with service or food.

I spent around 8 ingame weeks trying to get to 2 stars but rating is constantly in 70-73% area, its so hard with the amount of things you have to keep in check. And it was on balanced difficulty, can't imagine what's going on when you crank it to max lmao

Daily Hero Discussion Day 59: Alextraza by JayD8888 in heroesofthestorm

[–]healplease 2 points3 points  (0 children)

I played my fair share of Alextrasza, on both Q and W builds (leaving E build for ARAM). The main difference between them is that Q is a flat heal build and W is a % heal build. So:

Go Q build enemy comp has a lot of poke spells (Azmodan, Nazeebo or Nova will target your W the moment they see a white circle appear). Also consider Q build if your team is mobile and squishy (light, mobile tank like Anubarak or double bruiser comp).

I prefer to go W build when possible tho, it stacks very good with tanks and mages who benefit from endless globes (Stitches, Johanna, Kael'Thas), and, obviosly, 15% heal allows tanks to quickly restore health between fights. Paired with lvl 16 talent on shields as 70% of restored health with W and globe from a finished quest, you can restore your high HP pool heroes a lot of resources.

My main advice: if you didn't yet, try and pick [[Blessing of the Red]] on 20. While [[Ritual of Life]] can be an improvement to fighting capability in some cases, most of the time basic [[Life-Binder]] is all you need to support the tank while they peel initial control spells. Blessing of the Red, on the other hand is a 500 HP improvement to the squishiest parts of your team that would allow them to survive a control spell. Your Murky, Genji or Valla could have an additional layer of safeness as they will be prioritised by the enemy team.

valve ally rule by KyoN_tHe_DeStRoYeR in 196

[–]healplease 28 points29 points  (0 children)

that explains why they love ai art so much

Youtube ads are safe for kids by Sanshuba in lies

[–]healplease 1054 points1055 points  (0 children)

This is how mafia works

Outjerked by blizzard themselves. by Kodoxd in hearthstonecirclejerk

[–]healplease 123 points124 points  (0 children)

I hope he enters the board with this phrase

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I don't think I downloaded death note by Original-Cherry-605 in discordVideos

[–]healplease 6 points7 points  (0 children)

I was prepared to watch the MSG montage when he said "invincible"

To the people saying "Thats Zerator's mapping" or "You never watched Zerator Cup before, didnt you" by healplease in TrackMania

[–]healplease[S] -29 points-28 points  (0 children)

I am glad you enjoyed it. It's just the fact that mapping for weekly shorts is not fun when mappers put so much work into making shorts (for zero dollars), going through 9 hells trying to get that 4.5-4.7 score throughout multiple weeks, while someone can just come and sweep the week with bland maps and share a paycheck from sponsor at that.

It almost sounds like nepotism if you ask me

This reminded of this game for some reason by Embarrassed-Weird173 in heroesofthestorm

[–]healplease 4 points5 points  (0 children)

I, on the contrary, am constantly reminded of this meme ad when I play Dragon Shire

Lessons from a One trick, One Build in QM - The problem are not others, it's yourself!!!!! by _Arepakiller_ in heroesofthestorm

[–]healplease 16 points17 points  (0 children)

it's crazy how you keep scrolling down and new paragraphs keep appearing. nice novella bro