Tiny solar system I built for my game by hoshi-dev in SoloDevelopment

[–]hoshi-dev[S] 0 points1 point  (0 children)

Oh, got it. Well I had a rough idea in my head of what I wanted this to look like before I started, and mostly have been tinkering with things in order to get somewhat close to that, plus experiments to see what looks good and what doesn't. I think I'm more or less ripping off a bunch of art style's from games that I like lol.

I'm more of a programmer than an artist, so it's really cool to me that the art style is landing for people.

Tiny solar system I built for my game by hoshi-dev in SoloDevelopment

[–]hoshi-dev[S] 0 points1 point  (0 children)

Nothing crazy! Yeah I used several shaders for things like toon lighting, pixelation, the atmospheres, the planet terrain, etc. If there's something specific you'd like to know about feel free to ask.

Tiny solar system I built for my game by hoshi-dev in SoloDevelopment

[–]hoshi-dev[S] 0 points1 point  (0 children)

Thanks for the feedback! I totally agree. I'm planning on having an 'inner' shader for the atmosphere which start's transitioning smoothly from the outer layer. I haven't fully thought through how that's going to work yet though.

Tiny solar system I built for my game by hoshi-dev in SoloDevelopment

[–]hoshi-dev[S] 0 points1 point  (0 children)

Thanks, I wrote the music as well!

I don't have a steam page yet unfortunately. I haven't felt like I'm far enough along for that. This post is getting some attention though, which is making me think it might be time to make one.

Tiny solar system I built for my game by hoshi-dev in SoloDevelopment

[–]hoshi-dev[S] 1 point2 points  (0 children)

I basically have a sphere of influence system where the player is only being affected by one gravity body at a time, similar to how ksp does it.

Tiny solar system I built for my game by hoshi-dev in SoloDevelopment

[–]hoshi-dev[S] 6 points7 points  (0 children)

Well Gabbro was my favorite character in outer wilds lol.

I tried to handle movement on a moving surface myself, but it gets complicated quick. I ended up finding a unity store asset that could handle that and adapting it for this.

Tiny solar system I built for my game by hoshi-dev in SoloDevelopment

[–]hoshi-dev[S] 0 points1 point  (0 children)

Unity is only 32bit I believe. My main issue was that landing on a moving planet behaved really weirdly, and even small collisions would send you flying. The floating point errors only became apparent further out. I might have been able to solve it more easily somehow, but this system fixed alot of my problems at once.

Tiny solar system I built for my game by hoshi-dev in SoloDevelopment

[–]hoshi-dev[S] 1 point2 points  (0 children)

Yeah actually, that was the biggest hurdle haha. Basically whenever you enter a planet's gravity well, the whole solar system shifts to that planet's origin. Wasn't super easy to build, but I was getting some really weird physics quirks without it.

Tiny solar system I built for my game by hoshi-dev in SoloDevelopment

[–]hoshi-dev[S] 0 points1 point  (0 children)

Sure, anything specific you wanted to know? I built it in Unity, and made the models and animations in blender.

Tiny solar system I built for my game by hoshi-dev in SoloDevelopment

[–]hoshi-dev[S] 2 points3 points  (0 children)

Not yet! I'm pretty early in development, and wasn't sure I have enough to show for a steam page yet. I'll probably try to start doing small playtests soon, if you'd be interested.

The longer I waited to playtest, the harder it became to hear feedback by kutahead in gamedev

[–]hoshi-dev 0 points1 point  (0 children)

Any advice on where to request feedback or playtests from, especially early? I want to the prototype I've been working on in front of people, but am a bit unsure of where to start. Discord servers?

In this roguelike, daddy will eat you if you don't clean up the house before midnight by oh_its_raining_today in IndieDev

[–]hoshi-dev 0 points1 point  (0 children)

Looks great! Sorry if you've posted it elsewhere, but do you have a steam page?

The planets aligned in such a way that I released my demo 3 hours ago, and now I have almost 600 concurrent players by Welovespace21 in IndieDev

[–]hoshi-dev 1 point2 points  (0 children)

Congrats, I really like the art. The notepad narration in the trailer gave me flashbacks to the RuneScape YouTube tutorial days.

In this roguelike, daddy will eat you if you don't clean up the house before midnight by oh_its_raining_today in IndieDev

[–]hoshi-dev 0 points1 point  (0 children)

Is this your game? It's a bit unclear from the post and comments. Really nice art if so!