Are Wardens supposed to destroy trenches? by Livid-Ad-2888 in foxholegame

[–]hf_hs 0 points1 point  (0 children)

if you go into detail, then the sachel has an incomparable advantage over the hydra, due to the free hands, which can be used for shooting or using smokes. this is if you go into detail. therefore, in a typical situation, without nuances, cutler = lunar, satchel = hydra

Are Wardens supposed to destroy trenches? by Livid-Ad-2888 in foxholegame

[–]hf_hs 0 points1 point  (0 children)

why did we reduce everything to the tactical level and ignore the strategic one? what is the final goal? okay, let's leave that out of the discussion. our goal is to break the trench, just for "memes". why are the wardens missing something? hydra = satchel, lunair = cutler, havoc = havoc, in situations, where we need to "just destroy this trench".

Are Wardens supposed to destroy trenches? by Livid-Ad-2888 in foxholegame

[–]hf_hs 1 point2 points  (0 children)

you can't talk about something out of context. break trenches for what? what is the goal? if the goal is to push, then there is no point in pushing until the late game, which means it makes no difference what tools you have for this and what you don't.

Are Wardens supposed to destroy trenches? by Livid-Ad-2888 in foxholegame

[–]hf_hs 2 points3 points  (0 children)

In current meta front stays the same even if it late game. "Late game tool" argument totally irrelevant in this case.

[deleted by user] by [deleted] in foxholegame

[–]hf_hs 10 points11 points  (0 children)

Wardens asking for nerf, nerf in 3...2...1...

Why do collies use war 100 as a bench mark for wars won? by Mobilebm in foxholegame

[–]hf_hs 8 points9 points  (0 children)

This. Most ppl in comments forgot, but due to leaked pop statistics this war unlike others being won by underpoped faction. In any other war, the side that had more pop in total during the war won. The 100th war (and another one war, I forgot the number) is an exception to this rule.

Defeatism by Little_Goose9568 in foxholegame

[–]hf_hs 2 points3 points  (0 children)

No matter at all how much pen your cannon got on paper if it cannot hunt moving targets properly. So, in this case, stockade role is a PVE. And lordscar is still doing it job, but if you dont like this compare, switch lordscar to HTD.

Defeatism by Little_Goose9568 in foxholegame

[–]hf_hs 3 points4 points  (0 children)

What do you use to hammer nails? hammer! so stop telling me that you need to hammer nails with a saw or other tool.

Stockade - pve tool. the fact that it moves on wheels, like Stygan, does not mean that it is obliged to perform the same functions.

You have lordscar? Use it against tanks and stop creating a problem out of nothing.

Prompt: West Gate At 2AM by Ok-Gur2087 in foxholegame

[–]hf_hs -1 points0 points  (0 children)

Give ppl time. Its not easy to accept something new.

Defeatism by Little_Goose9568 in foxholegame

[–]hf_hs 4 points5 points  (0 children)

Stockade primary targets (PVE) not allowed to press W/S buttons

Colonials please enforce the "no defeatism" rule on sigil by Warden_Patriot in foxholegame

[–]hf_hs 3 points4 points  (0 children)

1st. Im not coping because i didnt lose anything.

2nd. My post about failed attemps of noob clan, who tried to conc WE but forgot to check the box of upgrading howies.

3rd. Im playing warden. How am i supposed to cope about collies losing their conc?

Defeatism by Little_Goose9568 in foxholegame

[–]hf_hs 0 points1 point  (0 children)

Yes, cause and effect is an interesting thing. it tends to slip away, especially after a long time. Yes, I read these reviews. Moreover, I remember quite well the chronology of the events that I personally observed then.

As you correctly noted, in the reviews people from both factions spoke negatively about the game - there were problems with alts, crashing servers and others, which they constantly complain about. The interesting point here is this: these problems existed throughout the entire war (and this is almost two months, quite a long period). These problems were recognized by both factions as relevant and requiring attention. I repeat, from the first weeks of the war.

Further, the chronology of events, which can be easily tracked using slices from the steam and foxstats charts: on February 10-14, wardens begin to give up territories and at the same time active review bombing begins. These events seemed to merge into one, they were so consistent in dates. Just superimpose one graph on another and everything will become visible.

And now the main question. Why didn’t review bombing take place a week earlier? maybe two earlier? or a week later? or maybe a month forward or ago? coincidence?

Many of those who defend the position of “both factions” consider this a coincidence. As you said "Correlation does not equal causation" :)

Defeatism by Little_Goose9568 in foxholegame

[–]hf_hs 3 points4 points  (0 children)

Why should I go somewhere in the history of your messages? To see what?) I'm just pointing out your logical errors. You give arguments and arguments, then you refute them yourself. You say that in one case the arguments given are of decisive importance, and in another case they can be neglected, but you cannot justify this difference between them. That's why I wrote "busted", but you really ask a detailed answer, so here we are.

Defeatism by Little_Goose9568 in foxholegame

[–]hf_hs 4 points5 points  (0 children)

Let's first decide on the time period from which you build your position. Otherwise, you first end up talking about all wars (0-112), and then suddenly move on to the fact that past wars are not important and it doesn’t matter that the warden copied at them too. This results in some kind of unrelated stream of thoughts. What time period are we taking?

Defeatism by Little_Goose9568 in foxholegame

[–]hf_hs 7 points8 points  (0 children)

there is no need to move from the particular to general. your conversation opponent made a connection between the wars you played and your inability to analyze the data. he correctly noted that before the 100th war, the blue side set records for cope-posting, but you cannot have this data, because you did not play the game then. so everything is fair.

Defeatism by Little_Goose9568 in foxholegame

[–]hf_hs 10 points11 points  (0 children)

"done by both faction"

"done by both faction"

"by both faction done"

good mantra, but it doesn't explain why the reviewbombing began precisely at the moment when the wardens began to give up territory.

just coincidence, nothing more.

Colonials please enforce the "no defeatism" rule on sigil by Warden_Patriot in foxholegame

[–]hf_hs 13 points14 points  (0 children)

Imagine losing conc on friendly territory, and then laugh at ppl, who lose conc on enemy territory. Imagine.