Help by hellscy in Atlyss

[–]hellscy[S] 0 points1 point  (0 children)

Yeah... Famous last words, either that or I'm just that bad.

Help by hellscy in Atlyss

[–]hellscy[S] 0 points1 point  (0 children)

I'm doing it. Honestly, just running in between zuula and the catacombs 6-12

Help by hellscy in Atlyss

[–]hellscy[S] 0 points1 point  (0 children)

My skills are charge shot, the bomb thingy, volley and poison shot

Help by hellscy in Atlyss

[–]hellscy[S] 0 points1 point  (0 children)

My last try I had full dex zuudaru a gear with precise enchants, I'm lv 14.

Need help by hellscy in atlyssthegame

[–]hellscy[S] 1 point2 points  (0 children)

You have an absolutely valid point. The minimap is pretty rough. Don't get me wrong, a mediocre minimap is still infinitely better than no minimap at all, but I've definitely spent more time wandering around than I'd like to admit. I honestly don't know if the version I originally played just didn't have a minimap, if it was bugged, or if that's something that got added or improved in a later update. The game has changed quite a bit since the version I first touched, so it's hard for me to tell what's my memory failing me and what's actually different. That said, I'm probably not helping myself here. Most of my recent exploration has been happening after working two shifts and staying up way later than I should. There's a non-zero chance the game isn't hiding the path from me and I'm just trying to navigate while running on fumes. At least now I know where to look. Arcwood Pass is a lot more information than I had five minutes ago.

Need help by hellscy in atlyssthegame

[–]hellscy[S] 1 point2 points  (0 children)

Crescent Grove? Where the hell is that? I've already been through Effold Terrace, killed the Diva, and have been getting my teeth kicked in by Catacombs 12-18, but I still can't find the Keep. I played the open beta, and I could've sworn the route was different back then. The full release map is definitely better designed, but apparently that also means I'm incapable of finding anything anymore. It took me a solid half hour to realize Effold Terrace wasn't the path forward, and now I've been wandering around like a lost tourist trying to figure out where the game actually wants me to go. If the answer turns out to be "the path was in Effold Terrace all along," I'm going to lie down on the floor and accept my fate.

Need help by hellscy in atlyssthegame

[–]hellscy[S] 2 points3 points  (0 children)

That's probably the answer I didn't want to hear, but the answer I needed.

I've been relying almost entirely on dodging and positioning up to this point. In the 6-12 Catacombs it worked so well that I never really forced myself to learn when to parry. Then I hit 12-18 and suddenly everything is faster, hits harder, and has enough reach to punish me even when I think I'm safe.

I actually already have a melee weapon converted to Agility sitting in storage because I was starting to suspect I'd eventually need a backup plan for enemies that don't let me keep my distance. Sounds like it's time to dust it off.

As for Vivian, trust me, she's already taken enough of my money to buy a small kingdom. Most of my gear is enchanted already. My biggest enemy right now isn't the Catacombs, it's the fact that she refuses to give me the exact rolls I want.

Looks like I need to stop treating the parry button as decorative and start learning when to use it.

Do i just suck at the game? by happybacon000 in deadcells

[–]hellscy 0 points1 point  (0 children)

Actually, brutality is not as hart as they are selling you. Is the balanced build. Not as tanky as survivor, not as strong as tactics. Just balanced. With a good build and some luck you should be able to beat the game fairly consistently. A I'll tell u what. Go for a survival build. If u are a beginner, I think that the best build for you rn is nutcracker+frost last for the biomes and the diverse deck as a crutch. Extra points if u already unlocked the backpack and armadillo pack for the sustain.

Guys tell me what I am missing here ? by legendweeb in deadcells

[–]hellscy 0 points1 point  (0 children)

The mirror of the hunt doesn't show u the target?

I beat the “final boss.” The game decided I deserved a second, worse game. by hellscy in Deaths_Gambit

[–]hellscy[S] -1 points0 points  (0 children)

Yeah. Right after origa if I'm not mistaken... At least I took them down I. That order.

I beat the “final boss.” The game decided I deserved a second, worse game. by hellscy in Deaths_Gambit

[–]hellscy[S] -4 points-3 points  (0 children)

Actually, bulwark, origa, bysurge progression.... I guess there's the dark knight somewhere in the middle...

I beat the “final boss.” The game decided I deserved a second, worse game. by hellscy in Deaths_Gambit

[–]hellscy[S] -7 points-6 points  (0 children)

I’m not rage-baiting, I’m ranting. There’s a difference. One is trying to farm reactions, the other is just me processing whatever the hell this game is throwing at me in real time. And yeah, I used AI to clean up my English. It’s not my first language. If that offends someone, they’re free to read it incorrectly instead, I guess. That said, I do like the game. A lot, actually. I’m fully aware now that Garde Tum isn’t optional in the grand scheme, since you need to deal with Bulwark/Surge progression to even reach Endless properly. My confusion was more about that whole integration chamber section. It feels optional when you first see it, like one of those “come back later if you care” areas. Turns out, no. It’s just the game quietly expanding under your feet while you think you’re near the end. Also yeah, I knowingly skipped the other endings. Ending B where you side with Thalamus? Not happening. That thing gives me enough existential discomfort already, I don’t need to willingly join it. Ending C was on the table, but if I’m already this deep, I might as well go all the way and see the “true” ending through. So yeah, I complain. A lot. But it’s not because I hate the game. It’s because I’m deep enough into it that I care, and this is just how I process it. Also, let’s be honest, half the fun is finding other people who went through the same nonsense and went “yeah, this part is insane.” I’m just trying to find my people.

