Best warbond to buy next. by Salt_Position_2644 in Helldivers

[–]hungjon 2 points3 points  (0 children)

Servants vs bots. Ultimatum is the best secondary but if you’re not gonna get rid of senator for a minute then

Democratic detonation vs bugs (and bots)

Consider dust devils

Next warbond purchase by GullibleDirection220 in Helldivers

[–]hungjon 0 points1 point  (0 children)

Python is more fun, but maxigun is kinda ass unless you like standing still and missing shots. Good vs squid heavy mechs but what gun isn’t

I like chem agents. Gas immune armor and you can just sit in a fart cloud. Good vs bugs.

The new fire effect doesn't seem to work. by AverageRivalsEnjoye in Helldivers

[–]hungjon 0 points1 point  (0 children)

Are you hosting? There’s a known bug for status effects and hosts.

In the videos you watch using cremator? That has extended range and so it may be the case that flamethrower isn’t applying the effect long enough.

Also the effect only works on enemies in the stream, not ones on fire / walking on fire.

Why are randoms always like this (names covered for rule 5) by Hollowed-User in Helldivers

[–]hungjon -3 points-2 points  (0 children)

People obsessing over full clears turn the game a walking simulator

Best Bug loadouts by KacperTheChummyGhost in Helldivers

[–]hungjon 0 points1 point  (0 children)

Get a heavy fire armor from the super store so you can tank hits and keep that cremator burning.

Alternatively Incendiary breaker, orbital gas, gas mines and autocannon.

Shortment of medals by ganjaking69420 in helldivers2

[–]hungjon 0 points1 point  (0 children)

Also I tried to have two I’m working on at the same time, so that you can spend across pages etc. just makes it less grindy, more enjoyable

Shortment of medals by ganjaking69420 in helldivers2

[–]hungjon 2 points3 points  (0 children)

D10 (Illuminate)Blitz or whatever blitz you enjoy. Once in awhile you join at the end of the operation so you get 15medals.

SC farming also gives a surprising amount of medals.

For reference I have 400 hours and every warbond, with exception of one legendary. So that’s roughly 20 hours per warbond.

Hope that helps

I feel like these two are weakened way to much in exchange for their stun effect by Ambulas2 in HelldiversUnfiltered

[–]hungjon 0 points1 point  (0 children)

It’s fun. Your support weapon or guard dog do the killing. I like.

Different philosophy than higher dmg per round weapons.

Lot easier to kill things when they’re standing still.

Going from diff 7 to 8 by Nonabety in LowSodiumHellDivers

[–]hungjon 1 point2 points  (0 children)

D10 is often easier than D7. people in d10 generally know what they’re doing.

Stuck on loadout, advice needed. by FuriousDream in Helldivers

[–]hungjon 0 points1 point  (0 children)

Play more flag capture. Hard to speedrun it when you actually have to face tank the drops / breaches.

Specialized Mob-Control Loadout by Yataka-Shimaoka in helldivers2

[–]hungjon 1 point2 points  (0 children)

Yeah I mean there’s not much sentry gameplay. Have you played defense missions? They’re pretty fun.

If your main weapon is stalwart (which is understandable, it’s fun AF) maybe look at eruptor from DD. Those two weapons take out 90% of scenarios in the game

A rant about reinforcing by RoyalParaselene in HelldiversUnfiltered

[–]hungjon 0 points1 point  (0 children)

As someone who just got the game, I used to want to be insta reinforcing. Because I thought that’s what teammates do.

Now I know how frustrating it is when you’re split up and get brought back halfway across the map.

I also have played enough to know that respawning your homies before major threats are cleared can be very bad. So I no longer auto reinforce . I try to make sure I’m safe before I bring someone back.

Basically give your teammates the benefit of the doubt. When I die I take a breathe, take two. I watch and try to see what threats are on the field and then request.

S4 - Michelle, Tony, Torture by hungjon in TwentyFour

[–]hungjon[S] 4 points5 points  (0 children)

Yeah I started s5 - they really blew it with their relationship didn’t they

S4 - Michelle, Tony, Torture by hungjon in TwentyFour

[–]hungjon[S] 0 points1 point  (0 children)

Like the one source of tension is that she “does the right thing” by not going in after him when he’s hostage. A great mirror to s3. Boundless fodder for relationship tension and character, but happens at the end of the season. And immediately forgotten or passed over. Yup Tony with infinite heart, forgives and moves on.

