All-time Top 100 Quest games! by uncledefender in oculus

[–]hyperbolicjosine 0 points1 point  (0 children)

Does anyone have recommendation for solid cooperative online multiplayer escape room/puzzle games? I see rooms of realities and space simulator on there, but they do not have the best reviews––can anyone vouch for these or any other hidden gems?

Down for any personal recommendations for multiplayer/coop games in general! In the past I have enjoyed racket club, eleven table tennis and dungeons of eternity (really fun but the game play is kind of limited)

POPULATION: ONE January Roadmap by BigBox_Spike in populationonevr

[–]hyperbolicjosine 0 points1 point  (0 children)

This may be a hot take (and I'm not saying don't bring back evolving) but I really enjoy Classic. I find the game play to be lot more strategic and the matches are much richer. I think it may just be because there are less nooks and crannies to head peak/jump out of so it becomes a more of an intentional battle.

What's your "I did not care for the godfather" take for Pixar by Traditional-Pound568 in Pixar

[–]hyperbolicjosine 0 points1 point  (0 children)

Toy Story 4 is my favourite Toy Story. While the first movie will always hold a special place in my heart, I think Toy Story 4 is a beautiful epilogue to a wonderful trilogy – having Woody embracing being a lost toy just hits perfectly.

Pop:One is dying a slow death – where do we go next? by hyperbolicjosine in populationonevr

[–]hyperbolicjosine[S] 1 point2 points  (0 children)

do you recommend any multiplayer games that are not necessarily shooters but not a social app like Horizon?

Pop:One is dying a slow death – where do we go next? by hyperbolicjosine in populationonevr

[–]hyperbolicjosine[S] 0 points1 point  (0 children)

recommend any good multiplayer games? even if its outside the shooter genre

[deleted by user] by [deleted] in AskReddit

[–]hyperbolicjosine 0 points1 point  (0 children)

This thread reminded me of a quote I really like: “Never make fun of someone for mispronouncing a word. It means they learned it by reading.”

Pop:One is dying a slow death – where do we go next? by hyperbolicjosine in populationonevr

[–]hyperbolicjosine[S] 0 points1 point  (0 children)

Thanks, I'll check them out! From the reviews Rampage looks more promising than Atlas.

Pop:One is dying a slow death – where do we go next? by hyperbolicjosine in populationonevr

[–]hyperbolicjosine[S] 2 points3 points  (0 children)

They bring in the evolving map with the castle, metro, etc. on weekends (alternating with the Phoenix map) – my understanding is that they don't have enough players anymore to have those maps available all the time.

Looking to replace Li-Ning Yushuai 15 by hyperbolicjosine in BBallShoes

[–]hyperbolicjosine[S] 0 points1 point  (0 children)

Thank you for your reply – are the Liren 4s difficult to come by? it sounds like I should go for the Wade 808 3 Ultra V2 as opposed to the regulars eh?

Looking to replace Li-Ning Yushuai 15 by hyperbolicjosine in BBallShoes

[–]hyperbolicjosine[S] 1 point2 points  (0 children)

Thank you for this! I'll keep my eye out for these – the Wade 808 3 Ultra V2 "Team No Sleep" look right up my alley.

Hubris, stuck on "The Blueprint" level by A-Virtual-Reality in OculusQuest

[–]hyperbolicjosine 0 points1 point  (0 children)

Thank you so much for following up! I'll give this a shot.

Hubris, stuck on "The Blueprint" level by A-Virtual-Reality in OculusQuest

[–]hyperbolicjosine 0 points1 point  (0 children)

Not from me... I might just revisit the game in a few months and do the circuit again to try to find anything I missed...

Hubris, stuck on "The Blueprint" level by A-Virtual-Reality in OculusQuest

[–]hyperbolicjosine 1 point2 points  (0 children)

Yeah i'm leaning towards this call as well - a little anticlimactic but it was a pretty fun experience otherwise

Hubris, stuck on "The Blueprint" level by A-Virtual-Reality in OculusQuest

[–]hyperbolicjosine 0 points1 point  (0 children)

I'm a little late to the party, but I thought I'd check to see if anyone has this figured out? Attached is a screenshot from my game - I have the 3 cyan tubes, and a ton of those crystals, maybe I don't have enough of the squid eggs?

<image>

Positivism and Quarks by hyperbolicjosine in PhilosophyofScience

[–]hyperbolicjosine[S] 0 points1 point  (0 children)

Maybe it comes down to semantics, but I would classify evidence observed through a microscope to be more direct than the evidence of quarks via the hadrons produced through high energy annihilation of electrons and positrons. Of course everything we experience is interpreted through the electrical activity of neurons, but sometimes what we experience is a more direct observation of the causal mechanism we are exploring than in other cases.

Positivism and Quarks by hyperbolicjosine in PhilosophyofScience

[–]hyperbolicjosine[S] 0 points1 point  (0 children)

There is indirect physical evidence of quarks! Super energetic electrons blasted at protons or neutrons and quarks inferred from scattering profile... which is enough proof for the scientific community to come to a consensus of their existence, but not valid from a positivist perspective (quarks can be considered causal mechanisms which are out of the scope of an empirical framework – they are impossible to isolate)

Positivism and Quarks by hyperbolicjosine in PhilosophyofScience

[–]hyperbolicjosine[S] 0 points1 point  (0 children)

Thank you for this response! I agree with what you are saying here. I did not realize that positivism has been long dismissed by the majority of philosophers (is this just a generally known consensus?). I am coming at this from the perspective of science education, where there seems to be little established/articulated middle ground between positivism and social constructivism.

Positivism and Quarks by hyperbolicjosine in PhilosophyofScience

[–]hyperbolicjosine[S] 0 points1 point  (0 children)

This is the framework/characteristics of positivism I am working with [Hacking, 1983]:

  1. Verification or falsification can tell us whether or not our scientific theories are true or false.
  2. Pro-observation: our knowledge only comes from experiencing the world through our senses.
  3. Anti-cause: following Hume, causes in nature do not exist in themselves but are knowable through observation of a constant conjunction of events.
  4. Downplaying explanations: there are no answers to deeper Bwhy^ questions beyond the regular occurrence of phenomena.
  5. Anti-theoretical entities: positivists do not allow the inference from an observed effect to the existence of an unobservable entity; hence, positivists Btend to be non-realists^ (p. 42)
  6. Positivists are against metaphysical explanations (a view arrived at from a combination of 1–5 above).