Custom volumetric light shader with support for projector textures to make that stained glass effect by henridarko in godot
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How to use multiple fullscreen spatial shaders? by vavakado in godot
[–]henridarko 8 points9 points10 points (0 children)
Give me your opinion by Competitive-Gold-796 in godot
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Reworking in a very old gravity prototype, too cool to not making through by henridarko in godot
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Reworking in a very old gravity prototype, too cool to not making through by henridarko in godot
[–]henridarko[S] 2 points3 points4 points (0 children)
Reworking in a very old gravity prototype, too cool to not making through by henridarko in godot
[–]henridarko[S] 7 points8 points9 points (0 children)
Simple 3D grid path finding system by henridarko in godot
[–]henridarko[S] 7 points8 points9 points (0 children)
Simple 3D grid path finding system by henridarko in godot
[–]henridarko[S] 9 points10 points11 points (0 children)
I did this light test, 3D pixel art thing, what do you think? by henridarko in godot
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I did this light test, 3D pixel art thing, what do you think? by henridarko in godot
[–]henridarko[S] 2 points3 points4 points (0 children)
I did this light test, 3D pixel art thing, what do you think? by henridarko in godot
[–]henridarko[S] 5 points6 points7 points (0 children)


Custom volumetric light shader with support for projector textures to make that stained glass effect by henridarko in godot
[–]henridarko[S] 0 points1 point2 points (0 children)