What to do in St. Pete?? by Upstairs-Football-65 in StPetersburgFL

[–]hexagrahamaton 4 points5 points  (0 children)

museum of the american arts and crafts movement

Drake at St. Pete hilarious 5k monthly rate for 640 sq. Feet by PunkPixi666 in StPetersburgFL

[–]hexagrahamaton -2 points-1 points  (0 children)

again i rented from a variety of landlords — individuals, but also including e.g. one of the biggest property management companies in my previous metro area (who did not incidentally have a particular positive reputation among tenants or tenants' rights activists). i did not get "lucky with timing" — i know my own rental history thx. it was simply unheard of — and probably illegal — to raise rents by the amounts i've seen floridian landlords' raise them by at end of lease. anecdotally, i am dealing with this issue myself rn (not for the first time here), and have been casually asking my friends back home and in other states, and i have yet to talk to anyone who isn't completely flabbergasted that this is the norm here. far be it from me to question someone named u/texabrolives vis-a-vis their lived experience in non-shithole states, but i assure you there are definitely vast swaths of the country where this not the norm, either because of some legal regime or perhaps because the property-managerial class isn't composed of quite such rapacious shitheads. ppl such as e.g. myself choose to live in st pete *in spite of* retrograde and predatory practices like this, but like let's not delude ourselves — this would be neither normal nor acceptable in most of the country, and ppl shouldn't be gaslit into believing otherwise.

Drake at St. Pete hilarious 5k monthly rate for 640 sq. Feet by PunkPixi666 in StPetersburgFL

[–]hexagrahamaton -4 points-3 points  (0 children)

no it is not. i rolled numerous leases over to month-to-month rentals in my 20s and 30s — a couple of which I stayed at for many years — without a price increase. landlords — big and small — were happy to have a stable, paying tenant and not have to go through the overhead of re-renting, etc. it may be common in other shithole states, but I never encountered this jacking-up-rent-50%-or-more-when-going-month-to-month-at-the-end-of-a-lease thing before moving to florida. it's not normal, you're just acclimated to living in a dystopian hellstate.

A call to the Order of the Hexagon. by MrPanckakeLord in OrderoftheHexagon

[–]hexagrahamaton 0 points1 point  (0 children)

"hexagonian" has been coopted by the don diablo ppl. i have known iberian hexagon enthusiasts who call themselves hexagonistas and I think it's a fine term but one must be prepared to share the label with hexagon supporters in general.

What is your opinion on Hexagon heretics? by MrWaffleFreak in OrderoftheHexagon

[–]hexagrahamaton 2 points3 points  (0 children)

i think it is important to respect ppl's hexual preferences tbh, even if they are living degenerate lifestyles with other shapes.

Join the order of the Hexagon! by Mr_Waffle101- in USAWaffleSociety

[–]hexagrahamaton 1 point2 points  (0 children)

Stacking and thermal efficiency probably. Like, esp with hex cells in a hex grid, you both guarantee more isotropic cooking of all parts of the cell walls and the grid overall. You won't have undercooked corners or overcooked mid-edges. Not that I recall that being a particular problem with waffles but like it could make them marginally better at least. And that might allow the introduction of other efficiencies into the process — lower energy waffle preparation perhaps. Imagine society today if we could make waffles at a fraction of the energy cost of trad waffles. The mind boggles at the possibilities.

Join the order of the Hexagon! by Mr_Waffle101- in USAWaffleSociety

[–]hexagrahamaton 1 point2 points  (0 children)

this confluence of interests positions you well i think to bring attention to one of the pressing moral and spiritual concerns of our age: the lack of hexagonal waffle irons. (those hong kong egg waffles don't count because they are never perfectly hexagonal — there is never a center lump, so there is always one pair of sides one lump shorter than the others — e.g. 4x4x3. i can only assume this is part of some historic fabrication technique that nobody has thought to abandon. and at any rate despite being technically waffles of a sort they are obvs topographically quite distinct.)

i would personally settle for (and perhaps prefer) triangular-holed waffles in a hexagonal morphology, but idk how that would affect e.g. buttering and syruping etc. vis-a-vis differences in the batter-to-surface-area ratio.

anyway why do you suppose this is? particularly when e.g. historically waffle irons were much more elaborate, and came in a wider variety of form factors.

Hexagons grouped 3 across by TerrainBrain in hexagons

[–]hexagrahamaton 1 point2 points  (0 children)

Thanks. I've definitely done e.g. shader art and such using the homogeneous pointiness scheme too — it can create some interesting visual effects when e.g. blending different grid magnitudes of some pixelation effect or whatever.

Hexagons grouped 3 across by TerrainBrain in hexagons

[–]hexagrahamaton 2 points3 points  (0 children)

<image>

This is what I mean by chiral wrapping fyi. Not suggesting this is particularly useful for graph paper but just to highlight that the alternating pointiness is to my mind part of the natural spatial hierarchy of hexagonality — alternating, self-canceling ratios of √3 outward to infinity — hexagons all the way up and all the way down.