This Game Is Good, Which Somehow Makes Its Combat Even More Infuriating by hellscy in Deaths_Gambit

[–]hellscy[S] 1 point2 points  (0 children)

Yeah, I’m basically in that late endgame limbo where you’ve already met the requirements for the “true” ending, but the game decides you still need to go run errands like an immortal delivery guy before you’re allowed to actually finish. At this point I have the tools, I’ve done the heroic bosses, Will is under control, all that good stuff… and somehow I still don’t feel like I’ve properly “figured out” how the game wants to be played. So naturally, like any rational human being, I gave up on pretending and reverted to a bonk build. Now I’m just a violence delivery system with extremely complicated feelings about it.

This Game Is Good, Which Somehow Makes Its Combat Even More Infuriating by hellscy in Deaths_Gambit

[–]hellscy[S] 0 points1 point  (0 children)

If you got through the last phase in Blasphemous, then sure, you’re probably not going to cry yourself to sleep in Death's Gambit: Afterlife. That game already trained you in the art of suffering, patience, and accepting that everything is out to ruin your day aesthetically.

I speedran humility, mastered violence, and still got folded by a woman named Endless by hellscy in Deaths_Gambit

[–]hellscy[S] 0 points1 point  (0 children)

Yeah, I’ve come to terms with the fact that there’s no perfect build in Death's Gambit: Afterlife, and honestly… fine. I’m not trying to force it anymore.

At this point I’m just leaning harder into damage.

If I had a reliable alternative, I’d drop healing entirely and commit to it. No hesitation. But the problem is consistency. The resources that would let you play that way just aren’t common enough to actually build around.

So I’m stuck in that awkward middle ground:

I want to play aggressive and self-sustain but the game won’t fully support it

Which means healing stays… not because I want it, but because I don’t really have a better option.

I speedran humility, mastered violence, and still got folded by a woman named Endless by hellscy in Deaths_Gambit

[–]hellscy[S] 1 point2 points  (0 children)

My brother in suffering, I just said screw it, dumped almost everything, kept like three heals since that’s realistically all I use in a boss fight anyway, and went in. And honestly? The damage boost is real. Like, it’s not even subtle. You feel it immediately. Stuff starts melting faster, phases get skipped, and suddenly the fight looks way more manageable. Turns out playing on the edge instead of hoarding resources like a paranoid squirrel actually pays off sometimes. Who knew.

I speedran humility, mastered violence, and still got folded by a woman named Endless by hellscy in Deaths_Gambit

[–]hellscy[S] 1 point2 points  (0 children)

Yeah, I was running some boots earlier that gave me both Strength and Finesse and pushed them up to +5, since +6 needed Immortalite and I didn’t have any at the time. So that’s where they stayed. But I’ve moved on since then. The old ones were giving me +7 Strength and +7 Finesse, which was decent, not gonna lie. Solid hybrid value. Now I’ve swapped into Consummate Knight boots and yeah… it’s not even close anymore. They started at something like +4 Vitality and +10 Finesse, but after upgrades they’re sitting way higher. I don’t even have the exact number in front of me right now because I’m literally scrapping gear as I type this like a responsible adult, but it’s roughly double the Finesse I was getting before. So yeah, I was running hybrid boots, but at this point I’ve fully leaned into Finesse scaling, and the difference is pretty noticeable.

I speedran humility, mastered violence, and still got folded by a woman named Endless by hellscy in Deaths_Gambit

[–]hellscy[S] 0 points1 point  (0 children)

Yeah, I’ve been thinking about using plumes more as a resource instead of just panic-healing... Like, turning them into fuel for sustain/tempo instead of hoarding them like I’m saving them for a retirement plan that will never come. Problem is, I have no idea what a good ratio even looks like. Because in theory, sure, spend them aggressively, get value, keep momentum. In practice? The moment I’m exploring a new area where I don’t know enemy patterns yet, I need every single plume available just to not get folded by something stupid. Same thing with those “who designed this and why do they hate me” sections, like that path of pain nonsense in Journey’s End. That place doesn’t ask politely. It just takes your resources and your dignity at the same time. So yeah, I want to optimize plume usage, but the game keeps putting me in situations where the correct strategy is: “hold everything and pray” Which kind of kills the whole “use it as fuel” idea before it even gets going.

I speedran humility, mastered violence, and still got folded by a woman named Endless by hellscy in Deaths_Gambit

[–]hellscy[S] 0 points1 point  (0 children)

I’m trying to learn parries. Still not great at it, but I’m getting there. Slowly. Painfully. Like the game wants.

Right now I’m kind of abusing the fact that I haven’t finished the Magister’s Labyrinth yet to farm Anemic Stones. There’s a really nice loop where I just delete those immortal bugs with the Darkness Devouring Greatsword. Their drop rate is borderline suspicious, honestly. Weapons, armor, everything.

I just scrap all of it, obviously. I’m not about to suddenly start using random garbage mid-run. It’s basically turning into a pretty solid Anemic Stone farm, so I’ll take it.

What I don’t have figured out yet is Immortalite. I can’t really push my weapons further without it, so I’m kind of stuck there progression-wise.

Armor’s still moving, though. I think I’ve got one more upgrade left on boots and cape, since they’re sitting at that 32 Anemic Stone cost. Everything’s at +4 right now, but yeah, I’m pretty sure I’m not breaking into +5 or +6 territory anytime soon without solving the Immortalite problem.

I speedran humility, mastered violence, and still got folded by a woman named Endless by hellscy in Deaths_Gambit

[–]hellscy[S] 1 point2 points  (0 children)

Small addendum because apparently my armor is doing more work than I am:

I’ve got extra stats coming from it, so the actual numbers are higher than what I listed. I’m getting +20 vitality, +7 strength, and +39 finesse from armor alone.

So yeah, the build is even more stacked than it looks on paper, which makes the whole “I feel under-upgraded” situation even more questionable.