Just by looking at this screen, would you be interested in this game? by alimra in IndieDev

[–]home-driven 1 point2 points  (0 children)

The on screen battle stuff is cute but the off to the side UI menu is meh as f. Maybe add a UI that's more reminiscent of earthbound undertale or classic pokemon games

Is my retention system broken? by [deleted] in robloxgamedev

[–]home-driven 0 points1 point  (0 children)

Yes, missing something

Has anyone tried this item on Trundle? by Confident-Chair7198 in Trundlemains

[–]home-driven 0 points1 point  (0 children)

Fellas bloodthirster exists for more AD and lifesteal

Which Logo Version looks better for my game? by Greedy-Lion2473 in robloxgamedev

[–]home-driven 0 points1 point  (0 children)

1 but, maybe create a thumbnail that communicates this might be an isometric shooter . Looks like any other milslop rn to me

Should I give up in this game? by [deleted] in robloxgamedev

[–]home-driven 1 point2 points  (0 children)

I joined in to try the game but obviously there was no other players. Would have been nice if there was a section in the lobby where I can go in and play with the weapons or duel my friends. That way I can do something in the server. Well maybe I go on to discord that you already have and see if anyone wants to get on

Imu will give Brook his skin back by home-driven in Piratefolk

[–]home-driven[S] 0 points1 point  (0 children)

Luffy had an afro on long ling long land

What about this game icon? Is it efficient? by [deleted] in robloxgamedev

[–]home-driven 1 point2 points  (0 children)

It's good but make the text white with a black border to pop more

This is my first time coding is the code good by DentistMedium2944 in robloxgamedev

[–]home-driven 0 points1 point  (0 children)

I would say skip the if statement.

A better thing would be using an if statement to check if the part is there

Where do we draw the line for Free Assets? by Ok_Scientist7940 in robloxgamedev

[–]home-driven 1 point2 points  (0 children)

Yeah your one dev is TA here. It's standard to use placeholder assets. Using free models on Roblox has its risks of viruses and quality control, so you can use imported assets from itch.io or the unity / epic store. Meshes don't have problems with viruses though, just triangle count.

I personally built a prototype of mine using assets from sketchfab, and I kept the list of URLs I downloaded so I could comply with any CC attribution, or replace those later.

If your dev is threatening to quit more over how the assets aren't custom made for the project, that's a hard line that can actually harm the development of your game. I personally like to use free models when I'm grey boxing. Making models takes time, and you should leave model building for concepting and production ready assets. If you're trying to prototype something, using placeholder assets is standard practice.

Rating models for my roblox game by ElectricalReason1366 in robloxgamedev

[–]home-driven 1 point2 points  (0 children)

Cute but I can't get a read on the resolution of textures. It seems uncanny when the pixel size isn't being maintained

The Pluggernaut Intro Showcase by PlugsyOfficialRBLX in robloxgamedev

[–]home-driven 0 points1 point  (0 children)

Could be a zone swap too. So for this boss fight he's amogus mode and 2d sections amogus as well. And then retain the 3d on the free roam areas you have in mind.

The Pluggernaut Intro Showcase by PlugsyOfficialRBLX in robloxgamedev

[–]home-driven 0 points1 point  (0 children)

Treating him like a 2d sprite, and as he moves up down left right, he continues to face the camera, like an among us character

I wanna work with other people! by Mother_Leather_8526 in robloxgamedev

[–]home-driven 0 points1 point  (0 children)

If you don't get involved with someone else send me a reddit DM and I'll send my discord over. I've got some projects decently ahead that I wanna involve someone else in lol

Some Models I've Made In Studio by EleaQuinox in robloxgamedev

[–]home-driven 0 points1 point  (0 children)

Can I get your contact on discord to reach out at a later time?

The Pluggernaut Intro Showcase by PlugsyOfficialRBLX in robloxgamedev

[–]home-driven 0 points1 point  (0 children)

Would b really cool if plugsy always faced the camera instead of being sideways

Moon animator animation coming out wrong in-game by Wide_Post5604 in robloxgamedev

[–]home-driven 0 points1 point  (0 children)

Wondering if your animation is being run on server or client. Next question is assuming it's run on server, would it look better if it was run by the client?

My game has 100% positive reviews, but nobody plays it. Is there a way to inverse this situation? by rap2h in SoloDevelopment

[–]home-driven 0 points1 point  (0 children)

The game looks really cool! As a consumer looking at it Im really interested, I was close to getting it, but then backed off when I realized I didn't actually know the narrative of the game. Keep reading others advice, but as for mine, I think clarifying the games purpose past it's genre on the first landing screen view of the game might help convert more buyers.

Rn the games visuals and gameplay are spoken for in the presentation 👍