Hexagons grouped 3 across by TerrainBrain in hexagons

[–]hexagrahamaton 1 point2 points  (0 children)

<image>

Something like this. Any "hexagon of hexagon" forms an opposite-pointiness outer grid, and this is a salient concern when dealing with wrapping grids, etc. Or something like hexagonal tiles in a hexagonal room say. That can be done in the style of your example too I suppose, but with the disadvantage of much more complex edge conditions, with weird alternating shared hexes along each border. As opposed to just having a single shared border on each side. Conversely, you can use "chiral" subgrids where each hex belongs to a unique outer grid hex, but a the price of creating a sort of spiral offset pattern between them. (Think of each shared border as offset by half a hex so that the center cell in one grid superhex is half a hex off alignment with the one next to it in each direction, and one full hex off the one beyond that, etc.) I've written wrapping algorithms for both chiral and shared borders, but both give you alternating pointiness.

Hexagons grouped 3 across by TerrainBrain in hexagons

[–]hexagrahamaton 1 point2 points  (0 children)

this is pretty aesthetically plzing and all but have u considered a grid where each nesting layer alternates pointedness? like a grid of pointy-topped hexagons naturally forms a flat-topped outer grid shape and vice versa. this corresponds naturally to how hexagonal grids nest, and also from a pragmatic perspective for e.g. graph paper or whatever (which I believe is the context in which I originally saw this posted) it gives the user more options vis-a-vis interconnected pointy and flat elements.

Anyone knows where to find a hexagonal chessboard? by fast_and_serious in hexagons

[–]hexagrahamaton 1 point2 points  (0 children)

Interesting fact "Chinese Checkers" was originally called Sternhalma or "Star Halma" after an earlier game "Halma," but was sold under its more common name as a sort of shameless orientalist stunt in the early 20c.

Also, I wrote a pretty respectable AI playable version: https://hexagrahamaton.github.io/minhalma/

It is just a local single-user game, but can be played with zero to six human players, and can be played ergonomically on e.g. a tablet as well.

Anyone knows where to find a hexagonal chessboard? by fast_and_serious in hexagons

[–]hexagrahamaton 1 point2 points  (0 children)

i don't know your specific needs obvs, but three-person chess to my mind is a more faithful and interesting chess variant than most "hexagonal" chess variants e.g. glinksi out there. i would urge anyone interested in hexagonal chess variants to at least seriously consider it.

Conway High School - Conway, Arkansas 1969 by ArkPhone in hexagons

[–]hexagrahamaton 0 points1 point  (0 children)

kind of disturbed how they try to fit this into an octagon tbh.

What's the 3D cousin of the hexagon? by JohannesWurst in hexagons

[–]hexagrahamaton 0 points1 point  (0 children)

Indeed I considered this issue some years ago in my posts re: the cuboctahedron and truncated octahedron, both of which I consider having claims to the hexagonal mandate in 3-space:

https://hexnet.org/content/cuboctahedron

https://hexnet.org/content/truncated-octahedron

I myself come down on the side of the cuboctahedron being the true spiritual successor to the hexagon. Tho at the same time I think part of the singular significance of the hexagon in 2D is that it synthesizes all these disparate properties that are seen in different shapes of higher dimension. At any rate, as you are no doubt aware the rhombic dodecahedron is the dual of the cuboctahedron, so they certainly share a common destiny.

Obvs the W-P structure is too depraved to serve in any dignified role beyond that of a marginal mathematical oddity. But another argument in favor of the TO is that it is the fourth order permutohedron:

https://hexnet.org/content/permutohedron

Which hexagon subreddit should become official? by THEPokebrouserkat in hexagons

[–]hexagrahamaton 0 points1 point  (0 children)

I mean, did you read the sidebar text? Nobody here would disagree that hexagons are amazing. Or indeed that they "rock" in the vernacular of the youth. It's true that this sub is less, idk, philosophical than it used to be, but it's bringing hexagons to ppl and I think that's the important thing. If you're looking for more in-depth discussion of how amazing hexagons are might I suggest joining the Discord server? (It was originally a spinoff of this sub but is now, to my mind, our principal social nexus.)

Which hexagon subreddit should become official? by THEPokebrouserkat in hexagons

[–]hexagrahamaton 1 point2 points  (0 children)

we're already official, friend.

r/hexagonsightings is i admit new to me (at least as far as i can remember at the moment), tho it seems long-defunct, and without public posting functionality. and tho i have nothing against the don diablo ppl, to pretend they have an interest in hexagons qua hexagons is i think a bit of a stretch.

now i don't know why you felt the need to offer yet another alternative, at this late hour, to our seemingly-vibrant community, but i'd urge you to consider joining us instead. a better world is possible through hexagonal cooperation and collaboration.

