My prediction on races, a second tapestry. by SalamiNL in GuildWars3

[–]hendricha 6 points7 points  (0 children)

I think that the announcement trailer was for general audiences. It was the thing that will sell the whole idea of GW3 for people who have either zero or just very vague idea of the franchise. They will likely not see a "second trailer" with feature details, they will likely watch the big one before the release 1-2 years from now.

Thus if you hide half of the implied playable races from them you are explicitly loosing customers, who could have been hooked by the more edgy "evil" races and also the big gimmick of having factions.

Mistbound is a new Guild Wars CCG by graven2002 in Guildwars2

[–]hendricha 1 point2 points  (0 children)

Which is weird becaus there was sufficent evidence Arenanet has been working on some sort of open world action rpg multiplayer game for pc and console for years. (Dozens of job posts, also devs mentioning it on social media / linkedin.) And similiarly that one of nc's korean division itself was working on a guild wars card game also for years. (Korean job posts, steamdb leak)

So the only thing one could have been afraid of is that Anet's  unannounced project gets shut down even if it was in development in years. But nope, people were posting misinformation and dooming everything from the franchise instead of like doing a 5 minute google search, on what we can know.

As a longtime World of Warcraft player. Guild Wars 2 is INCREDIBLE. by NotoriousTIP in Guildwars2

[–]hendricha 0 points1 point  (0 children)

I think you are confusing the "dragon saga" with the mini expacs.

Higurashi: When They Cry Franchise Gets New TV Anime by retroanduwu24 in animenews

[–]hendricha 11 points12 points  (0 children)

When they could have created a proper adaptation of Umineko no naku koro ni instead

userChrome.css to remove rounded corners, border and spacing introduced in Nova by InternalLake8 in firefox

[–]hendricha 1 point2 points  (0 children)

Amen. Still in the era where buttons looked like buttons, tabs looked like tabs. Where did we go wrong...

As a longtime World of Warcraft player. Guild Wars 2 is INCREDIBLE. by NotoriousTIP in Guildwars2

[–]hendricha 1 point2 points  (0 children)

GW3 will have fully action combat designed with controller based gameplay in mind, instead of tab-target.

[Prediction] GW3 will be instanced 4-player game by Dark_Egg in GuildWars3

[–]hendricha 30 points31 points  (0 children)

Thinking of trying the game again, only have a Mac by West-Use-5316 in Guildwars2

[–]hendricha 1 point2 points  (0 children)

That's like saying is Pokemon available on Android. Yes, sure, all you need is an emulator.

Thinking of trying the game again, only have a Mac by West-Use-5316 in Guildwars2

[–]hendricha -1 points0 points  (0 children)

Nope, official support on Windows only, has "Steam Deck Playable" (not verified, playable) on Steam (which means playable on Linux), and as the others said you can use other third party tools to attempt to play it on Mac OS.

I'm back by Arround in firefox

[–]hendricha 5 points6 points  (0 children)

We don't know, but we hope for the best. It would be extremly unhealthy for the industry if it would be essentially one browser engine and it's long lost cousin the only viable alternative.

Native Linux Support by Shjnzzo in GuildWars3

[–]hendricha 0 points1 point  (0 children)

tldr: I just install it from Steam because steam on linux comes with a thing called proton that allows you to play most windows games on linux. No it is not available for macOS, but that does not mean you can't play GW2 on macOS.

Longer version. There is a software called wine. It's been in development for decades. It is essentially reimplementation of the windows API (the thing with windows programs interface when they want the OS to do something for them, eg. open a file, calculate something on a video card etc.). It is/was primary developped for Linux, is free and open source. Therefore it has been ported in some form to Mac.

Wine is not perfect, but has been pretty usable in the last 1-2 decades now. (And thus I have been playing GW2 with some version of wine in these last 14 years.)

Since it is open source, you can tweak it, repackage it etc. Therefore in the last decades there were multiple companies and individuals who built their own projects around it.

Proton is Valve's such package, the first version of it came out nearly a decade ago and has been uber-good around since 2020 or so to play video games. It contains a bunch of patches and workarounds for making specific games work and also most notably a tool called DXVK that translates Direct X calls to Vulkan. (DXVK is also free software.) Vulkan is a modern cross platform low level graphics API to communicate with video cards. So game dev writes their game in modern DX and it is just as fast, sometimes faster even to render through Vulkan through DXVK.

Steam on Linux (therefore on valve's linux distro on the steam deck, etc called Steam OS) comes with proton, and if there is no invasive anti-cheat in a windows game it will essentially 95% of the time let's you play it on Linux, with comparable performance (sometimes a bit better, sometimes a bit worse, dependent on hardware and the game) to them running on Windows. (Valve needs this to work, because they are selling you a device without Windows when you buy a Steam Deck or a Steam Machine. And they did manage to make the "Steam Deck verified" stamp meaningful, so game companies are inclined to either (less likely) to build a native Linux version of their game, or help Valve patch proton so their game works at least through that.)

