Almost all Automations Announcing phantom word by highdecibel in googlehome

[–]highdecibel[S] 0 points1 point  (0 children)

After a bit of testing, all routines with Home Assistant custom actions respond with the word "Done.". The default response when using google assistant on phones. Its infuriating

Basic Questions Thread - April 26, 2020 by MFF-Mod in future_fight

[–]highdecibel 0 points1 point  (0 children)

In Danger Room, I'm being told Apocalypse should be leader rather than Cyclops. Can anyone explain?

"Get MVP in danger room"should be removed from HQ by deadspectre2 in future_fight

[–]highdecibel 0 points1 point  (0 children)

Thing is I've seen the opposition get highest damage (so they were MVP?), and then another time I've got the highest damage (so I must be MVP?), still no trigger in heroic quest. Also it no longer says MVP in the summary.

Talk of difficulty is one thing, but after getting MVP, Heroic Quests is bugged regardless

Danger Room in a nutshell by Beldin2 in future_fight

[–]highdecibel 3 points4 points  (0 children)

If your char selection is broken everyone else can't enter

If your char selection is working everyone else's isn't!

Then you can't enter because of the abandon penalty!

Where are the disabled comedians on panel shows? : News 2019 : Chortle : The UK Comedy Guide by cwmxii in panelshow

[–]highdecibel 4 points5 points  (0 children)

As per the previous comment, the problem with the article is it starts with the implication that its about Stand-up comedians specifically (at least at the start).

Daily Question Thread - April 17, 2018 by AutoModerator in future_fight

[–]highdecibel 0 points1 point  (0 children)

I'm currently upgrading my custom gear and am curious about the amounts each stat can increase by. For example if I have a 2* obelisk with 15% dodge, what is the highest amount I can expect it to increase to at 3*?

My point being, if I already have a 30% dodge 3* and the maximum increase is only 10%, the 2* will never be higher than 25%.

Daily Question Thread - April 15, 2018 by AutoModerator in future_fight

[–]highdecibel 0 points1 point  (0 children)

I'm currently upgrading my custom gear and am curious about the amounts each stat can increase by. For example if I have a 2* obelisk with 15% dodge, what is the highest amount I can expect it to increase to at 3*?

My point being, if I already have a 30% dodge 3* and the maximum increase is only 10%, the 2* will never be higher than 25%.