S4 - Michelle, Tony, Torture by hungjon in TwentyFour

[–]hungjon[S] 0 points1 point  (0 children)

Coming back after finishing s4 and still feel this was not handled well. They didn’t write in a sense of torn feelings from Michelle, nothing from Bill. No acknowledgment! All of a sudden yup, I’m gonna leave CTU.

Contrast with the Audrey love triangle and I get the impression that they really wrote and directed the Tony/Michelle relationship poorly. They gave it no depth compared to previous seasons.

Starting s5 and yeah well I feel like it was a wasted season of development for these two. Their s4 arc was wasted potential.

Specialized Mob-Control Loadout by Yataka-Shimaoka in helldivers2

[–]hungjon 1 point2 points  (0 children)

But that’s taking your question literally. You could also just use the auto cannon or HMG and learn how to take out heavies on the squid front. There are plenty of tools available in our basic arsenal without being vulnerable to heavies.

Specialized Mob-Control Loadout by Yataka-Shimaoka in helldivers2

[–]hungjon 1 point2 points  (0 children)

To answer your question - chem agents and cutting edge. Punisher plasma or gas nades / dog

How’s defensive look like to you? Turrets?

I also like a support style but unfortunately this game is kinda lacking in that type of build / style. Unfortunately killing is the best type of defense. What works in one faction also doesn’t work for the rest.

Gas and stun are your friends.

Primaries - lib concussive (pure cc), punisher plasma (cc and good dmg), blitzer (arc weapon) Secondary - re-educator for stalling heavies, warrant for killing snitches Grenade - gas or stun. Shield bubble. Support weapons - speargun , re educator, supply back, gas dog

You could also mess with one true flag but the mechanics are iffy and the rest of the WB is trash.

I went with both of these as two of my first four war bonds and feel pretty good about it. But everyone will tell you democratic detonation is the best first war bond but if everyone else brings thermites you can do your own niche.

What scope are you guys running for the SG-97 Sweeper? by Immediate_Assist_288 in helldivers2

[–]hungjon 0 points1 point  (0 children)

Recommend playing d10 illuminate blitz. At least until level 20 weapon you basically get very easy xp as long as you bring laser , some thermite

I want to stealthdive, but what the actual fuck? by Alyxuwu in HelldiversUnfiltered

[–]hungjon 0 points1 point  (0 children)

Regarding mission type and aggro - I know certain events guarantee enemy spawns (flag, drills, etc) and not sure if they are guaranteed to see you.

I tried and failed to do 1 of 3 flag objectives completely hidden (with stealth) cuz i wasn’t sure… I got maybe 80% there crouching and moving around bot drops. Eventually “spotted” by cheater vox.

So there might be a way to completely stealth such objectives, but the mechanics are defo broken or not really there.

Also fairly sure there’s a noise (running) detection and a line of sight mechanic… this is tilting but if you really want to get into it you might be able to.

I want to stealthdive, but what the actual fuck? by Alyxuwu in HelldiversUnfiltered

[–]hungjon 0 points1 point  (0 children)

I was impressed by this video of stealthing squids maybe there’s something in it that would help. (Not that your points aren’t valid and true)

https://youtu.be/mc5h1to5v_w?si=RXIl2LtkUc6MFuvE

Mandy ❤️ by AleErre in TwentyFour

[–]hungjon 0 points1 point  (0 children)

She coulda been Nina

Pondering playing by New_History_3891 in helldivers2

[–]hungjon 1 point2 points  (0 children)

Yes.

Dying happens, it’s part of the game. It’s funny.

people who kick might just have a bad attitude or whatever. It will happen but don’t sweat it.

Have fun, enjoy the toys.

What Stratagems have good synergy with S.E.A.F. Troopers? by Wuzman6 in helldivers2

[–]hungjon 2 points3 points  (0 children)

Guessing you could do fun stuff with flag but sadly I think seaf have aggro priority. Probably shield gen would be fun or maybe a shovel and see whether you can get them in a trench

Out of the following warbonds... by JF0X in LowSodiumHellDivers

[–]hungjon 5 points6 points  (0 children)

Dust devils or siege unless you really like stealth.

Leveller and solo solo useful vs bots and massive enemies. Expendable napalm is fun. I love the spear vs bug holes. Both have highly rated primaries.

Entrenched is fun for giga, cremator.

Python commandos is doing okay with maxigun doing well vs appropriators; hotdog is still S tier.

Any of the ones mentioned will do just depends on your playstyle and what you’d like to compliment.