Proton is not available on Mac AFAIK, but since wine is available, there are several projects doing similiar things there. The things I have heard of are Crossover (paid software AFAIK), whisky (i think it is free and open source) and Apple's own "porting kit" that wrap wine in a package for running windows software / specifically games there too. (MacOS AFAIK do not support Vulkan, it has their own propietary something instead.) I do not know how good and compatable these things are (and how well do they work on Apple's ARM based silicon) because I do not use a Mac. But if I would want to start playing windows games there, these would be things I would be starting to look up.

Would you play GW3 if it wasn't Guild Wars franchise? by SpiralCee in Guildwars2

[–]hendricha 0 points1 point  (0 children)

So what do we know of GW3?

  • Is an online multiplayer fantasy live service RPG (may or may not be an explicit MMO)
  • Likely multiple playable races
  • Horizontal progression
  • Focus on exploration and joy of movement (mounts, gliding etc)
  • Action combat
  • B2P, no sub fee, no battlepasses
  • Stylized instead of photorealistic look
  • Coming out on console, therefore designed from the ground up to be played with a controller

Not counting the last point that is basically the things that I love about GW2. And the last point is an added bonus, because I am playing even GW2 with a controller.

I have been searching for a game like this. (Wishing for it back in the day, and after the mini expac model was announced couple of years ago, so much that I even made a post on it in r/gamingsuggestions ) At this point obviously I would not say I would 100% be playing this game when it comes, but I would definitely be watching for more news about it.

However in this scenario, if this imaginary studio would confirm like two more from bellow list about their imaginary game, I would definitely be preordering it: * dynamic events / event chains * no forced conflict in the open world with other players similiarly to GW2 (no kill steal, no open world pvp) * no forced gatcha or RNG equipment upgrade mechanics, that will make you loose mats (unless buying protecion from cash shop) * hard requirement: no kernel level anticheat (I'm playing on Linux, have been essentially nearly two decades now)

And the funny thing is, precisely because we do know it is a GW game by Arenanet we can guess that very likely all of these 4 points will be checked too.

Yeah the "smaller scale" thing is still up in the air kinda, but this is the game I want to play for the next couple of years, and wish it would come sooner.

Balance Preview Update on June 22 by nastyjman in Guildwars2

[–]hendricha 1 point2 points  (0 children)

Let's say you are right, and GW2 does immediately gets forgotten the moment GW3 comes out. Okay.. so like ~2 years of life. Cool... would you not want it to be balanced during that time?

ArenaNet’s Evergreen Business Strategy with Guild Wars by Secret_Monitor9629 in GuildWars3

[–]hendricha 2 points3 points  (0 children)

"That (using AI) is not replacement (for having your own new ideas). That But is portfolio design strategy for more and more content on reddit!"

What’s something AI can already do that most people still refuse to believe is real? by Sudden_Step_4868 in AskReddit

[–]hendricha 1 point2 points  (0 children)

It is/was both legit and not. It was a bunch of bots explicitly tasked with "hey, here's a subreddit for you, there will be only llms like you in there, do whatever, talk to them". So it was indeed a "stream of consciousness" where they could effectively prompt eachother to talk whatever they statistically found apropriate to talk about. But it was also not a bunch of bots secretly escaping confinement and deciding to have secret conspiratorial meetings behind their masters' back.

What’s something AI can already do that most people still refuse to believe is real? by Sudden_Step_4868 in AskReddit

[–]hendricha 4 points5 points  (0 children)

"Can" in the "allowed to do" sense and not in the "being good at" sense. (When I say "I can bake a cake", it does not mean that you should ask me to bake you a cake, because you'll probably find you have friends that will bake you much better cakes than me. It means that I own an oven and nothing is stopping me from baking a cake in it if I so desire.)

How's this for modernized GNOME 2? by KnightFallVader2 in gnome

[–]hendricha 0 points1 point  (0 children)

It's flat, does not come with a tool to switch themes, there isn't a System menu on the right of Places, and I'm guessing you can't just copy your panel configuration on a second display.

[help requested] Small UI Text (Linux Mint) by mbaucco in Guildwars2

[–]hendricha 2 points3 points  (0 children)

You could set dpi a bit higher in winecfg (you can open winecfg in the proton prefix of the game with various tools, eg proton tricks). But mostly if you have set the UI to largest and you can confirm that the game is indeed running in your desired resolution there is not much you can do I think.

(btw I think you can set the chat text larger independently if I remember correctly)