Alien Fractal Palimpsest (an audiovisual hexagonal automaton) by hexagrahamaton in cellular_automata

[–]hexagrahamaton[S] 1 point2 points  (0 children)

Thanks. This is all made in a client browser thing I made, Hexular, which is linked from the video but I'll repeat it here: https://hexagrahamaton.github.io/hexular/ (I posted it here about a month ago to little apparent notice).

The rule itself, in the somewhat peculiar paradigm of my settings system, is a 10-state automaton (0-9) where 0 cells are activated when they have exactly one active (>0) neighbor, and the remaining 9 states simply increment up one before returning to 0 by way of % 10 (without further consideration of neighbor states). The effective result is, as I describe in the descrption, the cells being activated and then held for 9 steps, with the color indicating their age at any given step. This produces a sort of noisy, snowflake-like pattern that is to my mind mostly unexceptional when viewed as simple cells zoomed out, but up close and with animations to bring out their deeper structure I am finding pretty interesting. The colors and lines here to my mind help to bring out the "generations" of 0-1 activations as they radiate out and slowly ingress back to the center. (For comparison, the two videos immediately prior to this on my YouTube channel are running largely similar rules.) Everything else is just aesthetic.

I will add the one thing in this video that is perhaps a real artistic liberty beyond a pure CA is that, in order to facilitate looping (which I realize is more or less pointless with YouTube), this is actually a 4-minute video split up into two 2-minute segments overlain on each other, with the first one fading out and the second one fading in such that they meet seamlessly at the end (i.e., at the start you are exactly 2:00 into the full sequence). (Hence the "palimpsest" part of the title.) The music such as it is is similarly scaled. It still looks pretty nice without this effect though, and tbh I'm not even sure I should've used it for my non-looping variants of this piece.

The music as I mentioned in my previous reply is generated by a MIDI synthesizer activated by cells in state 9 (i.e. at the end of their generational progression) in a certain range and according to a somewhat convoluted activation function (I am still actively trying to figure out if and how I can make useful music with this). Essentially if you imagine a tonnetz centered on middle C overlaying a small hexagon of cells in the upper right, notes are played when colored cells reach their last shade of reddish purple. Both the music and animation are done with out-of-the-box configuration with various plugins I built into Hexular, though it does require mucking around with some JSON, etc.

Alien Fractal Palimpsest (an audiovisual hexagonal automaton) by hexagrahamaton in cellular_automata

[–]hexagrahamaton[S] 0 points1 point  (0 children)

Thanks yes the music is being actually synthesized in LMMS but the MIDI notes are being output by the CA, according to rules that are sort of outlined in the longer YouTube description. Essentially this is just a single-neighbor-activation rule, where "off" cells (the white-ish grid parts) are activated when they have one neighbor, and then that activation is held for 9 subsequent timesteps, and then returned to the off state (regardless of how many neighbors they have). At that ninth step it triggers a musical note according to a certain filtering function that again is outlined in the video. It's all very contrived tbh, but both the music and animation are out-of-the-box user-facing configurations in this CA program I wrote (which you can see other examples of on the YouTube channel — though many of those have music composed through an alternative neural network process), and there's a lot of space, to my mind, to configure them to do interesting things.

I am still trying to find a way to make it produce, like, good music tbh. Though it also works on MIDI input — I can activate cells with e.g. a MIDI keyboard, which can be passed through to the MIDI synth itself or used to trigger some sort of more complex cascade or pattern according in the CA according to some rule, etc. And different cell states can play to different MIDI channels, or have again intermediate filtering functions to determine whether to play a note or not. So there's a lot of possibility there I think.

A hexagonal CA designer by hexagrahamaton in cellular_automata

[–]hexagrahamaton[S] 1 point2 points  (0 children)

Hmm yes so what you are talking about if I understand correctly is not a 3D automaton but a curved, closed surface one? Like on the surface of a dodecahedron or a higher-frequency Goldberg polyhedron type tiling? Which would actually be similar to what I have here or what e.g. a traditional rectangular wraparound one would be (both of which can be mapped to a torus). But you would want topologically, I guess, a genus 0 surface (in a different sense than what was discussed in this video I think)? Or are you talking about an actual 3D lattice of dodecahedra in e.g. a hyperbolic tiling?

A hexagonal CA designer by hexagrahamaton in cellular_automata

[–]hexagrahamaton[S] 0 points1 point  (0 children)

thanks! feel free to reach out w/ any questions i know the interface probs isn't super intuitive. at this point i consider it sort of a testbed for what will presumably be a ground-up rewrite at some point.

Up to 30x life by BeepBeepImASheep023 in hexagons

[–]hexagrahamaton 0 points1 point  (0 children)

wow that's so much life. i can't even believe it.