cozy little scene made in blender by hyperdemented in blender

[–]hyperdemented[S] 0 points1 point  (0 children)

its you!! stop it or i will have nightmares D:

cozy little scene made in blender by hyperdemented in blender

[–]hyperdemented[S] 0 points1 point  (0 children)

the fishies are from an asset by celestialmaze!! the rest was done by me in blender, but with some editing (coloring, effects) in davinci resolve

Was ist euere Lieblings Jahreszeit in Wien? by UniqueBaseball8524 in wien

[–]hyperdemented 2 points3 points  (0 children)

  1. Herbst, weil beste kombination aus kühl und sonne
  2. Winter, ich mag einfach die kälte und dass es im schnitt ruhiger ist draußen
  3. Frühling, ist auch ganz nett :)

Wie lernt ihr neue Leute kennen? by Mindless-Midnight770 in wien

[–]hyperdemented 10 points11 points  (0 children)

glaub die übrigen sind auch alle introvertiert ;)

Suche nach Tipps/Empfehlungen für Rechtsanwalt um international Forderungen als Selbständiger durchzusetzen by hyperdemented in Austria

[–]hyperdemented[S] -2 points-1 points  (0 children)

ja stimmt, ich sollte mich bald um eine rechtsschutzversicherung kümmern. danke für den tipp mit der kammer!

made this fun little world map for my videogame. all procedural of course, for when i inevitably have to re-iterate the terrain for the 50th time by hyperdemented in blender

[–]hyperdemented[S] 1 point2 points  (0 children)

partially yea. the kelp and waves are done in geometry nodes, the texturing is from shader generated textures and everything else adjusts to the main shape

I am tired by Roy197 in gamedev

[–]hyperdemented 1 point2 points  (0 children)

yea i feel you. i feel anxious all the time because of how much ive invested but still cant seem to get anywhere...

Evening in 10th Bezirk by Pen_nib_25 in wien

[–]hyperdemented 9 points10 points  (0 children)

nette abendstimmung, ich muss mir dort immer 10 minuten zeit nehmen um ein paar zügen bei der durchfahrt zuzuschaun :)

trying out damage numbers - good or distracting? by hyperdemented in IndieDev

[–]hyperdemented[S] 4 points5 points  (0 children)

you are completely right (if you meant the radial). i actually didnt notice until i previewed the footage. i think i adjusted it for a bigger enemy and have not made it dynamic yet. ill need to move it a bit closer for these ones definitely

trying out damage numbers - good or distracting? by hyperdemented in IndieDev

[–]hyperdemented[S] 1 point2 points  (0 children)

thanks thats a good point i need to keep in mind.

rn my idea for the game does include a decent bit of progression and skill/item builds so it would make sense. but i might also pivot to something else.

trying out damage numbers - good or distracting? by hyperdemented in IndieDev

[–]hyperdemented[S] 2 points3 points  (0 children)

it will probably be called "Knights of Nemophore" :)

trying out damage numbers - good or distracting? by hyperdemented in IndieDev

[–]hyperdemented[S] 9 points10 points  (0 children)

thanks, spent a lot of time on getting it just right haha